Lobochi Posted April 20, 2016 Share Posted April 20, 2016 (edited) @Hydromancerx You said the Hearing Aids and Glasses in your other post. I didn't find any glasses in the mod so I'm going to stand in the Googles for the time being. I also got something to look in the CLASS files right now as well so maybe it can help with puzzling out the wallet idea? Edited April 20, 2016 by Lobochi Link to comment Share on other sites More sharing options...
Hydromancerx Posted April 20, 2016 Author Share Posted April 20, 2016 2 hours ago, Lobochi said: @Hydromancerx You said the Hearing Aids and Glasses in your other post. I didn't find any glasses in the mod so I'm going to stand in the Googles for the time being. I also got something to look in the CLASS files right now as well so maybe it can help with puzzling out the wallet idea? Yeah you can use the items as long as i can use your mod in Hydrocraft if you get it to work. Link to comment Share on other sites More sharing options...
Lobochi Posted April 20, 2016 Share Posted April 20, 2016 (edited) @Hydromancerx Alright then! I'll be sure to share the results with ya if I get it working. EDIT: Poking around in the class files is giving me an idea about that wallet... If we can somehow make our own class file or make a lua version for the wallet and list the money a lot like the keys are listed in a 2nd class file, we might be able to make the wallet idea work. I'll keep poking around for what might help me with either of the 2 ideas. Edited April 20, 2016 by Lobochi Link to comment Share on other sites More sharing options...
zomboid123 Posted April 20, 2016 Share Posted April 20, 2016 7 hours ago, Lobochi said: @Hydromancerx You said the Hearing Aids and Glasses in your other post. I didn't find any glasses in the mod so I'm going to stand in the Googles for the time being. Hearing Aids and Glasses spawn on zombie corpses pretty regularly. Link to comment Share on other sites More sharing options...
Nebula Posted April 20, 2016 Share Posted April 20, 2016 Hearing aid and tactical earphones are totally different things. Tactical headphones amplify ambient sounds and noise reduction a hundred meters with respect to the direction of the sound source. The army doesn't go in hearing AIDS. Link to comment Share on other sites More sharing options...
Lobochi Posted April 20, 2016 Share Posted April 20, 2016 @zomboid123 I was asking Hydro if I could mod things from his mod, not where to find stuff in game. On the other hand, if you could tell me where to find or send me the PNG. file(s) of the glasses and wallets, that would be a big help. Thanks for trying to help me with that info but I'm been playing this game for quite some time already and it would be a bug if I couldn't find the items in question in game. Link to comment Share on other sites More sharing options...
Nebula Posted April 20, 2016 Share Posted April 20, 2016 (edited) Update Russian translation > RU - for Hidrocraft 6.2+.zip To be continued... Edited April 20, 2016 by Nebula Hydromancerx 1 Link to comment Share on other sites More sharing options...
Hydromancerx Posted April 20, 2016 Author Share Posted April 20, 2016 8 hours ago, Lobochi said: @zomboid123 I was asking Hydro if I could mod things from his mod, not where to find stuff in game. On the other hand, if you could tell me where to find or send me the PNG. file(s) of the glasses and wallets, that would be a big help. Thanks for trying to help me with that info but I'm been playing this game for quite some time already and it would be a bug if I couldn't find the items in question in game. They are in pack files in the base game files. You have to unpack them to get to them. However why do you need those? Can't use just use the base game items? Link to comment Share on other sites More sharing options...
zomboid123 Posted April 21, 2016 Share Posted April 21, 2016 Can you make the anarchist cookbook give the base game engineer recipes? The baking book gives the base game cooking recipes. Robshaw 1 Link to comment Share on other sites More sharing options...
Lobochi Posted April 21, 2016 Share Posted April 21, 2016 @Hydromancerx I've been having issues trying to open the pack files for a long time. Pain in the neck for me. :\ I've been wanting to look to see what's there in case I get an idea for a mod. Link to comment Share on other sites More sharing options...
Hydromancerx Posted April 22, 2016 Author Share Posted April 22, 2016 (edited) Hydrocraft v6.3 has been released! Which includes ... - Fixed Poison Food (Again) - Added More Items to Junkyard Results - Can Craft Art Supplies - Box of Clothe Pins hold 20 instead of 100 now. - Can Recycle More Glassware - Can Craft Axe - Added Electric Bass Guitar - Added Handcuffs - Added Toy Unicorn, Toy Dog and Toy Saber - Added Medical Skelleton - Added Bag of Bird Food and Box of Bird Food - Added Glass Balloon and Glass Connector - Added Titanium Working Textbook and Titanium Ingot - Added Boxes of Stuff which give random items of the theme of the Box (Ex. Box of Lab Equipment) - Added Cotton Seeds, Cotton Seeds Packet, Potted Cotton Plant, Raw Cotton, Cotton, Cotton Thread, Cotton Cloth and Cotton Jin! - Thanks to everyone who helped this week! Enjoy! Edited April 22, 2016 by Hydromancerx Cyrrent Eiledoll, OBAYER and Nebula 3 Link to comment Share on other sites More sharing options...
quadrinka4 Posted April 22, 2016 Share Posted April 22, 2016 "Added More Items to Junkyard Results ..." Is there a page where I could see the lists of items you could find from Searching Junk Yards And Searching Metals from Metal detector?? Link to comment Share on other sites More sharing options...
