Pridelost Posted May 19, 2015 Share Posted May 19, 2015 Is it best to create railroad track sets in BuildingEd then place them as .lots in the world or to paint them in tediously with the stamp tool in TileZed? Is there much of a difference between the two tasking wise? Link to comment Share on other sites More sharing options...
LeoIvanov Posted May 19, 2015 Share Posted May 19, 2015 Is it best to create railroad track sets in BuildingEd then place them as .lots in the world or to paint them in tediously with the stamp tool in TileZed? Is there much of a difference between the two tasking wise? I'd go with stamp tool in TileZed just because of how tiresome it is to place them manually through BuildingEd. Haven't really done railroad tracks myself yet, though, so I have no idea if it's actually even possible to do with that tool. Link to comment Share on other sites More sharing options...
Fuji Posted May 19, 2015 Share Posted May 19, 2015 I couldn't comment on which is more memory efficient if any, but preset track section "buildings" save a lot of time in the editor. After piecing together one track turn, chances are you'll never want to do it again Link to comment Share on other sites More sharing options...
Pridelost Posted May 19, 2015 Author Share Posted May 19, 2015 Thanks for the replies, BuildingEd seems like the way to go for this. Link to comment Share on other sites More sharing options...
Suomiboi Posted May 23, 2015 Share Posted May 23, 2015 I usually do the straight/diagonal lines in tiled and have every type of corner as a building. Pridelost 1 Link to comment Share on other sites More sharing options...
Pridelost Posted May 24, 2015 Author Share Posted May 24, 2015 I was did diagonals as buildings too but also made straight buildings spanning 100pixels each. I think I'll use them ass place holders and repaint them in tiled if I run into any problems. Thank you! Link to comment Share on other sites More sharing options...
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