ughughugh 46 Posted December 27, 2014 Posted December 27, 2014 The governor will be the evil AI that will hopefully make this game difficult. I suggest to have it change the weather, e.g. create a hailstorm that destroys your harvest and create minor natural disasters like a fire. The zombie hordes will challenge the player, even if he has built a nice safehouse and has stored a lot of tools and resources and the weather and disasters will simply add to that. I don't care much about the plausibility at this point. Times without rain or excessive rain are plausible on their own, so is an exceptionally cold winter. Lightning to ignite a fire is plausible too and so is a hailstorm. Problematic is the fact that all of this is directed at the player. Footmuffin and Some Clever Username 2 Quote Share this post Link to post Share on other sites
falloutboy84 9 Posted December 28, 2014 Posted December 28, 2014 As an option in Sandbox, maybe ok.But for a normal game, I prefer the weather based on actual weather data like it is now. just my 2 cents Some Clever Username, syfy, migulao and 1 other 4 Quote Share this post Link to post Share on other sites
PhantomWarlock 208 Posted December 28, 2014 Posted December 28, 2014 Give daddy a tornado! (And give mommy a sharknado!) Quote Share this post Link to post Share on other sites
Some Clever Username 175 Posted January 1, 2015 Posted January 1, 2015 As an option in Sandbox, maybe ok.But for a normal game, I prefer the weather based on actual weather data like it is now. just my 2 centsAgreed! I would try it out but I would like it to be optional. Though, I doubt they will do this or at least, anytime soon. Quote Share this post Link to post Share on other sites