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A little more intuitive moodle redesign.


LeoIvanov

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Happy new year everyone :)

 

As a first suggestion in 2015 I would like to mention how hard it is currently to determine whether some of the moodles on our characters go up or down. For example - it takes a while for your character to start warming up when sitting by a lit campfire, and the only time you'll notice a change is when you deliberately look at moodle screen and wait for it to change into "less bad".

 

What I propose is to add a little "arrow" indicator like in infamous "Sims" game that everyone compares it to nowadays, or in NEO Scavenger. So, whenever your character's moodle is IMPROVING or DECREASING , you'll always be able to see how certain actions affect you.

 

E.G :

 

Your character sits near the fire, his moodle at the start is "Very Cold". You sit there for a while and eventually a little green arrow pointing up shows nearby. When you hover over the moodle it shows *Moodle name*, *Moodle Description* and at the very bottom : "Improving" written in green text.

 

Visual representation

"Improving" moodle :

     ^                  

     ^   ( Very Cold )

     ^

 

"Decreasing" moodle

    v

    v    (Very Cold)

    v

 

 

The quicker your certain moodle improves/decreases, the more arrows you get. If you get a slight decrease, you only get to see "1 decrease arrow". If you get a moderate decrease, you get "2 decrease arrows". 

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