Jump to content

A Buff suggestion to the metagame.


Bull Dog

Recommended Posts

I think what he's trying to say is that currently, when zombies detect an audio disturbance they congregate directly to the source point of the sound. He's proposing that they should cast a scan area after arriving to the source point for interactable objects like doors and windows and attempt to break them and explore.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...