Cyrrent Eiledoll Posted April 22, 2016 Share Posted April 22, 2016 Just take a look to the Junkyardextra.lua. Spoiler function hcjunksearchsmall(items, result, player) local metal = ZombRand(81); if metal == 80 then player:getInventory():AddItem("Base.Book"); elseif metal == 79 then player:getInventory():AddItem("Hydrocraft.HCPaintcan"); elseif metal == 78 then player:getInventory():AddItem("Hydrocraft.HCColoredwire"); elseif metal == 77 then player:getInventory():AddItem("Hydrocraft.HCElectronicparts04"); elseif metal == 76 then player:getInventory():AddItem("Hydrocraft.HCElectronicparts03"); elseif metal == 75 then player:getInventory():AddItem("Hydrocraft.HCElectronicparts02"); elseif metal == 74 then player:getInventory():AddItem("Hydrocraft.HCElectronicparts01"); elseif metal == 73 then player:getInventory():AddItem("Hydrocraft.HCCircuitboarduseless"); elseif metal == 72 then player:getInventory():AddItem("Hydrocraft.HCElectronicpartsbroken"); elseif metal == 71 then player:getInventory():AddItem("Hydrocraft.HCMysteryseedspacket"); elseif metal == 70 then player:getInventory():AddItem("Base.Glasses2"); elseif metal == 69 then player:getInventory():AddItem("Base.Rainboots"); elseif metal == 68 then player:getInventory():AddItem("Base.Needle"); elseif metal == 67 then player:getInventory():AddItem("Base.CDplayer"); elseif metal == 66 then player:getInventory():AddItem("Base.JarLid"); elseif metal == 65 then player:getInventory():AddItem("Hydrocraft.HCDustpan"); elseif metal == 64 then player:getInventory():AddItem("Hydrocraft.HCBinderclip"); elseif metal == 63 then player:getInventory():AddItem("Hydrocraft.HCFolder"); elseif metal == 62 then player:getInventory():AddItem("Hydrocraft.HCThumbtack"); elseif metal == 61 then player:getInventory():AddItem("Hydrocraft.HCFilmcanister"); elseif metal == 60 then player:getInventory():AddItem("Hydrocraft.HCRubberhose"); elseif metal == 59 then player:getInventory():AddItem("Hydrocraft.HCWeldinghose"); elseif metal == 58 then player:getInventory():AddItem("Hydrocraft.HCBungeecord"); elseif metal == 57 then player:getInventory():AddItem("Hydrocraft.HCBandanna"); elseif metal == 56 then player:getInventory():AddItem("Hydrocraft.HCSewingpin"); elseif metal == 55 then player:getInventory():AddItem("Hydrocraft.HCSafetypin"); elseif metal == 54 then player:getInventory():AddItem("Hydrocraft.HCBathtoweldirty"); elseif metal == 53 then player:getInventory():AddItem("Hydrocraft.HCClothespin"); elseif metal == 52 then player:getInventory():AddItem("Hydrocraft.HCWoodhanger"); elseif metal == 51 then player:getInventory():AddItem("Hydrocraft.HCWirehanger"); elseif metal == 50 then player:getInventory():AddItem("Hydrocraft.HCPlastichanger"); elseif metal == 49 then player:getInventory():AddItem("Base.Headphones"); elseif metal == 48 then player:getInventory():AddItem("Hydrocraft.HCBookcover"); elseif metal == 47 then player:getInventory():AddItem("Hydrocraft.HCRazorblade"); elseif metal == 46 then player:getInventory():AddItem("Hydrocraft.HCTampon"); elseif metal == 45 then player:getInventory():AddItem("Hydrocraft.HCMenstrualpadDirty"); elseif metal == 44 then player:getInventory():AddItem("Hydrocraft.HCDiaperDirty"); elseif metal == 43 then player:getInventory():AddItem("Hydrocraft.HCDeodorantspray"); elseif metal == 42 then player:getInventory():AddItem("Hydrocraft.HCDeodorantstick"); elseif metal == 41 then player:getInventory():AddItem("Hydrocraft.HCChapstick"); elseif metal == 40 then player:getInventory():AddItem("Hydrocraft.HCWashclothwet"); elseif metal == 39 then player:getInventory():AddItem("Hydrocraft.HCQtip"); elseif metal == 38 then player:getInventory():AddItem("Hydrocraft.HCHairdryer"); elseif metal == 37 then player:getInventory():AddItem("Hydrocraft.HCHubcap"); elseif metal == 36 then player:getInventory():AddItem("Hydrocraft.HCSparkplug"); elseif metal == 35 then player:getInventory():AddItem("Hydrocraft.HCAirfreshener"); elseif metal == 34 then player:getInventory():AddItem("Hydrocraft.HCBatterylargedead"); elseif metal == 33 then player:getInventory():AddItem("Hydrocraft.HCBatterymediumdead"); elseif metal == 32 then player:getInventory():AddItem("Hydrocraft.HCBatteryempty"); elseif metal == 31 then player:getInventory():AddItem("Hydrocraft.HCBatterysmalldead"); elseif metal == 30 then player:getInventory():AddItem("Base.VideoGame"); elseif metal == 29 then player:getInventory():AddItem("Base.KitchenKnife"); elseif metal == 28 then player:getInventory():AddItem("Base.Hairspray"); elseif metal == 27 then player:getInventory():AddItem("Base.CordlessPhone"); elseif metal == 26 then player:getInventory():AddItem("Base.Hammer"); elseif metal == 25 then player:getInventory():AddItem("Base.Aluminum"); elseif metal == 24 then player:getInventory():AddItem("Base.Screws"); elseif metal == 23 then player:getInventory():AddItem("Base.LetterOpener"); elseif metal == 22 then player:getInventory():AddItem("Base.Sparklers"); elseif metal == 21 then player:getInventory():AddItem("Base.Tissue"); elseif metal == 20 then player:getInventory():AddItem("Base.ScrapMetal"); elseif metal == 19 then player:getInventory():AddItem("Base.RubberBand"); elseif metal == 18 then player:getInventory():AddItem("Base.ToyCar"); elseif metal == 17 then player:getInventory():AddItem("Base.WeddingRing_Woman"); elseif metal == 16 then player:getInventory():AddItem("Base.Coldpack"); elseif