Cyrrent Eiledoll Posted April 3, 2016 Share Posted April 3, 2016 (edited) You need the Pump to fill/refill and empty out the Barrels. Let me explain. When you found a blue barrel with something you can now use the handpump to empty out this stuff in a normal metal Barrel so you can use the blue barrel (for crafting) without using the chemicals inside. On the other Hand you can fill now empty blue barrels with chemicals. Its a first step to make blue barrels more common. Edited April 3, 2016 by Cyrrent Eiledoll Nebula 1 Link to comment Share on other sites More sharing options...
fireparlow Posted April 3, 2016 Share Posted April 3, 2016 You can add more fire arms and silencers? maybe you can add the mod Antize weapons and bags (mod of Antize) Link to comment Share on other sites More sharing options...
IllaBrah Posted April 3, 2016 Share Posted April 3, 2016 Is there any mods you would recommend adding to the game? I plan on starting a new Hydrocraft save but i want to make sure everything is compatible. Also, are the blue barrels in the game now? Link to comment Share on other sites More sharing options...
Flankspeed Posted April 4, 2016 Share Posted April 4, 2016 What book or magazine do you need to learn Opium Medical Research? The wiki doesn't have it listed, its just a question mark http://newdawn.aggressivegaming.org/wiki/recipe.php?ID=2512 Link to comment Share on other sites More sharing options...
Cyrrent Eiledoll Posted April 4, 2016 Share Posted April 4, 2016 Yep. Blue Barrels are now more common. Now 4 different chemicals use a blue barrel plus the empty one. This means that you can now scavange 5 different types of blue barrels. And with the Labelsystem you can remove the Label or add a new one. And the Opium recipe seems a little bit buggy. Recipe shows "need to be learned" but there was no book to teach you the recipe. I belive Hydro will fix this for the next update. Nebula and Hydromancerx 2 Link to comment Share on other sites More sharing options...
True Survivor Posted April 4, 2016 Share Posted April 4, 2016 Is the police station in Muldraugh the only place I have a chance of finding a fire suit? Because I'd really like to get back into forging metal, but the odds seem really low for doing it safely. Link to comment Share on other sites More sharing options...
IllaBrah Posted April 4, 2016 Share Posted April 4, 2016 Awesome, how does the car system work btw? The craft wiki doesn't have an auto tab yet. Link to comment Share on other sites More sharing options...
Cyrrent Eiledoll Posted April 4, 2016 Share Posted April 4, 2016 (edited) 1 hour ago, True Survivor said: Is the police station in Muldraugh the only place I have a chance of finding a fire suit? Because I'd really like to get back into forging metal, but the odds seem really low for doing it safely. At the time the only spot where you can find the Fire Suit is the storage of Police Stations. So if you want a fire suit and you have already scavanged Muldraugh you must go to Westpoint. But let me say you this burning from smelting isnt so unsafe like you think. A few posts before i say already i have made around 20 steel ingots with nothing more then a blacksmithapron and a welding mask and i get only two burnings (head and chest). I think the wounds will stack so call it a bug or not but i think you can make metal safe enough. Sure you will get some damgage but this will heal in a few days and as bonus you will get a large amount of medic xp Just hold an eye on your health bar when you smelt and treat your wounds direct. P.S. i get good results when using a Plantain Poultice to cure my wounds. Edited April 4, 2016 by Cyrrent Eiledoll Robshaw 1 Link to comment Share on other sites More sharing options...
Flankspeed Posted April 4, 2016 Share Posted April 4, 2016 I agree with Cyrrent. I just do a lot of forging/smelting at one time since the burns don't seem to stack. You can only get one burn on your head and one on you body it seems. Any more you get after that cause pain but that's pretty much it. Yes it may be a bug. But I think the whole burn system is kind of bugged so I'm fine with it. I mean honestly how can I get burned making charcoal while wearing a fireman jacket and helmet...grr P.S. No luck finding the firesuit here either. I think they are like rodents of unusual size, i don't think they exist. Link to comment Share on other sites More sharing options...
Hydromancerx Posted April 4, 2016 Author Share Posted April 4, 2016 6 hours ago, IllaBrah said: Awesome, how does the car system work btw? The craft wiki doesn't have an auto tab yet. Cars were removed since people did not like them. Link to comment Share on other sites More sharing options...
Flankspeed Posted April 5, 2016 Share Posted April 5, 2016 22 hours ago, Cyrrent Eiledoll said: And the Opium recipe seems a little bit buggy. Recipe shows "need to be learned" but there was no book to teach you the recipe. I belive Hydro will fix this for the next update. Ok thanks. I wanted to make some Morphine. But I guess you can't yet. Also the wiki has it spelled wrong, as Morphin. Not sure if that is also the case in the game files. But I'm pretty sure there should be an "e" on the end. http://newdawn.aggressivegaming.org/wiki/recipe.php?ID=1050 Link to comment Share on other sites More sharing options...
