Hydrocraft Mod
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Posted (edited)

Latest IWBUMS tosses a stack trace on right clicking any farming dig patch.  I don't expect a fix from Hydromancer I just wanted to toss this up here for awareness.  I might try to fix it myself and if I do I will edit it in this post.

 

Edit: I should clarify this makes farming impossible, as well as irrigation which is the root of the problem.

1535116869854 -----------------------------------------
1535116869854 STACK TRACE
1535116869854 -----------------------------------------
1535116869855 Callframe at: table.pairs
1535116869855 function: getBarrelAt -- file: WaterPipe.lua line # 163
1535116869855 function: doPipeMenu -- file: WaterPipeMenu.lua line # 155
1535116869856 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@801bbf88
1535116869858 function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1313
1535116869858 function: createMenu -- file: ISMenuContextWorld.lua line # 46
1535116869858 function: createWorldMenu -- file: ISContextManager.lua line # 28
1535116869859 function: doRClick -- file: ISObjectClickHandler.lua line # 45
1535116869859 function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 239

 

Edited by Probe1

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Hi, this is my first intervention so I want to start by thanking Hydromancerx for this great mod. I want to share the problems with which I have found myself, I built a rabbit hutch, I put a couple of rabbits (male and female) and that's all I could do, I can not feed them or take them out of the hutch, eventually they died of hunger, grab the rabbit hutch and I let go again the bodies disappeared. So for now I'm not going to submit another rabbit to such an experience.

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Posted (edited)

So, the 'Corn Syrup' item's icon is bugged:

 

kFpw9z0.jpg

 

Just thought I'd give you a heads up about it, in case you didn't know. Build 39, only Hydrocraft, so I know it's not a conflict.

Edited by Madman_Andre
forgot addn. info

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Is it possible to still use the forge in the same way if I were to make it into a solid placed object or would it not work since it currently considered a item, is this possible. I dont like the way some objects can be walked through but I have made some of my own custom placeables for my map, so if its doable ill consider doing this for the mod

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Hydrocraft v10.4c has been released!

 

Which includes ...

 

- Italian Translation added

- Shucking Corn takes less time

- Soaking & Drying Jute Takes less time

- Fixed Dismantle Engine

- Removed Dragonfly as Bait

- Added Recipe for Heater

- Added Banquette and Bisket

- Added More Cereal

- Added Burger Buns

- Added Spifffo Burger, Spiffo Cheese Fries and Spiffo Bag

- Added Fix for Water Pipes (Hopefully!)

- Thanks to everyone who helped!

 

Enjoy!

 

Note this was more to get out the patch for the waterpipes. I have not had time to look over the other stuff. The rest of the stuff here was done months ago before I got busty with RL stuff.

Edited by Hydromancerx

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All of the benches, kilns, mines, etc. etc. are all items you can pick up and drop instead of Furniture. 

 

A lot of the items in the game were added before the Furniture Update.  When are they going to be converted to Furniture? Why isn't this a priority? You can't rotate dropped items! You clip through them! For large dropped items, you can't even find (or see) the tile it's sitting on, AND zombies can sneak up on you and you can't see them!

 

IMO, with the sole exception of bug fixing, this should be the utmost priority of "Hydro Craft". I mean, there is something really wrong about walking through a deep well or moving like Jesus over a concrete dug pond.

 

I beg of you to fix this.

 

 

---

 

Also, I'm experiencing an error alert every time I right-click the ground, a window, a bed, or any artificial source of water (like a sink).

Edited by TurtleShroom

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IsoObjects (the things that make other things in-game more than just a dropped item sprite) have always been creatable by modders, but Hydro hasn't made use of that outside of some problematic pillars (the issues with them can be solved by using a texture pack).

If you're interested in modding, I'd recommend making your own mod to do this and seeing if Hydro will incorporate it. 

 

Turbo has a good tutorial here, though the texture stuff is a bit out of date: https://theindiestone.com/forums/index.php?/topic/8249-tutorial-world-objects/

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18 hours ago, EnigmaGrey said:

IsoObjects (the things that make other things in-game more than just a dropped item sprite) have always been creatable by modders, but Hydro hasn't made use of that outside of some problematic pillars (the issues with them can be solved by using a texture pack).

If you're interested in modding, I'd recommend making your own mod to do this and seeing if Hydro will incorporate it. 

 

Turbo has a good tutorial here, though the texture stuff is a bit out of date: https://theindiestone.com/forums/index.php?/topic/8249-tutorial-world-objects/

 

Thanks for letting me know, wanted to make sure it was even possible before I even attempted it, will try it with the furnace and see how I get on

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Looks like solar generators are broken again after the most recent IWBUMS update. Same issues as before:

 

1. Solar gen is on/connected freezer has power. Exit game. Reenter game. Solar gen on/connected but freezer has no power.

2. Solar gen is on/connected freezer has power. Leave the area. Run back to area. Solar gen on/connected but freezer has no power.