metal == 15 then player:getInventory():AddItem("Base.Paperclip"); elseif metal == 14 then player:getInventory():AddItem("Base.EmptySandbag"); elseif metal == 13 then player:getInventory():AddItem("Base.BathTowelWet"); elseif metal == 12 then player:getInventory():AddItem("Base.Fork"); elseif metal == 11 then player:getInventory():AddItem("Base.TentPeg"); elseif metal == 10 then player:getInventory():AddItem("Base.Spoon"); elseif metal == 9 then player:getInventory():AddItem("Base.Button"); elseif metal == 8 then player:getInventory():AddItem("Base.Newspaper"); elseif metal == 7 then player:getInventory():AddItem("Hydrocraft.HCSyringeempty"); elseif metal == 6 then player:getInventory():AddItem("Base.WhiskeyEmpty"); elseif metal == 5 then player:getInventory():AddItem("Base.ElectronicsScrap"); elseif metal == 4 then player:getInventory():AddItem("Base.Wire"); elseif metal == 3 then player:getInventory():AddItem("Base.RippedSheetsDirty"); elseif metal == 2 then player:getInventory():AddItem("Base.LightBulb"); elseif metal == 1 then player:getInventory():AddItem("Base.SheetPaper"); elseif metal == 0 then player:getInventory():AddItem("Base.Wire"); end end function hcjunksearchmedium(items, result, player) local metal = ZombRand(25); if metal == 24 then player:getInventory():AddItem("Hydrocraft.HCTire"); elseif metal == 23 then player:getInventory():AddItem("Hydrocraft.HCChain"); elseif metal == 22 then player:getInventory():AddItem("Hydrocraft.HCDynamo"); elseif metal == 21 then player:getInventory():AddItem("Hydrocraft.HCChickenwire"); elseif metal == 20 then player:getInventory():AddItem("Base.Pipe"); elseif metal == 19 then player:getInventory():AddItem("Hydrocraft.HCBubblewrap"); elseif metal == 18 then player:getInventory():AddItem("Base.Speaker"); elseif metal == 17 then player:getInventory():AddItem("Base.Kettle"); elseif metal == 16 then player:getInventory():AddItem("Hydrocraft.HCMetalbox"); elseif metal == 15 then player:getInventory():AddItem("Hydrocraft.UmbrellaClosed"); elseif metal == 14 then player:getInventory():AddItem("Hydrocraft.HCCooler"); elseif metal == 13 then player:getInventory():AddItem("Hydrocraft.HCMag"); elseif metal == 12 then player:getInventory():AddItem("Base.Pot"); elseif metal == 11 then player:getInventory():AddItem("Base.BakingPan"); elseif metal == 10 then player:getInventory():AddItem("Hydrocraft.HCPowercord"); elseif metal == 9 then player:getInventory():AddItem("Hydrocraft.HCTennisracket"); elseif metal == 8 then player:getInventory():AddItem("Hydrocraft.HCJuicer2"); elseif metal == 7 then player:getInventory():AddItem("Hydrocraft.HCToaster"); elseif metal == 6 then player:getInventory():AddItem("Hydrocraft.HCBlenderdead"); elseif metal == 5 then player:getInventory():AddItem("Hydrocraft.HCRicecookerdead"); elseif metal == 4 then player:getInventory():AddItem("Hydrocraft.HCXmaslights"); elseif metal == 3 then player:getInventory():AddItem("Hydrocraft.HCPlasticbin"); elseif metal == 2 then player:getInventory():AddItem("Hydrocraft.HCPlasticbin2"); elseif metal == 1 then player:getInventory():AddItem("Hydrocraft.HCRaccoonfemale"); elseif metal == 0 then player:getInventory():AddItem("Hydrocraft.HCRaccoonmale"); end end function hcjunksearchlarge(items, result, player) local metal = ZombRand(25); if metal == 24 then player:getInventory():AddItem("Hydrocraft.HCBarrelblueempty"); elseif metal == 23 then player:getInventory():AddItem("Hydrocraft.HCSteelbeam"); elseif metal == 22 then player:getInventory():AddItem("Hydrocraft.HCRaftrubber"); elseif metal == 21 then player:getInventory():AddItem("Hydrocraft.HCJunkmicro"); elseif metal == 20 then player:getInventory():AddItem("Hydrocraft.HCSteelpipe"); elseif metal == 19 then player:getInventory():AddItem("Base.SheetMetal"); elseif metal == 18 then player:getInventory():AddItem("Hydrocraft.HCLargesheetmetal"); elseif metal == 17 then player:getInventory():AddItem("Hydrocraft.HCBarrelmetalempty"); elseif metal == 16 then player:getInventory():AddItem("Hydrocraft.HCJunkbicycle"); elseif metal == 15 then player:getInventory():AddItem("Hydrocraft.HCSteelsheet"); elseif metal == 14 then player:getInventory():AddItem("Hydrocraft.HCSteelsheetlarge"); elseif metal == 13 then player:getInventory():AddItem("Hydrocraft.HCJunkmicro"); elseif metal == 12 then player:getInventory():AddItem("Hydrocraft.HCFishtank"); elseif metal == 11 then player:getInventory():AddItem("Hydrocraft.HCVacuum"); elseif metal == 10 then player:getInventory():AddItem("Hydrocraft.HCVac"); elseif metal == 9 then player:getInventory():AddItem("Hydrocraft.HCShopvac"); elseif metal == 8 then player:getInventory():AddItem("Hydrocraft.HCPrinter"); elseif metal == 7 then player:getInventory():AddItem("Hydrocraft.HCComputermonitor"); elseif metal == 6 then player:getInventory():AddItem("Hydrocraft.HCFaxmachine"); elseif metal == 5 then player:getInventory():AddItem("Hydrocraft.HCScaner"); elseif metal == 4 then player:getInventory():AddItem("Hydrocraft.HCShoppingcart"); elseif metal == 3 then player:getInventory():AddItem("Hydrocraft.HCToywagon"); elseif metal == 2 then player:getInventory():AddItem("Hydrocraft.HCIcechest"); elseif metal == 1 then player:getInventory():AddItem("Hydrocraft.HCPropanetankempty"); elseif metal == 0 then player:getInventory():AddItem("Base.EmptyPetrolCan"); end end function hcjunksearchmagnet(items, result, player) local