Daman453 Posted April 8, 2015 Share Posted April 8, 2015 Ok You know how everyone wants zombies to attack your base right? Well all that base building would attract a lot of zombies after a while. My idea is that boarding up windows increases a invisible bar that turns green, 1-2 zombies will take a look, maybe even knock there heads around, if the bar turns yellow, maybe a 10 zombie hoard comes by, by this time you should have built a wall right? Then if you make more stuff, you get into the red, a zone of zombies comes and attacks. Waiting in game days will decrease the bar. And maybe ingame you can get a skill that shows the bar? That means that players that have a good base up can build a bunch of chairs and stuff and trigger attacks Jsnazz and Onkeen 2 Link to comment Share on other sites More sharing options...
Gustav Posted April 9, 2015 Share Posted April 9, 2015 Sounds like it should be a mod. Link to comment Share on other sites More sharing options...
blindcoder Posted April 9, 2015 Share Posted April 9, 2015 More player-built stuff == more aggro? cool idea Link to comment Share on other sites More sharing options...
Spracky Posted April 9, 2015 Share Posted April 9, 2015 Maybe it could be a mod like gustav said, or some type of challenge mode? Gustav 1 Link to comment Share on other sites More sharing options...
Sanctus Posted April 9, 2015 Share Posted April 9, 2015 So you're saying that after building something there would be a temporary attraction of zombies? That would be cool. And it would stick to the lore that they are attracted by noise. Link to comment Share on other sites More sharing options...
hrot Posted April 9, 2015 Share Posted April 9, 2015 I'm the only one that don't like spawning zombies with no real reason? Zombies spawning and movements should be logical.Not just randomly spawning because i built 2 walls. Gustav 1 Link to comment Share on other sites More sharing options...
OffitJim Posted April 9, 2015 Share Posted April 9, 2015 I agree with hrot. I'm all up for construction drawing more zombies, as long as they don't just magically spawn from nowhere. Gustav 1 Link to comment Share on other sites More sharing options...
Pierre Posted April 9, 2015 Share Posted April 9, 2015 I'm of the opinion that the 'true to life' way the zombies act now is pretty much how a 'true to life' game like this should do things not scripting attacks etc. Yep obviously I wanna cower down in my base whilst zombies try to break in but I believe that once the NPC's bed in, they will drag zombies around after them and we will get the hoards we desire.I've been spanking the zombie genre on kindle and must be up to 30+ books read, in a lot of these the 'Raiders' drag a hoard to attack the bases of the good guys, maybe a tactic for evil raider NPC's.I'm well up for the NPC's. Wonder if were friendly when we can get them to do stuff for us, possible difficult to program??? How about how State of Decay does it, if you are friendly enough with an NPC then you can switch over to that character then switch to yourself as an when you need them to do something. I'm sure the devs can come up with a good system but whilst I'm mulling it through, it seems a tough one. That's two or three topics in one post!! Link to comment Share on other sites More sharing options...
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