OldWorld Posted August 30, 2013 Author Share Posted August 30, 2013 Yeah I saw that thread, didn't read the bit about refusing to release until .17 Thanks anyways. Link to comment Share on other sites More sharing options...
RegularX Posted August 30, 2013 Share Posted August 30, 2013 I've had a lot of Xmod related questions come up in the last couple of days, so I'll go ahead and post a test release later today. Keep an eye on that thread, not here. However, I think RJ may be looking into the standing zombie behavior as well - so it's possible in a post 9.16 release that this will be a different scenario. Which means either the setOnFloor trick might not work as intended or won't be necessary. Currently I hook that function into a couple places, like the world menu context for "throwing a grenade" - but I might hook it into a different event for the "GoodWithEverything" trait in Xmod. EnigmaGrey 1 Link to comment Share on other sites More sharing options...
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