metal = ZombRand(7); if metal == 6 then player:getInventory():AddItem("Hydrocraft.HCJunkdryer"); elseif metal == 5 then player:getInventory():AddItem("Hydrocraft.HCJunktv"); elseif metal == 4 then player:getInventory():AddItem("Hydrocraft.HCJunkfridge"); elseif metal == 3 then player:getInventory():AddItem("Hydrocraft.HCJunktredmill"); elseif metal == 2 then player:getInventory():AddItem("Hydrocraft.HCJunkwash"); elseif metal == 1 then player:getInventory():AddItem("Hydrocraft.HCJunkbicycle"); elseif metal == 0 then player:getInventory():AddItem("Hydrocraft.HCBarrelmetalempty"); end local inv = player:getInventory(); inv:AddItem("Hydrocraft.HCBatteryhugedead"); end -- Randomize findings for scavange. function hcmetalsearch(items, result, player) local metal = ZombRand(101); if metal == 100 then player:getInventory():AddItem("Hydrocraft.HCPaintcan"); elseif metal == 99 then player:getInventory():AddItem("Base.Lighter"); elseif metal == 98 then player:getInventory():AddItem("Base.Torch"); elseif metal == 97 then player:getInventory():AddItem("Base.CDplayer"); elseif metal == 96 then player:getInventory():AddItem("Base.DigitalWatch"); elseif metal == 95 then player:getInventory():AddItem("Base.VideoGame"); elseif metal == 94 then player:getInventory():AddItem("Hydrocraft.HCIronore"); elseif metal == 93 then player:getInventory():AddItem("Hydrocraft.HCMeteorite"); elseif metal == 92 then player:getInventory():AddItem("Hydrocraft.HCMagnetite"); elseif metal == 91 then player:getInventory():AddItem("Base.ElectronicsScrap"); elseif metal == 90 then player:getInventory():AddItem("Hydrocraft.HCChain"); elseif metal == 89 then player:getInventory():AddItem("Hydrocraft.HCMeatcleaver"); elseif metal == 88 then player:getInventory():AddItem("Base.Battery"); elseif metal == 87 then player:getInventory():AddItem("Hydrocraft.HCBattery9volt"); elseif metal == 86 then player:getInventory():AddItem("Hydrocraft.HCBatteryhuge"); elseif metal == 85 then player:getInventory():AddItem("Hydrocraft.HCBatterylarge"); elseif metal == 84 then player:getInventory():AddItem("Hydrocraft.HCBatterymedium"); elseif metal == 83 then player:getInventory():AddItem("Hydrocraft.HCBatterysmall"); elseif metal == 82 then player:getInventory():AddItem("Hydrocraft.HCCalculator"); elseif metal == 81 then player:getInventory():AddItem("Hydrocraft.HCBoxcutter"); elseif metal == 80 then player:getInventory():AddItem("Base.BlowTorch"); elseif metal == 79 then player:getInventory():AddItem("Hydrocraft.HCWeldingmask"); elseif metal == 78 then player:getInventory():AddItem("Hydrocraft.HCWeldingtank"); elseif metal == 77 then player:getInventory():AddItem("Hydrocraft.HCFuelcanister"); elseif metal == 76 then player:getInventory():AddItem("Hydrocraft.HCPickaxe"); elseif metal == 75 then player:getInventory():AddItem("Hydrocraft.HCNailgunammo"); elseif metal == 74 then player:getInventory():AddItem("Hydrocraft.HCPortableminingmachine"); elseif metal == 73 then player:getInventory():AddItem("Hydrocraft.HCDrillhead"); elseif metal == 72 then player:getInventory():AddItem("Hydrocraft.HCDogwhistle"); elseif metal == 71 then player:getInventory():AddItem("Base.Sledgehammer"); elseif metal == 70 then player:getInventory():AddItem("Base.Padlock"); elseif metal == 69 then player:getInventory():AddItem("Base.JarLid"); elseif metal == 68 then player:getInventory():AddItem("Hydrocraft.UmbrellaClosed"); elseif metal == 67 then player:getInventory():AddItem("Hydrocraft.HCChickenwire"); elseif metal == 66 then player:getInventory():AddItem("Hydrocraft.HCTincan"); elseif metal == 65 then player:getInventory():AddItem("Hydrocraft.HCShears"); elseif metal == 64 then player:getInventory():AddItem("Hydrocraft.HCDustpan"); elseif metal == 63 then player:getInventory():AddItem("Hydrocraft.HCCopperpipe"); elseif metal == 62 then player:getInventory():AddItem("Hydrocraft.HCSteelpipe"); elseif metal == 61 then player:getInventory():AddItem("Hydrocraft.HCCombatknife"); elseif metal == 60 then player:getInventory():AddItem("Hydrocraft.HCMachete"); elseif metal == 59 then player:getInventory():AddItem("Hydrocraft.HCSurvivalaxe"); elseif metal == 58 then player:getInventory():AddItem("Hydrocraft.HCMetalbox"); elseif metal == 57 then player:getInventory():AddItem("Hydrocraft.HCLunchbox"); elseif metal == 56 then player:getInventory():AddItem("Hydrocraft.HCMedicalbox"); elseif metal == 55 then player:getInventory():AddItem("Hydrocraft.HCWirehanger"); elseif metal == 54 then player:getInventory():AddItem("Hydrocraft.HCHarmonica"); elseif metal == 53 then player:getInventory():AddItem("Hydrocraft.HCMonkeywrench"); elseif metal == 52 then player:getInventory():AddItem("Hydrocraft.HCAuger"); elseif metal == 51 then player:getInventory():AddItem("Hydrocraft.HCColander"); elseif metal == 50 then player:getInventory():AddItem("Hydrocraft.HCBottleopener"); elseif metal == 49 then player:getInventory():AddItem("Hydrocraft.HCHedgetrimmer"); elseif metal == 48 then player:getInventory():AddItem("Hydrocraft.HCRake"); elseif metal == 47 then player:getInventory():AddItem("Hydrocraft.HCToolbox"); elseif metal == 46 then player:getInventory():AddItem("Hydrocraft.HCJackknife"); elseif metal == 45 then player:getInventory():AddItem("Hydrocraft.HCTireiron"); elseif metal == 44 then player:getInventory():AddItem("Hydrocraft.HCTennisracket"); elseif metal == 43 then