Svarog Posted June 29, 2015 Share Posted June 29, 2015 Yes that make sense at all It would be nice to add specific items at specific years ( for an example don't find an old video game at 2015It's 2015 and if you want I can give you over 100 East European bootleg NES cartridges from my collection And a bootleg NES too (Called Pegasus around here back in the day) Probably, most of my neighbours who had kids in the 90's could do the same Attics and basements are magical places.And I'm sure modders will come up with something post 93 eventually Link to comment Share on other sites More sharing options...
MrDonconners Posted June 29, 2015 Share Posted June 29, 2015 Addition to first note police station also has barely any ammunition and or weapons. This game is set to be the early days of the outbreak. Who couldve stolen everything in 1 day!? The police officers that were sent into the streets maybe? Also finally we know we are in 1993! Hmm Then where did the guns and police officers go?0-0 Link to comment Share on other sites More sharing options...
Blasted_Taco Posted June 29, 2015 Share Posted June 29, 2015 Addition to first note police station also has barely any ammunition and or weapons. This game is set to be the early days of the outbreak. Who couldve stolen everything in 1 day!? The police officers that were sent into the streets maybe? Also finally we know we are in 1993! Hmm Then where did the guns and police officers go?0-0 RIP (some day we might see some officer shambling towards us with delishius loot) Link to comment Share on other sites More sharing options...
Tomy-Fett Posted June 29, 2015 Share Posted June 29, 2015 3.14 out, no patch notes? &&é"'(§è!§('"é'(§è !! <3 Link to comment Share on other sites More sharing options...
ChatNoir Posted June 30, 2015 Share Posted June 30, 2015 I know its a stupid question, i not a critical, it's just because it bothers me Why have set the year at 1993 ? It relates about history ? A symbolic year ? I guess it is the 25 anniversary of "Night of the Living Dead". Link to comment Share on other sites More sharing options...
Magic Mark Posted June 30, 2015 Share Posted June 30, 2015 3.14 out, no patch notes? &&é"'(§è!§('"é'(§è !! <3 It added cars, NPCs, hurricanes, functioning arcade machines, dinosaurs, Nazis, nuclear bombs, Fort Knox expansion, movable furniture, and bug fixes. Quick spread the hype before this post gets censored by Obama. [This post is a lie] Wveth, ZleZomboidy, Migoxiss and 1 other 4 Link to comment Share on other sites More sharing options...
Blasted_Taco Posted June 30, 2015 Share Posted June 30, 2015 3.14 out, no patch notes? &&é"'(§è!§('"é'(§è !! <3 It added cars, NPCs, hurricanes, functioning arcade machines, dinosaurs, Nazis, nuclear bombs, Fort Knox expansion, movable furniture, and bug fixes. Quick spread the hype before this post gets censored by Obama. [This post is a lie] This reminds me when people would change the titles of the threads to say RC was out. Good times of rage and fun. Link to comment Share on other sites More sharing options...
Rathlord Posted June 30, 2015 Share Posted June 30, 2015 3.14 out, no patch notes? &&é"'(§è!§('"é'(§è !! <3 It added cars, NPCs, hurricanes, functioning arcade machines, dinosaurs, Nazis, nuclear bombs, Fort Knox expansion, movable furniture, and bug fixes. Quick spread the hype before this post gets censored by Obama. [This post is a lie] This reminds me when people would change the titles of the threads to say RC was out. Good times of rage and fun. And then I banned them. Yes, good times for all. f3rret, Dr_Cox1911, Blasted_Taco and 2 others 5 Link to comment Share on other sites More sharing options...
Corona2172 Posted June 30, 2015 Share Posted June 30, 2015 Anyone else having issues with the medical system since 32.12? Now I can only apply treatments if I am near a container with medical supplies. It doesn't work if I have the supplies in my main inventory anymore lol. I also can't seem to treat my friend in local coop without her opening her own health panel. If I simply do a medical check, nothing actually registers that I applied treatment. If she opens hers up, I can apply the treatment successfully. Weirdness. Link to comment Share on other sites More sharing options...
LogicalKip Posted June 30, 2015 Share Posted June 30, 2015 I finally could play 32 (I don't like IWBUMS), but the new icon (crafting, I suppose ?) does not do anything when clicked (except (un)toggle). Is it only in IWBUMS ? Can't do any of the new traps/explosive either, since I guess it's all in the new crafting menu. Nice tutorial by the way, except maybe it should explain why eating raw mouses is bad. Link to comment Share on other sites More sharing options...
