commode7x Posted May 5, 2020 Share Posted May 5, 2020 Hi, another bug to report. The Makeshift Axe doesn't seem to be able to chop trees. Neither does the Survival Axe. I haven't tested the other axes, but it seems like there's an issue with the attribution for some of the axes. Link to comment Share on other sites More sharing options...
Hydromancerx Posted May 6, 2020 Author Share Posted May 6, 2020 *** I am proud to announce DemolitionDerby is now a Co-Contributor to Hydrocraft and can update the Steam Workshop! *** Schaefer, Keksk, King-Salomon and 1 other 4 Link to comment Share on other sites More sharing options...
commode7x Posted May 7, 2020 Share Posted May 7, 2020 (edited) I just noticed that NPK Fertilizer requires that you build a Gardening Bench, which requires NPK Fertilizer. In other words, NPK Fertilizer isn't craftable. Oh, and in regards to my post above, I meant that the other axes don't have Cut Down Tree in the context menu. When you have one of the HC axes equipped and you have a vanilla axe in your inventory, your character will switch to the vanilla axe when Cut Down Tree is available to choose. Edited May 7, 2020 by commode7x Additional bug Link to comment Share on other sites More sharing options...
Blitz50 Posted November 4, 2020 Share Posted November 4, 2020 (edited) Hello there, i have a strange issue with hydrocraft : after a certain time of play (not at the beginning), the objects start to turn pink . This concerns the objects placed on the ground as well as the objects present in the containers. We don't know how to fix the problem, after trying to find many solutions...I leave it to you for help, impossible to continue playing under these conditions. Does anyone have the same problem ? We're running a multiplayer with 4 mods : Hydrocraft (https://steamcommunity.com/sharedfiles/filedetails/?id=498441420&searchtext=), craft helper (https://steamcommunity.com/sharedfiles/filedetails/?id=911399676&searchtext=), hotbar (https://steamcommunity.com/sharedfiles/filedetails/?id=503645367&searchtext=) and Minimal display bars (https://steamcommunity.com/sharedfiles/filedetails/?id=2004998206&searchtext=minimal). I remain available for sending logs, explanations, etc... Thank you for your answers. Edited November 4, 2020 by Blitz50 Link to comment Share on other sites More sharing options...
DXPOHIHIHI Posted January 24, 2021 Share Posted January 24, 2021 Damn the corgi looks cute though tbh Link to comment Share on other sites More sharing options...
Jonno Zomboid Posted March 25, 2021 Share Posted March 25, 2021 Hi all. I am currently running around trying to find electric clamps. Starting to think they don't exist. I am running game version 40.43 with Hydrocraft installed. I'm worried it's an old version of HC (I know 11.1 is the latest) - how do you find out which version you have?? I have an anarchists cookbook and according to undeniable, I should be able to learn how to craft electric clamps from clothespins. My cookbook is missing some recipes, including that one... Any help would be really appreciated. I believe that even if i search every garage/shed on the entire game map I will not have enough clamps to tackle arrays etc... Link to comment Share on other sites More sharing options...
Zousug Posted January 3, 2022 Share Posted January 3, 2022 can someone please help... We are using Hydrocraft on our dedicated server and we have got a trading post.. but no idea how to use it? We cant get any menu options to show etc and cant work out how to add items -.- please help Link to comment Share on other sites More sharing options...
Elmore Posted January 11, 2022 Share Posted January 11, 2022 Should we expect an update to the mod for the long-awaited 41 PZ version? Link to comment Share on other sites More sharing options...
Macbuk Posted January 16, 2022 Share Posted January 16, 2022 On 1/11/2022 at 12:04 PM, Elmore said: Should we expect an update to the mod for the long-awaited 41 PZ version? It's been updated to B41 for a while, check the workshop Link to comment Share on other sites More sharing options...
Pubbles Posted March 17, 2022 Share Posted March 17, 2022 (edited) On 5/5/2020 at 3:31 PM, commode7x said: The Makeshift Axe doesn't seem to be able to chop trees. Neither does the Survival Axe. I haven't tested the other axes, but it seems like there's an issue with the attribution for some of the axes. On 5/8/2020 at 5:16 AM, commode7x said: the other axes don't have Cut Down Tree in the context menu. When you have one of the HC axes equipped and you have a vanilla axe in your inventory, your character will switch to the vanilla axe when Cut Down Tree is available to choose. Does this have a solution? I am playing around with mods and my axes don't have the right click Chop Tree option. Looking through the game files, it looks like "ContextMenu_Chop_Tree" is what I want, but I am unsure how to implement it in a script. pls help Edit: On 11/5/2015 at 9:34 AM, SlendyMan0 said: I don't know anything about modding PZ, but when I noticed that survival axe cant be used by clicking on a tree, I went to check game files. And I found that: function ISChopTreeAction:isValid() return (self.tree ~= nil and self.tree:getObjectIndex() >= 0 and self.character:CanAttack() and self.character:getPrimaryHandItem() ~= nil and (self.character:getPrimaryHandItem():getType() == "Axe" or self.character:getPrimaryHandItem():getType() == "AxeStone")) end It's located in media/lua/client/TimedActions I got very excited to find that the Axe and AxeStone were hardcoded in the game, but wasn't able to override it with my mod. dang lol Edit edit: oh ho! I am outdated. so 41.5 is the new meta. sorry. /selfdelete Edited March 17, 2022 by Pubbles Just general investigatin' Link to comment Share on other sites More sharing options...
nexus222 Posted October 20, 2022 Share Posted October 20, 2022 Hi guys, Hoping to not get any f the hostility i see here in the forums, but i was wondering... is this still being updaed and maintained? seems the forums died out this past year, and im not seeing a good INFO on this mod... is it just an assload of items and craftables? Is this something that ovrwrites the itemsfound in the vanilla, or adds to thm? asking bc it seems ther are SO MANY more items in this then vanilla even has, that it would be super hard to find everyitem in th game, let alnoe all these itms and vanilla items... Just a bit of contxg on this sick ass looking mod would be nice! THANKS! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now