player:getInventory():AddItem("Hydrocraft.HCAluminiumbat"); elseif metal == 42 then player:getInventory():AddItem("Hydrocraft.HCPliers"); elseif metal == 41 then player:getInventory():AddItem("Hydrocraft.HCTongs"); elseif metal == 40 then player:getInventory():AddItem("Hydrocraft.HCBatterysmalldead"); elseif metal == 39 then player:getInventory():AddItem("Hydrocraft.HCBatterymediumdead"); elseif metal == 38 then player:getInventory():AddItem("Hydrocraft.HCBatterylargedead"); elseif metal == 37 then player:getInventory():AddItem("Hydrocraft.HCBarrelmetalempty"); elseif metal == 36 then player:getInventory():AddItem("Hydrocraft.HCBrokenmicro"); elseif metal == 35 then player:getInventory():AddItem("Hydrocraft.HCJunkbicycle"); elseif metal == 34 then player:getInventory():AddItem("Hydrocraft.HCCablecopper"); elseif metal == 33 then player:getInventory():AddItem("Hydrocraft.HCWrench"); elseif metal == 32 then player:getInventory():AddItem("Base.Scissors"); elseif metal == 31 then player:getInventory():AddItem("Base.Axe"); elseif metal == 30 then player:getInventory():AddItem("Base.Golfclub"); elseif metal == 29 then player:getInventory():AddItem("Base.Crowbar"); elseif metal == 28 then player:getInventory():AddItem("Base.Tweezers"); elseif metal == 27 then player:getInventory():AddItem("farming.Shovel"); elseif metal == 26 then player:getInventory():AddItem("farming.HandShovel"); elseif metal == 25 then player:getInventory():AddItem("farming.WateredCan"); elseif metal == 24 then player:getInventory():AddItem("farming.GardeningSprayEmpty"); elseif metal == 23 then player:getInventory():AddItem("Base.HuntingKnife"); elseif metal == 22 then player:getInventory():AddItem("Base.SheetMetal"); elseif metal == 21 then player:getInventory():AddItem("Base.Pipe"); elseif metal == 20 then player:getInventory():AddItem("Base.Earrings"); elseif metal == 19 then player:getInventory():AddItem("Base.Ring"); elseif metal == 18 then player:getInventory():AddItem("Base.WeddingRing_Man"); elseif metal == 17 then player:getInventory():AddItem("Base.WeddingRing_Woman"); elseif metal == 16 then player:getInventory():AddItem("Base.Extinguisher"); elseif metal == 15 then player:getInventory():AddItem("Base.Doorknob"); elseif metal == 14 then player:getInventory():AddItem("Base.Hinge"); elseif metal == 13 then player:getInventory():AddItem("Base.Saw"); elseif metal == 12 then player:getInventory():AddItem("Base.Hammer"); elseif metal == 11 then player:getInventory():AddItem("Base.Screwdriver"); elseif metal == 10 then player:getInventory():AddItem("Base.308Bullets"); elseif metal == 9 then player:getInventory():AddItem("Base.223Bullets"); elseif metal == 8 then player:getInventory():AddItem("Base.ShotgunShells"); elseif metal == 7 then player:getInventory():AddItem("Base.Bullets9mm"); elseif metal == 6 then player:getInventory():AddItem("Base.CombinationPadlock"); elseif metal == 5 then player:getInventory():AddItem("Base.Needle"); elseif metal == 4 then player:getInventory():AddItem("Base.Wire"); elseif metal == 3 then player:getInventory():AddItem("Base.BarbedWire"); elseif metal == 2 then player:getInventory():AddItem("Base.Screws"); elseif metal == 1 then player:getInventory():AddItem("Base.Nails"); elseif metal == 0 then player:getInventory():AddItem("Base.Paperclip"); end end Link to comment Share on other sites More sharing options...
quadrinka4 Posted April 22, 2016 Share Posted April 22, 2016 47 minutes ago, Cyrrent Eiledoll said: Just take a look to the Junkyardextra.lua. Reveal hidden contents function hcjunksearchsmall(items, result, player) local metal = ZombRand(81); if metal == 80 then player:getInventory():AddItem("Base.Book"); elseif metal == 79 then player:getInventory():AddItem("Hydrocraft.HCPaintcan"); elseif metal == 78 then player:getInventory():AddItem("Hydrocraft.HCColoredwire"); elseif metal == 77 then player:getInventory():AddItem("Hydrocraft.HCElectronicparts04"); elseif metal == 76 then player:getInventory():AddItem("Hydrocraft.HCElectronicparts03"); elseif metal == 75 then player:getInventory():AddItem("Hydrocraft.HCElectronicparts02"); elseif metal == 74 then player:getInventory():AddItem("Hydrocraft.HCElectronicparts01"); elseif metal == 73 then player:getInventory():AddItem("Hydrocraft.HCCircuitboarduseless"); elseif metal == 72 then player:getInventory():AddItem("Hydrocraft.HCElectronicpartsbroken"); elseif metal == 71 then player:getInventory():AddItem("Hydrocraft.HCMysteryseedspacket"); elseif metal == 70 then player:getInventory():AddItem("Base.Glasses2"); elseif metal == 69 then player:getInventory():AddItem("Base.Rainboots"); elseif metal == 68 then player:getInventory():AddItem("Base.Needle"); elseif metal == 67 then player:getInventory():AddItem("Base.CDplayer"); elseif metal == 66 then player:getInventory():AddItem("Base.JarLid"); elseif metal == 65 then player:getInventory():AddItem("Hydrocraft.HCDustpan"); elseif metal == 64 then player:getInventory():AddItem("Hydrocraft.HCBinderclip"); elseif metal == 63 then player:getInventory():AddItem("Hydrocraft.HCFolder"); elseif metal == 62 then player:getInventory():AddItem("Hydrocraft.HCThumbtack"); elseif metal == 61 then player:getInventory():AddItem("Hydrocraft.HCFilmcanister"); elseif metal == 60 then player:getInventory():AddItem("Hydrocraft.HCRubberhose"); elseif metal == 59 then player:getInventory():AddItem("Hydrocraft.HCWeldinghose"); elseif metal == 58 then player:getInventory():AddItem("Hydrocraft.HCBungeecord"); elseif metal == 57 then player:getInventory():AddItem("Hydrocraft.HCBandanna"); elseif metal == 56 then player:getInventory():AddItem("Hydrocraft.HCSewingpin"); elseif metal == 55 then player:getInventory():AddItem("Hydrocraft.HCSafetypin"); elseif metal == 54 then player:getInventory():AddItem("Hydrocraft.HCBathtoweldirty"); elseif metal == 53 then player:getInventory():AddItem("Hydrocraft.HCClothespin"); elseif metal == 52 then player:getInventory():AddItem("Hydrocraft.HCWoodhanger"); elseif metal == 51 then player:getInventory():AddItem("Hydrocraft.HCWirehanger"); elseif metal == 50 then player:getInventory():AddItem("Hydrocraft.HCPlastichanger"); elseif metal == 49 then player:getInventory():AddItem("Base.Headphones"); elseif metal == 48 then player:getInventory():AddItem("Hydrocraft.HCBookcover"); elseif metal == 47 then player:getInventory():AddItem("Hydrocraft.HCRazorblade"); elseif metal == 46 then player:getInventory():AddItem("Hydrocraft.HCTampon"); elseif metal == 45 then player:getInventory():AddItem("Hydrocraft.HCMenstrualpadDirty"); elseif metal == 44 then player:getInventory():AddItem("Hydrocraft.HCDiaperDirty"); elseif metal == 43 then player:getInventory():AddItem("Hydrocraft.HCDeodorantspray"); elseif metal == 42 then player:getInventory():AddItem("Hydrocraft.HCDeodorantstick"); elseif metal == 41 then player:getInventory():AddItem("Hydrocraft.HCChapstick"); elseif metal == 40 then player:getInventory():AddItem("Hydrocraft.HCWashclothwet"); elseif metal == 39 then player:getInventory():AddItem("Hydrocraft.HCQtip"); elseif metal == 38 then player:getInventory():AddItem("Hydrocraft.HCHairdryer"); elseif metal == 37 then player:getInventory():AddItem("Hydrocraft.HCHubcap"); elseif metal == 36 then player:getInventory():AddItem("Hydrocraft.HCSparkplug"); elseif metal == 35 then player:getInventory():AddItem("Hydrocraft.HCAirfreshener"); elseif metal == 34 then player:getInventory():AddItem("Hydrocraft.HCBatterylargedead"); elseif metal == 33 then player:getInventory():AddItem("Hydrocraft.HCBatterymediumdead"); elseif metal == 32 then player:getInventory():AddItem("Hydrocraft.HCBatteryempty"); elseif metal == 31 then player:getInventory():AddItem("Hydrocraft.HCBatterysmalldead"); elseif metal == 30 then player:getInventory():AddItem("Base.VideoGame"); elseif metal == 29 then player:getInventory():AddItem("Base.KitchenKnife"); elseif metal == 28 then player:getInventory():AddItem("Base.Hairspray"); elseif metal == 27 then player:getInventory():AddItem("Base.CordlessPhone"); elseif metal == 26 then player:getInventory():AddItem("Base.Hammer"); elseif metal == 25 then player:getInventory():AddItem("Base.Aluminum"); elseif metal == 24 then player:getInventory():AddItem("Base.Screws"); elseif metal == 23 then player:getInventory():AddItem("Base.LetterOpener"); elseif metal == 22 then player:getInventory():AddItem("Base.Sparklers"); elseif metal == 21 then player:getInventory():AddItem("Base.Tissue"); elseif metal == 20 then player:getInventory():AddItem("Base.ScrapMetal"); elseif metal == 19 then player:getInventory():AddItem("Base.RubberBand"); elseif metal == 18 then player:getInventory():AddItem("Base.ToyCar"); elseif metal == 17 then player:getInventory():AddItem("Base.WeddingRing_Woman"); elseif metal == 16 then player:getInventory():AddItem("Base.Coldpack"); elseif metal == 15 then player:getInventory():AddItem("Base.Paperclip"); elseif metal == 14 then player:getInventory():AddItem("Base.EmptySandbag"); elseif metal == 13 then player:getInventory():AddItem("Base.BathTowelWet"); elseif metal == 12 then player:getInventory():AddItem("Base.Fork"); elseif metal == 11 then player:getInventory():AddItem("Base.TentPeg"); elseif metal == 10 then player:getInventory():AddItem("Base.Spoon"); elseif metal == 9 then player:getInventory():AddItem("Base.Button"); elseif metal == 8 then player:getInventory():AddItem("Base.Newspaper"); elseif metal == 7 then player:getInventory():AddItem("Hydrocraft.HCSyringeempty"); elseif metal == 6 then player:getInventory():AddItem("Base.WhiskeyEmpty"); elseif metal == 5 then player:getInventory():AddItem("Base.ElectronicsScrap"); elseif metal == 4 then player:getInventory():AddItem("Base.Wire"); elseif metal == 3 then player:getInventory():AddItem("Base.RippedSheetsDirty"); elseif metal == 2 then player:getInventory():AddItem("Base.LightBulb"); elseif metal == 1 then player:getInventory():AddItem("Base.SheetPaper"); elseif metal == 0 then player:getInventory():AddItem("Base.Wire"); end end function hcjunksearchmedium(items, result, player) local metal = ZombRand(25); if metal == 24 then player:getInventory():AddItem("Hydrocraft.HCTire"); elseif metal == 23 then player:getInventory():AddItem("Hydrocraft.HCChain"); elseif metal == 22 then player:getInventory():AddItem("Hydrocraft.HCDynamo"); elseif metal == 21 then player:getInventory():AddItem("Hydrocraft.HCChickenwire"); elseif metal == 20 then player:getInventory():AddItem("Base.Pipe"); elseif metal == 19 then player:getInventory():AddItem("Hydrocraft.HCBubblewrap"); elseif metal == 18 then player:getInventory():AddItem("Base.Speaker"); elseif metal == 17 then player:getInventory():AddItem("Base.Kettle"); elseif metal == 16 then player:getInventory():AddItem("Hydrocraft.HCMetalbox"); elseif metal == 15 then