tempest Posted April 14, 2015 Share Posted April 14, 2015 *Stage one:wall in entire farm - done*Stage two : barricade famrhouse - done*Stage three: barricade existing outer buildings - in progress Link to comment Share on other sites More sharing options...
tempest Posted April 14, 2015 Author Share Posted April 14, 2015 Zombies are still spawning inside the farm........all walls are intact,ran a wall check twice. Link to comment Share on other sites More sharing options...
hrot Posted April 14, 2015 Share Posted April 14, 2015 That's some sick photoshopping skills but seriosly it's a shame that my base didn't fit in screen even when maxed out.You picked good place to survive. Link to comment Share on other sites More sharing options...
Geras Posted April 14, 2015 Share Posted April 14, 2015 As far as I know the game does not recognize closed off areas. Link to comment Share on other sites More sharing options...
tempest Posted April 14, 2015 Author Share Posted April 14, 2015 I thought it did....it realy should.having a fortress loses some of its point if zombies spawn inside it. *Stage one:wall in entire farm - done*Stage two : barricade famrhouse - done*Stage three: barricade existing outer buildings - in progress*Stage four: interior walls -in progress Link to comment Share on other sites More sharing options...
Dudeman325 Posted April 15, 2015 Share Posted April 15, 2015 What's happening isn't because of the respawn code (well, partially). It has to do with how zombies are loaded in when you move to a new area.Zombies really shouldn't "respawn" inside player structures, but they can move between walls when being loaded/unloaded. When you move far enough away from a cell (5x5 squares, I believe) containing zombies to unload, that cell gets saved with a chunk of data saying "There is X zombies in this cell." When you move back close enough that the cell loads again, that chunk gets loaded... and places X zombies somewhere in that 5x5 square area, which may or may not be the exact same squares that they were in when you left, and may be on the other side of a wall they were standing next to. Hence "teleporting" zombies. Link to comment Share on other sites More sharing options...
tempest Posted April 15, 2015 Author Share Posted April 15, 2015 ....well,thats a problem Link to comment Share on other sites More sharing options...
tempest Posted April 17, 2015 Author Share Posted April 17, 2015 *Stage one:wall in entire farm - done*Stage two : barricade famrhouse - done*Stage three: barricade existing outer buildings - in progress*Stage four: interior walls -in progress*Stage five :connect inner walls with walkway - in progress Link to comment Share on other sites More sharing options...
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