Jump to content

Iko's Defenders - Indie Tower Defense


PyroInteractive

Recommended Posts

Hi there ! Freshly graduated, we decided with 2 mates to group as Pyro Interactive to work on a projet on our own during an extra year. So we'd like to introduce our Multi-Player Tower Defense developed on Unity / PC ( maybe consoles / tablets in the futur ) :

Iko's Defenders.

Our main objective, besides release a good product, is to publish the project to come out in the video game industry.

 150220024423389114.png



But let's talk about the game :)

"Wuri the devourer of worlds progressively  spreads void accros the universe. In the shelters of his sanctuary, Iko, origin of life, prepare his stronger guardians to the last battle. Prepare to defend the sanctuary and rise against Wuri to restore the balance of the universe."

In Iko's Defenders, each player choose one of the three primary elements represented by a champion with unique skills.

Besides classic TD’s features (resource management, constructions of defenses, enemies’ waves, survival) our project will present particularities.

Every player, thanks to his champion, will have unique characteristics he can use for him or to help his team-mates. Then, every enemy surviving a player will face the next one, affecting the common vital reserve of players in case of he survive all the defenses : it will be essential to the player to insure his defenses but also to support the others if needed.

An unique economic system will allow the players to bet on waves’s issue and gain interests on their fortune. An inventory will be available, allowing players to equip and to specialize their towers as they want or to use objects with immediate effect to get out of awkward situations. These two particularities, combined with the possibility of making exchanges with team-mates, will urge players to collaborate.

Finally, a Challenger will spawn in regular interval to challenge the players. Powerful but harmless for the vital reserve, players can only beat the Challenger by combining their powers together. The death of a Challenger will give them consequent rewards.

Our project take part of Hits Playtime competition, so you can follow our DevBlog : http://hitsplaytime.fr/ikosdefenders/ to see  our progression or read the story of our universe :) Or join our Facebook Page : https://www.facebook.com/PyroInteractive !

 

 

Here is our really early teaser.

 

 

 

Don't hesitate to ask anything or give us feedback, we really want to make a game for our players so it's very important for us ! :)


minion10.png

Thanks for your attention :D

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...