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Making my Hometown


CzarUltra

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Hey guys. Me and some friends of mine are taking on the project of creating a map of my hometown, Devils Lake North Dakota. It's quite a bit larger than Muldruagh (pop ≈ 1000) with a population of roughly 7,100. Needless to say, that'll make this map huge in game. Seriously, I lost count of how many buildings there are in just a couple blocks radius of the college.  But that's not gonna deter me; I have a lot of free time now.

 

Some Google Maps

OmfvlHj.png

GJ5WbB0.jpg

POIs


lake and ponds
    bait-shop
    Docks
College (lake region)
    dorms
Highschool
    football field, track field and arena
School for the deaf
elementary school
many gas stations
Several parks
cemetarys
train-station
grain elevators
middleschool
downtown-- historic buildings and shopping
    banks, cafes, sports and hardware stores
car dealerships, post office
grocery stores

movie theatre, fast food places

police station and jail
hotels, houses, mansions, farms
trailer courts, apartment complexes
old-folks homes
airport
lagoon
casino and resort
cabins

 

I'm curious how many tiles do you think this map will take. I'm also curious to whether or not there is a limit.

 

UPDATE 12/2: Just created the initial landscape file, am tediously tracing all the roads.

UPDATE 12/3: decided to Test getting the Terrain files to import; this is pretty damn exciting-- I'm unsure if the scale is perfect or not... but I'm gonna keep going.

8MJdCe1.jpg

12/6/2014: Well as it turned out the roads I did earlier were made with lines that had anti-aliasing enabled (paint.net smoothed out the lines with lighter shades of the color I had selected). Unfortunately that meant a lot of the colors for the .bmp were incompatible. So I had to redo them. Here's a tip when editing your terrain file: ALWAYS CHECK TO SEE IF ANTI-ALIASING IS DISABLED. Anyway, here's where I am on the roads-- not even close hahaha

yGX6qnZ.jpg

 

Also: Could a mod please move this to WIP for me please?

Edited by CzarUltra
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Hey guys. Me and some friends of mine are taking on the project of creating a map of my hometown, Devils Lake North Dakota. It's quite a bit larger than Muldruagh (pop ≈ 1000) with a population of roughly 7,100. Needless to say, that'll make this map huge in game. Seriously, I lost count of how many buildings there are in just a couple blocks radius of the college.  But that's not gonna deter me; I have a lot of free time now.

 

Some Google Maps

OmfvlHj.png

GJ5WbB0.jpg

POIs

lake and ponds

    bait-shop

    Docks

College (lake region)

    dorms

Highschool

    football field, track field and arena

School for the deaf

elementary school

many gas stations

Several parks

cemetarys

train-station

grain elevators

middleschool

downtown-- historic buildings and shopping

    banks, cafes, sports and hardware stores

car dealerships, post office

grocery stores

movie theatre, fast food places

police station and jail

hotels, houses, mansions, farms

trailer courts, apartment complexes

old-folks homes

airport

lagoon

casino and resort

cabins

 

I'm curious how many tiles do you think this map will take. I'm also curious to whether or not there is a limit.

The area of the city itself is 6.41mi2

 

I'm looking forward for it, keep us updated :D

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I highly agree with Z3759xy. A 33x33 map is 1089 cells altogether and if you put roughly 50 buildings per cell, which is quite little for a city, You'll need 54450 buildings and with the speed of 20 buildings a day (I did that with a help from a interiors guy) you're going to take 2722 days which is 7 years...

 

TL;DR: It's huge.

 

EDIT: the 20 per day was on a good day...

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Yes, that sounds Ok to me(sorry, I'm no expert), but you can also use Mapzoid and afterwards TileZed to add/remove a little bit of terrain.

33x33 cell's is huge, CzarUltra. Why not start with something smaller first?

 

I highly agree with Z3759xy. A 33x33 map is 1089 cells altogether and if you put roughly 50 buildings per cell, which is quite little for a city, You'll need 54450 buildings and with the speed of 20 buildings a day (I did that with a help from a interiors guy) you're going to take 2722 days which is 7 years...

 

TL;DR: It's huge.

 

EDIT: the 20 per day was on a good day...

 

 

Hmm, yeah... right now even the roads are proving to be a pain.

 

I think I will split the map up and release it in portions eventually making a whole map.

 

EDIT: Until then I will work on the Devils Lake Map on the side while I find a suitable small town to recreate.

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