JimPanzee Posted June 30, 2015 Share Posted June 30, 2015 I finally could play 32 (I don't like IWBUMS), but the new icon (crafting, I suppose ?) does not do anything when clicked (except (un)toggle). Is it only in IWBUMS ? Can't do any of the new traps/explosive either, since I guess it's all in the new crafting menu. Nice tutorial by the way, except maybe it should explain why eating raw mouses is bad. It's most probably one of your mods that causes this. Either deactivate them all or look for Errors in the Console-Window. LogicalKip 1 Link to comment Share on other sites More sharing options...
terrordrone Posted June 30, 2015 Share Posted June 30, 2015 I finally could play 32 (I don't like IWBUMS), but the new icon (crafting, I suppose ?) does not do anything when clicked (except (un)toggle). Is it only in IWBUMS ? Can't do any of the new traps/explosive either, since I guess it's all in the new crafting menu. Nice tutorial by the way, except maybe it should explain why eating raw mouses is bad. It's most probably one of your mods that causes this. Either deactivate them all or look for Errors in the Console-Window. Hit "B" on your keyboard to open the crafting menu. Also, the new traps and explosives need their respective occupations, or a skill-book found in the world. Same goes for generators. Link to comment Share on other sites More sharing options...
Livio Persemprio Posted June 30, 2015 Share Posted June 30, 2015 so is there any change between build 31.13 and build 32.14? Link to comment Share on other sites More sharing options...
Mike280 Posted June 30, 2015 Share Posted June 30, 2015 Do traps require a special professional, trapping level, or recipe to make now? I have the ingredients for a stick trap, but can't make one. Link to comment Share on other sites More sharing options...
RobertJohnson Posted June 30, 2015 Share Posted June 30, 2015 Do traps require a special professional, trapping level, or recipe to make now? I have the ingredients for a stick trap, but can't make one. 2 posts above you Yup, it's profession/occupation tied now, or you can find magazines that teach you the recipes Mike280 1 Link to comment Share on other sites More sharing options...
JimPanzee Posted June 30, 2015 Share Posted June 30, 2015 Seems like the general opinion *salutes* is that the crafting menu also needs an information about the level and skill needed to craft the recipe. Link to comment Share on other sites More sharing options...
Mike280 Posted July 1, 2015 Share Posted July 1, 2015 Lamp on a pillar isn't working for me anymore. It just gives the option to remove the battery. I'm I missing something? (again?) Link to comment Share on other sites More sharing options...
Mike280 Posted July 1, 2015 Share Posted July 1, 2015 Seriously though, if "lamp on pillar" requires a special profession or skill book, I'm out. If anyone doesn't know how to put a battery in a F'in flashlight and know how to turn it on, he/she won't be alive for the zombie apocalypse. Start that Lloyd out as a zed and stop fooling around. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted July 1, 2015 Share Posted July 1, 2015 Seriously though, if "lamp on pillar" requires a special profession or skill book, I'm out. If anyone doesn't know how to put a battery in a F'in flashlight and know how to turn it on, he/she won't be alive for the zombie apocalypse. Start that Lloyd out as a zed and stop fooling around.Carpentry skill level 4.See ya. imortalz, Diomedes57 and blindcoder 3 Link to comment Share on other sites More sharing options...
njstolte Posted July 1, 2015 Share Posted July 1, 2015 Lamp on a pillar isn't working for me anymore. It just gives the option to remove the battery. I'm I missing something? (again?)Most likely you need to put a new battery in it? Unless you already checked, in which case I don't know. Link to comment Share on other sites More sharing options...
f3rret Posted July 1, 2015 Share Posted July 1, 2015 Looks like RJ built a "Continue" button. Told ya he's a wizard! Link to comment Share on other sites More sharing options...
Mike280 Posted July 1, 2015 Share Posted July 1, 2015 hmm, I'm level 10 carpentry. I'll try more batteries. EDIT: I broke them and rebuilt them, they work fine now. Weird. Link to comment Share on other sites More sharing options...
Zorak Posted July 1, 2015 Share Posted July 1, 2015 Imo if we have to pick one then Load Game > Continue. but the best option is to have both. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted July 1, 2015 Share Posted July 1, 2015 Imo if we have to pick one then Load Game > Continue. but the best option is to have both.would love an all-modes inclusive Load Game. Sandbox, Survival, Beginner, all in one happy little menu, like many games do. EreWeGo and Zorak 2 Link to comment Share on other sites More sharing options...
Zorak Posted July 1, 2015 Share Posted July 1, 2015 Imo if we have to pick one then Load Game > Continue. but the best option is to have both.would love an all-modes inclusive Load Game. Sandbox, Survival, Beginner, all in one happy little menu, like many games do. Yep that would be great ! Link to comment Share on other sites More sharing options...
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