Robshaw Posted April 5, 2016 Share Posted April 5, 2016 On 4/3/2016 at 1:42 AM, Lord Gonfalon said: Solar Park recipe glitched. When you empty it, it still says powered, so you can't charge it back up. Hey I can not find bunnys in the corn field anymore, is this intentional? Where do I find bunnys now if it is? Link to comment Share on other sites More sharing options...
Hydromancerx Posted April 5, 2016 Author Share Posted April 5, 2016 1 hour ago, Robshaw said: Hey I can not find bunnys in the corn field anymore, is this intentional? Where do I find bunnys now if it is? I just loaded a brand new map to test and I found some rabbits. They are there, just rare. Robshaw 1 Link to comment Share on other sites More sharing options...
Robshaw Posted April 5, 2016 Share Posted April 5, 2016 Just now, Hydromancerx said: I just loaded a brand new map to test and I found some rabbits. They are there, just rare. Thanks man! sorry to send you on a wild goose Rabbit chase Link to comment Share on other sites More sharing options...
Hicks Posted April 5, 2016 Share Posted April 5, 2016 12 hours ago, Hydromancerx said: Cars were removed since people did not like them. Can they still be admin spawned? Link to comment Share on other sites More sharing options...
Hydromancerx Posted April 5, 2016 Author Share Posted April 5, 2016 36 minutes ago, Hicks said: Can they still be admin spawned? No they were all removed. Link to comment Share on other sites More sharing options...
nolanri Posted April 5, 2016 Share Posted April 5, 2016 (edited) updated to 6.0 but wiki links have changed. they will redirect themselves but it will make it take longer to load for no reason so here are the new links: http://newdawn.aggressivegaming.org/wiki/itemlist.php http://newdawn.aggressivegaming.org/wiki/recipelist.php New items link - http://newdawn.aggressivegaming.org/wiki/itemlist.php?sort=Version&DESC=DESC&Mod=Hydrocraft Hydro, what do you think of combining these below mods I made with HC? Self injury and Suicide options mod. cut, stab, poison, Kill yourself with knives, guns, ropes, or plastic bags, set yourself on fire etc.http://steamcommunity.com/sharedfiles/filedetails/?id=654022334 Adds a Silencer weapon part, it does everything you think a silencer should do http://steamcommunity.com/sharedfiles/filedetails/?id=639909479 Edited April 5, 2016 by nolanri Hydromancerx and Cyrrent Eiledoll 2 Link to comment Share on other sites More sharing options...
Nebula Posted April 5, 2016 Share Posted April 5, 2016 Hydro, you can make wallets containers? In the inventory accumulation of money... uncomfortable... Link to comment Share on other sites More sharing options...
Nebula Posted April 5, 2016 Share Posted April 5, 2016 7 minutes ago, nolanri said: Self injury and Suicide options mod. cut, stab, poison, Kill yourself with knives, guns, ropes, or plastic bags, set yourself on fire etc. http://steamcommunity.com/sharedfiles/filedetails/?id=654022334 Please put a mod on suicide in DropBox! Link to comment Share on other sites More sharing options...
nolanri Posted April 5, 2016 Share Posted April 5, 2016 22 minutes ago, Nebula said: whats a drop box? Link to comment Share on other sites More sharing options...
Nebula Posted April 5, 2016 Share Posted April 5, 2016 9 minutes ago, nolanri said: whats a drop box? share please mod, I can't download from Steam Link to comment Share on other sites More sharing options...
nolanri Posted April 5, 2016 Share Posted April 5, 2016 ya thats kind of why I want to just give the mod to hydro to add to HC, i don't want to have to be updating, supporting it. convince him to let me combine them Nebula 1 Link to comment Share on other sites More sharing options...
Eviltuna Posted April 5, 2016 Share Posted April 5, 2016 Any plans on making or adding into the Mod a Irrigation system for farming. So you don't have to keep watering and fertilizing crop all the time? Link to comment Share on other sites More sharing options...
Flankspeed Posted April 5, 2016 Share Posted April 5, 2016 18 hours ago, Hydromancerx said: Cars were removed since people did not like them. That's a shame. I thought it was a cool idea to make the roads less empty. Link to comment Share on other sites More sharing options...
Hicks Posted April 5, 2016 Share Posted April 5, 2016 Bug - The wooden windows cannot be placed in an empty window.. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now