player:getInventory():AddItem("Hydrocraft.UmbrellaClosed"); elseif metal == 14 then player:getInventory():AddItem("Hydrocraft.HCCooler"); elseif metal == 13 then player:getInventory():AddItem("Hydrocraft.HCMag"); elseif metal == 12 then player:getInventory():AddItem("Base.Pot"); elseif metal == 11 then player:getInventory():AddItem("Base.BakingPan"); elseif metal == 10 then player:getInventory():AddItem("Hydrocraft.HCPowercord"); elseif metal == 9 then player:getInventory():AddItem("Hydrocraft.HCTennisracket"); elseif metal == 8 then player:getInventory():AddItem("Hydrocraft.HCJuicer2"); elseif metal == 7 then player:getInventory():AddItem("Hydrocraft.HCToaster"); elseif metal == 6 then player:getInventory():AddItem("Hydrocraft.HCBlenderdead"); elseif metal == 5 then player:getInventory():AddItem("Hydrocraft.HCRicecookerdead"); elseif metal == 4 then player:getInventory():AddItem("Hydrocraft.HCXmaslights"); elseif metal == 3 then player:getInventory():AddItem("Hydrocraft.HCPlasticbin"); elseif metal == 2 then player:getInventory():AddItem("Hydrocraft.HCPlasticbin2"); elseif metal == 1 then player:getInventory():AddItem("Hydrocraft.HCRaccoonfemale"); elseif metal == 0 then player:getInventory():AddItem("Hydrocraft.HCRaccoonmale"); end end function hcjunksearchlarge(items, result, player) local metal = ZombRand(25); if metal == 24 then player:getInventory():AddItem("Hydrocraft.HCBarrelblueempty"); elseif metal == 23 then player:getInventory():AddItem("Hydrocraft.HCSteelbeam"); elseif metal == 22 then player:getInventory():AddItem("Hydrocraft.HCRaftrubber"); elseif metal == 21 then player:getInventory():AddItem("Hydrocraft.HCJunkmicro"); elseif metal == 20 then player:getInventory():AddItem("Hydrocraft.HCSteelpipe"); elseif metal == 19 then player:getInventory():AddItem("Base.SheetMetal"); elseif metal == 18 then player:getInventory():AddItem("Hydrocraft.HCLargesheetmetal"); elseif metal == 17 then player:getInventory():AddItem("Hydrocraft.HCBarrelmetalempty"); elseif metal == 16 then player:getInventory():AddItem("Hydrocraft.HCJunkbicycle"); elseif metal == 15 then player:getInventory():AddItem("Hydrocraft.HCSteelsheet"); elseif metal == 14 then player:getInventory():AddItem("Hydrocraft.HCSteelsheetlarge"); elseif metal == 13 then player:getInventory():AddItem("Hydrocraft.HCJunkmicro"); elseif metal == 12 then player:getInventory():AddItem("Hydrocraft.HCFishtank"); elseif metal == 11 then player:getInventory():AddItem("Hydrocraft.HCVacuum"); elseif metal == 10 then player:getInventory():AddItem("Hydrocraft.HCVac"); elseif metal == 9 then player:getInventory():AddItem("Hydrocraft.HCShopvac"); elseif metal == 8 then player:getInventory():AddItem("Hydrocraft.HCPrinter"); elseif metal == 7 then player:getInventory():AddItem("Hydrocraft.HCComputermonitor"); elseif metal == 6 then player:getInventory():AddItem("Hydrocraft.HCFaxmachine"); elseif metal == 5 then player:getInventory():AddItem("Hydrocraft.HCScaner"); elseif metal == 4 then player:getInventory():AddItem("Hydrocraft.HCShoppingcart"); elseif metal == 3 then player:getInventory():AddItem("Hydrocraft.HCToywagon"); elseif metal == 2 then player:getInventory():AddItem("Hydrocraft.HCIcechest"); elseif metal == 1 then player:getInventory():AddItem("Hydrocraft.HCPropanetankempty"); elseif metal == 0 then player:getInventory():AddItem("Base.EmptyPetrolCan"); end end function hcjunksearchmagnet(items, result, player) local metal = ZombRand(7); if metal == 6 then player:getInventory():AddItem("Hydrocraft.HCJunkdryer"); elseif metal == 5 then player:getInventory():AddItem("Hydrocraft.HCJunktv"); elseif metal == 4 then player:getInventory():AddItem("Hydrocraft.HCJunkfridge"); elseif metal == 3 then player:getInventory():AddItem("Hydrocraft.HCJunktredmill"); elseif metal == 2 then player:getInventory():AddItem("Hydrocraft.HCJunkwash"); elseif metal == 1 then player:getInventory():AddItem("Hydrocraft.HCJunkbicycle"); elseif metal == 0 then player:getInventory():AddItem("Hydrocraft.HCBarrelmetalempty"); end local inv = player:getInventory(); inv:AddItem("Hydrocraft.HCBatteryhugedead"); end -- Randomize findings for scavange. function hcmetalsearch(items, result, player) local metal = ZombRand(101); if metal == 100 then player:getInventory():AddItem("Hydrocraft.HCPaintcan"); elseif metal == 99 then player:getInventory():AddItem("Base.Lighter"); elseif metal == 98 then player:getInventory():AddItem("Base.Torch"); elseif metal == 97 then player:getInventory():AddItem("Base.CDplayer"); elseif metal == 96 then player:getInventory():AddItem("Base.DigitalWatch"); elseif metal == 95 then player:getInventory():AddItem("Base.VideoGame"); elseif metal == 94 then player:getInventory():AddItem("Hydrocraft.HCIronore"); elseif metal == 93 then player:getInventory():AddItem("Hydrocraft.HCMeteorite"); elseif metal == 92 then player:getInventory():AddItem("Hydrocraft.HCMagnetite"); elseif metal == 91 then player:getInventory():AddItem("Base.ElectronicsScrap"); elseif metal == 90 then player:getInventory():AddItem("Hydrocraft.HCChain"); elseif metal == 89 then player:getInventory():AddItem("Hydrocraft.HCMeatcleaver"); elseif metal == 88 then player:getInventory():AddItem("Base.Battery"); elseif metal == 87 then player:getInventory():AddItem("Hydrocraft.HCBattery9volt"); elseif metal == 86 then player:getInventory():AddItem("Hydrocraft.HCBatteryhuge"); elseif metal == 85 then