ughughugh Posted December 27, 2014 Share Posted December 27, 2014 The governor will be the evil AI that will hopefully make this game difficult. I suggest to have it change the weather, e.g. create a hailstorm that destroys your harvest and create minor natural disasters like a fire. The zombie hordes will challenge the player, even if he has built a nice safehouse and has stored a lot of tools and resources and the weather and disasters will simply add to that. I don't care much about the plausibility at this point. Times without rain or excessive rain are plausible on their own, so is an exceptionally cold winter. Lightning to ignite a fire is plausible too and so is a hailstorm. Problematic is the fact that all of this is directed at the player. Footmuffin and Some Clever Username 2 Link to comment Share on other sites More sharing options...
falloutboy84 Posted December 28, 2014 Share Posted December 28, 2014 As an option in Sandbox, maybe ok.But for a normal game, I prefer the weather based on actual weather data like it is now. just my 2 cents migulao, syfy, Gustav and 1 other 4 Link to comment Share on other sites More sharing options...
PhantomWarlock Posted December 28, 2014 Share Posted December 28, 2014 Give daddy a tornado! (And give mommy a sharknado!) Link to comment Share on other sites More sharing options...
Some Clever Username Posted January 1, 2015 Share Posted January 1, 2015 As an option in Sandbox, maybe ok.But for a normal game, I prefer the weather based on actual weather data like it is now. just my 2 centsAgreed! I would try it out but I would like it to be optional. Though, I doubt they will do this or at least, anytime soon. Link to comment Share on other sites More sharing options...
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