Hydromancerx Posted March 2, 2015 Share Posted March 2, 2015 This is two related questions. I want to have a Fanny Pack that can be put in the Chest body slot instead of the Back Body Slot and a Ski Mask that can go on the Head Body Slot. In the Mod Pile mod they had a holster item that can hold weapons in the holster. It has the tag "CanBeEquipped = Chest". I tried it for my fanny pack item and nothing happened. No choice for a chest slot. What did I do wrong? item HCFannypackblue { WeightReduction = 50, Weight = 0.2, Type = Container, Capacity = 4, DisplayName = Fanny Pack, Icon = HCFannypackblue, CanBeEquipped = Chest, }As for the Ski Mask I noticed in here, that besides a Top, Bottoms, Shoes and None locations on the body there is also a Head location. So I tried to plug it in as a spot. But when trying to do it in game nothing happened. No choice to wear on head. What did I do wrong? Or is it just not a valid spot?item HCSkimask { BodyLocation = Head, Weight = 0.1, Type = Clothing, Temperature = 10, DisplayName = Ski Mask, Icon = HCSkimask, }Thanks in advance! Jatta Pake and Gammlernoob 2 Link to comment Share on other sites More sharing options...
fluffe9911 Posted May 23, 2015 Share Posted May 23, 2015 Wish I could help you but I have no idea how lol Link to comment Share on other sites More sharing options...
Fuji Posted May 23, 2015 Share Posted May 23, 2015 I'll try to poke around later today, but I remember the code handling those slots being underdeveloped. They did exist, though.Edit: The body slots head and hand exist, but sadly, the method which handles wearing clothes only accepts bottoms, top, and shoes. Containers only accept back, primary, and secondary. Link to comment Share on other sites More sharing options...
Hydromancerx Posted May 23, 2015 Author Share Posted May 23, 2015 Well maybe in Build 32 they will support Head and Chest slots. *crosses fingers* Link to comment Share on other sites More sharing options...
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