 

 

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Missing "=" in HungerChange  in Food Cokies .txt

       
item HCCookieschocolatechipbag
    {
    HungerChange                -30,
    Weight                =    0.01,
    Type                =    Food,
    DisplayName            =    Bag of Chocolate Chip Cookies,
    Icon                =    HCCookieschocolatechipbag,
    UnhappyChange            =    -20,
    BoredomChange            =    -15,
    FoodType            =    NoExplicit,
    Carbohydrates             =     196.8,
        Proteins             =     12.4,
        Lipids                 =     68,
        Calories             =     1416,
    ReplaceOnUse            =     Hydrocraft.HCCookieschocolatechipbagtrash,
    }

item HCCookiesmintbag
    {
    HungerChange                -30,
    Weight                =    0.01,
    Type                =    Food,
    DisplayName            =    Bag of Mint Cookies,
    Icon                =    HCCookiesmintbag,
    UnhappyChange            =    -20,
    BoredomChange            =    -15,
    FoodType            =    NoExplicit,
    Carbohydrates             =     196.8,
        Proteins             =     12.4,
        Lipids                 =     68,
        Calories             =     1416,
    ReplaceOnUse            =     Hydrocraft.HCCookiesmintbagtrash,
    }

item HCCookiesbrowniebag
    {
    HungerChange                -30,
    Weight                =    0.01,
    Type                =    Food,
    DisplayName            =    Bag of Brownie Cookies,
    Icon                =    HCCookiesbrowniebag,
    UnhappyChange            =    -20,
    BoredomChange            =    -15,
    FoodType            =    NoExplicit,
    Carbohydrates             =     196.8,
        Proteins             =     12.4,
        Lipids                 =     68,
        Calories             =     1416,
    ReplaceOnUse            =     Hydrocraft.HCCookiesbrowniebagtrash,
    }

 

Edited by AiweLelia

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File Food Soup.txt

Missed "," in MinuteToBurn            


item HCRamennoodlebowlchicken
    {
    HungerChange            =    -20,
    Weight                =    1,
    Type                =    Food,
    UnhappyChange            =    -2,
    DisplayName            =    Chicken Ramen Noodles,
    ReplaceOnUse            =    Bowl,
    Icon                =    HCRamennoodlebowl,
    BoredomChange            =    -2,
    DaysTotallyRotten        =    2,
    DaysFresh             =     1,
    CustomContextMenu         =     Eat,
    FoodType                =       NoExplicit,
    IsCookable            =    TRUE,
    MinutesToCook            =    15,
    MinuteToBurn            =    30
    Carbohydrates             =     23,
        Proteins             =     65,
        Lipids                 =     49,
        Calories             =     785,
    EvolvedRecipe             =     Soup:20;Stew:20;Sandwich:5;Burger:5;Salad:5,    
    }


item HCRamennoodlebowlbeef
    {
    HungerChange            =    -20,
    Weight                =    1,
    Type                =    Food,
    UnhappyChange            =    -2,
    DisplayName            =    Beef Ramen Noodles,
    ReplaceOnUse            =    Bowl,
    Icon                =    HCRamennoodlebowl,
    BoredomChange            =    -2,
    DaysTotallyRotten        =    2,
    DaysFresh             =     1,
    CustomContextMenu         =     Eat,
    FoodType                =       NoExplicit,
    IsCookable            =    TRUE,
    MinutesToCook            =    15,
    MinuteToBurn            =    30
    Carbohydrates             =     23,
        Proteins             =     65,
        Lipids                 =     49,
        Calories             =     785,
    EvolvedRecipe             =     Soup:20;Stew:20;Sandwich:5;Burger:5;Salad:5,    
    }

 


item HCRamennoodlebowlshrimp
    {
    HungerChange            =    -20,
    Weight                =    1,
    Type                =    Food,
    UnhappyChange            =    -2,
    DisplayName            =    Shrimp Ramen Noodles,
    ReplaceOnUse            =    Bowl,
    Icon                =    HCRamennoodlebowl,
    BoredomChange            =    -2,
    DaysTotallyRotten        =    2,
    DaysFresh             =     1,
    CustomContextMenu         =     Eat,
    FoodType                =       NoExplicit,
    IsCookable            =    TRUE,
    MinutesToCook            =    15,
    MinuteToBurn            =    30
    Carbohydrates             =     23,
        Proteins             =     65,
        Lipids                 =     49,
        Calories             =     785,
    EvolvedRecipe             =     Soup:20;Stew:20;Sandwich:5;Burger:5;Salad:5,    
    }


item HCRamennoodlebowlcheese
    {
    HungerChange            =    -20,
    Weight                =    1,
    Type                =    Food,
    UnhappyChange            =    -2,
    DisplayName            =    Cheese Ramen Noodles,
    ReplaceOnUse            =    Bowl,
    Icon                =    HCRamennoodlebowl,
    BoredomChange            =    -2,
    DaysTotallyRotten        =    2,
    DaysFresh             =     1,
    CustomContextMenu         =     Eat,
    FoodType                =       NoExplicit,
    IsCookable            =    TRUE,
    MinutesToCook            =    15,
    MinuteToBurn            =    30
    Carbohydrates             =     23,
        Proteins             =     65,
        Lipids                 =     49,
        Calories             =     785,
    EvolvedRecipe             =     Soup:20;Stew:20;Sandwich:5;Burger:5;Salad:5,    
    }

Edited by AiweLelia

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