Jump to content

Problem with my public server


DreyMIX

Recommended Posts

Hello, the server is open for more than two hours and is set as public. Except that in the list of public servers still does not appear, why?

 

My config:

nightlengthmodifier=1.0PVP=falsePauseEmpty=trueGlobalChat=trueOpen=trueServerWelcomeMessage= <RGB:1,1,1> Benvenuto su GravPlanetItalia.net! <LINE> Visita il nostro sito: www.gravplanetitalia.net <LINE> Per la chat premi "t", per la chat globale premi "y". <LINE> LogLocalChat=trueAutoCreateUserInWhiteList=trueDisplayUserName=trueSpawnPoint=0,0,0SafetySystem=falseShowSafety=falseSafetyToggleTimer=100SafetyCooldownTimer=120SpawnItems=Base.KitchenKnife,Base.Apple,Base.Apple,Base.Apple,Base.NewspaperDefaultPort=16261ResetID=850089616Mods=Map=Muldraugh, KYSpawnRegions=servertest_spawnregions.luaDoLuaChecksum=truePublic=truePublicName="[IT] GravPlanetItalia.net | Project GRAVoid #Coop/PvE"PublicDescription="Esp 1.2(normale), Respawn: Oggetti(sett)/Zombie(mens), Apocalypse(2mesi), Clima(norm), Giorno(2ore), Stat.Zombie(mod)"MaxPlayers=30PingFrequency=10PingLimit=100HoursForLootRespawn=0MaxItemsForLootRespawn=4HoursForZombiesRespawn=0IncreaseZombieRespawnBy=0

Thx!

Link to comment
Share on other sites

Hi, the IP is: 91.121.157.24

 

I am inside the server from a couple of hours.

 

Thx!

 

Edit: Last log from server:

loaded2=[]finish loading cell 161,98 ms=692.1416loaded2=[zombie.network.ServerMap$ServerCell@154b2e10]finish loading cell 161,99 ms=638.3294loaded2=[]finish loading cell 161,100 ms=612.9365connecting to public server listconnecting to public server list
Link to comment
Share on other sites

ok, I tried to restart the server. The last lines

ALARMS: 55/1008 buildings have alarmsMAX #ZONES is 7RakNet.Startup() return code: 0 (0 means success)*** SERVER STARTED ****server is listening on port 16261connecting to public server listUser DreyMIX is trying to connect.Connected new client DreyMIX ID # 0 and assigned DL port 16262testing TCP download port 16262client connected to TCP download port 16262 okloaded chunks for cell 161,98 ms=226.24084loaded chunks for cell 162,98 ms=103.04648loaded chunks for cell 161,99 ms=74.86488loaded chunks for cell 162,99 ms=96.49038loaded chunks for cell 161,100 ms=175.46815loaded chunks for cell 162,100 ms=155.5414RecalcAll for cell 161,98 ms=1278.3157RecalcAll for cell 162,98 ms=615.6201RecalcAll for cell 161,99 ms=254.24777RecalcAll for cell 162,99 ms=239.01971RecalcAll for cell 161,100 ms=250.08893RecalcAll for cell 162,100 ms=251.22284loaded2=[]finish loading cell 161,98 ms=2031.3474loaded2=[zombie.network.ServerMap$ServerCell@5de702a, zombie.network.ServerMap$ServerCell@4e95d868, zombie.network.ServerMap$ServerCell@4fb2bc26, zombie.network.ServerMap$ServerCell@5f5e8baa]finish loading cell 162,98 ms=356.82974loaded2=[zombie.network.ServerMap$ServerCell@4e95d868, zombie.network.ServerMap$ServerCell@4fb2bc26, zombie.network.ServerMap$ServerCell@5f5e8baa]finish loading cell 161,99 ms=335.71606loaded2=[zombie.network.ServerMap$ServerCell@4fb2bc26, zombie.network.ServerMap$ServerCell@5f5e8baa]finish loading cell 162,99 ms=317.82648loaded2=[zombie.network.ServerMap$ServerCell@5f5e8baa]finish loading cell 161,100 ms=314.09982loaded2=[]finish loading cell 162,100 ms=302.61136loaded chunks for cell 163,98 ms=76.11794loaded chunks for cell 163,99 ms=55.82305loaded chunks for cell 163,100 ms=59.65005RecalcAll for cell 163,98 ms=398.36664RecalcAll for cell 163,99 ms=480.746loaded2=[]finish loading cell 163,98 ms=566.93945RecalcAll for cell 163,100 ms=244.68777loaded2=[]finish loading cell 163,99 ms=321.47116loaded2=[]finish loading cell 163,100 ms=307.62192
Link to comment
Share on other sites

While waiting for a response from the support, I saw that the IP address with which it communicates with the server is "162.159.255.217", correct?

 

Is there any linux command to control traffic on that IP and see if the server is blocking or not?

 

 

PS: Why repeat: the server is now working well and worked well before (I even upgraded to centos 6.6). There remains only the mystery because it can not be inserted in the list of public servers. With older versions of Project Zomboid, the server was properly registered to the list of public servers. So, either you have changed something, or have changed something those of OVH: D :D

Edited by DreyMIX
Link to comment
Share on other sites

Yesterday I noticed that the server was listed as a public server (I was also connected in the server). The support still did not answer in any case.

 

But then it's working? I have not touched anything.

Link to comment
Share on other sites

Maybe.. could you try running with it set to false, and see if you show up within ~5 minutes (for the update to process)? Maybe our new ping utility needs the server to be live, or the server is pausing the check we're using..

 

Take a backup of the world if you don't want it running, and let us know if it shows up in the list when empty!

 

Thanks for your help with this!

Link to comment
Share on other sites

I tested the ping utility from two different machines (windows and linux) and it finds his server.

Also manually connected to it and checked the settings and it has PauseEmpty set true so I don't think that's it.

 

Kind of at a loss for ideas beyond some routing issue between the projectzomboid web server and OVH?

Link to comment
Share on other sites

I tested the ping utility from two different machines (windows and linux) and it finds his server.

Also manually connected to it and checked the settings and it has PauseEmpty set true so I don't think that's it.

 

Kind of at a loss for ideas beyond some routing issue between the projectzomboid web server and OVH?

The server is OVH, but I bought it on kimsufi (http://www.kimsufi.com/it/). I tried to submit a ticket directly from the manager, but I still do not have responded! From their website I can not find a form or something similar to contact them. Do you think I can hear directly OVH for this problem?

 

Maybe.. could you try running with it set to false, and see if you show up within ~5 minutes (for the update to process)? Maybe our new ping utility needs the server to be live, or the server is pausing the check we're using..

 

Take a backup of the world if you don't want it running, and let us know if it shows up in the list when empty!

 

Thanks for your help with this!

I'll try to put it to "false". Thank You.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...