DIrtbag Posted March 31, 2015 Share Posted March 31, 2015 (edited) EDIT: COMPLETE DOWNLOAD LINK Hello survivors!Welcome to my modelling thread, I made this thread to share with the community what i've been working on. I'm excited for custom models support and really just wanted to take a head start. I'm making all my resources available for the community to use them. Fuji did it, it's now possible to use custom weapons by editing the right class file. I'm in the process of converting and adjusting size/orientation of my models to the pz-mesh format (thank Jab for the script), download links will be progressively added. Last update: Rider Jacket WIP/future projectBenchbar textureCar fixing and texturing (will probably redo from scratch actually)Riot helmetWheelbarrow textureMotorcycleDragunovMore bagsTable of ContentsbagsclotheswepotherBAGS ───────────────────────────────────┬─┴─┤Green duffelbag (Gorier zombie skin by Aardman55) ───────────────────────────────────┬─┴─┤Alice backpack CLOTHING AND EQUIPMENT ───────────────────────────────────┬─┴─┤Military beretNight gogglesMotorcycle helmet───────────────────────────────────┬─┴─┤Gas maskDownload link ───────────────────────────────────┬─┴─┤Rider jacket ───────────────────────────────────┬─┴─┤Chest and belt holster (Actual size of the handgun) ───────────────────────────────────┬─┴─┤Pyramid head and his great knife WEAPONS───────────────────────────────────┬─┴─┤Machete-on-a-stickmachete Download linklead pipe Download linkbench bar (untextured)katana Download linkpickaxe Download link───────────────────────────────────┬─┴─┤CrossbowDownload link OTHER STUFF───────────────────────────────────┬─┴─┤Wheelbarrow (untextured) ───────────────────────────────────┬─┴─┤Anyone else hyped for vehicule? (model is mess up, I will probably redo this one from scratch actually) Edited November 10, 2015 by DIrtbag Gammlernoob, Sieben, mads232 and 8 others 11 Link to comment Share on other sites More sharing options...
WolfeClaw Posted March 31, 2015 Share Posted March 31, 2015 What program are you using to model? The textures are blurry, so you need to disable texture filtering (Quadratic is the filtering type by default, which is fine for textures that are 2562 and above, but not so much when it comes to 1282). These look great as they are though! DIrtbag 1 Link to comment Share on other sites More sharing options...
DIrtbag Posted April 1, 2015 Author Share Posted April 1, 2015 I'm using wings3D, I founded how to deactivate it thank for the tips! I'm going to updates my screenshots soon. EDIT: All done. WolfeClaw 1 Link to comment Share on other sites More sharing options...
DIrtbag Posted April 1, 2015 Author Share Posted April 1, 2015 Just finished the alice backpack! edit: and some night goggles check out the first post Aardman55 1 Link to comment Share on other sites More sharing options...
Golde Posted April 1, 2015 Share Posted April 1, 2015 damn. these are dank. DIrtbag 1 Link to comment Share on other sites More sharing options...
DIrtbag Posted April 2, 2015 Author Share Posted April 2, 2015 Not really lore-friendly, but I did pyramid from silent hill: Althought this should be more lore-friendly (minus the chernarus red star): Golde 1 Link to comment Share on other sites More sharing options...
Aardman55 Posted April 2, 2015 Share Posted April 2, 2015 I am speechless, been trying to do backpacks for months now and no matter how hard I'd try you'd still do better haha. The alice pack looks so good no words can describe my opinion on that except for some made up ones like "awesomificiently supergreatcool" DIrtbag 1 Link to comment Share on other sites More sharing options...
DIrtbag Posted April 5, 2015 Author Share Posted April 5, 2015 New stuff coming in, motorcycle helmet and crossbow! Edit: Also cleaned and reformated a bit the OP. Necromatic_Corgi and Suomiboi 2 Link to comment Share on other sites More sharing options...
DIrtbag Posted April 8, 2015 Author Share Posted April 8, 2015 Little update with the models i've finished:stuff not necessarily up to scale with each other. . I finished the pickaxe texture in the original post, machete is included in this update because I reshaped it to look a lot better Jab 1 Link to comment Share on other sites More sharing options...
DIrtbag Posted May 5, 2015 Author Share Posted May 5, 2015 For my first try on clothing I did a rider jacket. Also added earlier, gasmask: Suomiboi, Jab and Atoxwarrior 3 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted May 24, 2015 Share Posted May 24, 2015 All this stuff looks great! Any chance of getting a mod with these items? Link to comment Share on other sites More sharing options...
Fuji Posted May 25, 2015 Share Posted May 25, 2015 All this stuff looks great! Any chance of getting a mod with these items?Clothing items currently dont work as new models, but don't worry, I'm working on it. DIrtbag and Necromatic_Corgi 2 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted May 25, 2015 Share Posted May 25, 2015 All this stuff looks great! Any chance of getting a mod with these items?Clothing items currently dont work as new models, but don't worry, I'm working on it. Good to know Link to comment Share on other sites More sharing options...
DIrtbag Posted May 25, 2015 Author Share Posted May 25, 2015 All this stuff looks great! Any chance of getting a mod with these items?Clothing items currently dont work as new models, but don't worry, I'm working on it. My hero, looking at you're thread it look like I have some conversion work to do. Link to comment Share on other sites More sharing options...
Fuji Posted May 25, 2015 Share Posted May 25, 2015 ... Clothing may take some time. I just unpacked the sprite files and then died a little inside.A 1024x1024 sheet of nothing but hair 16x16 hair sprites. HUNDREDS of them. Link to comment Share on other sites More sharing options...
Fuji Posted May 25, 2015 Share Posted May 25, 2015 ... Clothing may take some time. I just unpacked the sprite files and then died a little inside.A 1024x1024 sheet of nothing but hair 16x16 hair sprites. HUNDREDS of them. Necromatic_Corgi 1 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted May 25, 2015 Share Posted May 25, 2015 Oh god... Link to comment Share on other sites More sharing options...
DIrtbag Posted May 25, 2015 Author Share Posted May 25, 2015 This sound like a huge headache, hope you figure it out. i'm planning on adding a couple of models soon to boost the moral . As for now, I just tried my crossbow ingame:I'm going to add download links for some pz-ready mesh, what file hosting platform the cool kids use nowadays? EDIT:Crossbow model download is up, more stuff will be converted/adjusted/uploaded soon. Necromatic_Corgi and Svarog 2 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted May 25, 2015 Share Posted May 25, 2015 This sound like a huge headache, hope you figure it out. i'm planning on adding a couple of models soon to boost the moral . As for now, I just tried my crossbow ingame:I'm going to add download links for some pz-ready mesh, what file hosting platform the cool kids use nowadays?That look's awesome! Hopefully when TIS adds the new animations they will fix how the pc holds weapons so it looks better when walking. DIrtbag and Geras 2 Link to comment Share on other sites More sharing options...
956Texas Posted May 26, 2015 Share Posted May 26, 2015 This is awesome keep up the good work and more different type of zombies are always good to have. I wonder if this will end up with a special infected zombie mod. Link to comment Share on other sites More sharing options...
DIrtbag Posted May 26, 2015 Author Share Posted May 26, 2015 I figured out how to export weighted model 956Texas 1 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted May 26, 2015 Share Posted May 26, 2015 I figured out how to export weighted model Oh my god yes, That looks so cool. DIrtbag 1 Link to comment Share on other sites More sharing options...
Alessandrho Posted May 31, 2015 Share Posted May 31, 2015 So cool! i like them very much, great work! Should be fantastic run around through the world with those bags, plus the jacket! Link to comment Share on other sites More sharing options...
tommysticks Posted June 3, 2015 Share Posted June 3, 2015 I figured out how to export weighted model What?!?! How?? Link to comment Share on other sites More sharing options...
Jab Posted June 3, 2015 Share Posted June 3, 2015 I figured out how to export weighted model What?!?! How?? Well... You could "technically" weight vertices to the bone model loaded with the human model, and export the model, and then paste the bone structure below it. The model files are a text-based format, btw. Link to comment Share on other sites More sharing options...
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