player:getInventory():AddItem("Hydrocraft.HCBatterylarge"); elseif metal == 84 then player:getInventory():AddItem("Hydrocraft.HCBatterymedium"); elseif metal == 83 then player:getInventory():AddItem("Hydrocraft.HCBatterysmall"); elseif metal == 82 then player:getInventory():AddItem("Hydrocraft.HCCalculator"); elseif metal == 81 then player:getInventory():AddItem("Hydrocraft.HCBoxcutter"); elseif metal == 80 then player:getInventory():AddItem("Base.BlowTorch"); elseif metal == 79 then player:getInventory():AddItem("Hydrocraft.HCWeldingmask"); elseif metal == 78 then player:getInventory():AddItem("Hydrocraft.HCWeldingtank"); elseif metal == 77 then player:getInventory():AddItem("Hydrocraft.HCFuelcanister"); elseif metal == 76 then player:getInventory():AddItem("Hydrocraft.HCPickaxe"); elseif metal == 75 then player:getInventory():AddItem("Hydrocraft.HCNailgunammo"); elseif metal == 74 then player:getInventory():AddItem("Hydrocraft.HCPortableminingmachine"); elseif metal == 73 then player:getInventory():AddItem("Hydrocraft.HCDrillhead"); elseif metal == 72 then player:getInventory():AddItem("Hydrocraft.HCDogwhistle"); elseif metal == 71 then player:getInventory():AddItem("Base.Sledgehammer"); elseif metal == 70 then player:getInventory():AddItem("Base.Padlock"); elseif metal == 69 then player:getInventory():AddItem("Base.JarLid"); elseif metal == 68 then player:getInventory():AddItem("Hydrocraft.UmbrellaClosed"); elseif metal == 67 then player:getInventory():AddItem("Hydrocraft.HCChickenwire"); elseif metal == 66 then player:getInventory():AddItem("Hydrocraft.HCTincan"); elseif metal == 65 then player:getInventory():AddItem("Hydrocraft.HCShears"); elseif metal == 64 then player:getInventory():AddItem("Hydrocraft.HCDustpan"); elseif metal == 63 then player:getInventory():AddItem("Hydrocraft.HCCopperpipe"); elseif metal == 62 then player:getInventory():AddItem("Hydrocraft.HCSteelpipe"); elseif metal == 61 then player:getInventory():AddItem("Hydrocraft.HCCombatknife"); elseif metal == 60 then player:getInventory():AddItem("Hydrocraft.HCMachete"); elseif metal == 59 then player:getInventory():AddItem("Hydrocraft.HCSurvivalaxe"); elseif metal == 58 then player:getInventory():AddItem("Hydrocraft.HCMetalbox"); elseif metal == 57 then player:getInventory():AddItem("Hydrocraft.HCLunchbox"); elseif metal == 56 then player:getInventory():AddItem("Hydrocraft.HCMedicalbox"); elseif metal == 55 then player:getInventory():AddItem("Hydrocraft.HCWirehanger"); elseif metal == 54 then player:getInventory():AddItem("Hydrocraft.HCHarmonica"); elseif metal == 53 then player:getInventory():AddItem("Hydrocraft.HCMonkeywrench"); elseif metal == 52 then player:getInventory():AddItem("Hydrocraft.HCAuger"); elseif metal == 51 then player:getInventory():AddItem("Hydrocraft.HCColander"); elseif metal == 50 then player:getInventory():AddItem("Hydrocraft.HCBottleopener"); elseif metal == 49 then player:getInventory():AddItem("Hydrocraft.HCHedgetrimmer"); elseif metal == 48 then player:getInventory():AddItem("Hydrocraft.HCRake"); elseif metal == 47 then player:getInventory():AddItem("Hydrocraft.HCToolbox"); elseif metal == 46 then player:getInventory():AddItem("Hydrocraft.HCJackknife"); elseif metal == 45 then player:getInventory():AddItem("Hydrocraft.HCTireiron"); elseif metal == 44 then player:getInventory():AddItem("Hydrocraft.HCTennisracket"); elseif metal == 43 then player:getInventory():AddItem("Hydrocraft.HCAluminiumbat"); elseif metal == 42 then player:getInventory():AddItem("Hydrocraft.HCPliers"); elseif metal == 41 then player:getInventory():AddItem("Hydrocraft.HCTongs"); elseif metal == 40 then player:getInventory():AddItem("Hydrocraft.HCBatterysmalldead"); elseif metal == 39 then player:getInventory():AddItem("Hydrocraft.HCBatterymediumdead"); elseif metal == 38 then player:getInventory():AddItem("Hydrocraft.HCBatterylargedead"); elseif metal == 37 then player:getInventory():AddItem("Hydrocraft.HCBarrelmetalempty"); elseif metal == 36 then player:getInventory():AddItem("Hydrocraft.HCBrokenmicro"); elseif metal == 35 then player:getInventory():AddItem("Hydrocraft.HCJunkbicycle"); elseif metal == 34 then player:getInventory():AddItem("Hydrocraft.HCCablecopper"); elseif metal == 33 then player:getInventory():AddItem("Hydrocraft.HCWrench"); elseif metal == 32 then player:getInventory():AddItem("Base.Scissors"); elseif metal == 31 then player:getInventory():AddItem("Base.Axe"); elseif metal == 30 then player:getInventory():AddItem("Base.Golfclub"); elseif metal == 29 then player:getInventory():AddItem("Base.Crowbar"); elseif metal == 28 then player:getInventory():AddItem("Base.Tweezers"); elseif metal == 27 then player:getInventory():AddItem("farming.Shovel"); elseif metal == 26 then player:getInventory():AddItem("farming.HandShovel"); elseif metal == 25 then player:getInventory():AddItem("farming.WateredCan"); elseif metal == 24 then player:getInventory():AddItem("farming.GardeningSprayEmpty"); elseif metal == 23 then player:getInventory():AddItem("Base.HuntingKnife"); elseif metal == 22 then player:getInventory():AddItem("Base.SheetMetal"); elseif metal == 21 then player:getInventory():AddItem("Base.Pipe"); elseif metal == 20 then player:getInventory():AddItem("Base.Earrings"); elseif metal == 19 then player:getInventory():AddItem("Base.Ring"); elseif metal == 18 then player:getInventory():AddItem("Base.WeddingRing_Man"); elseif metal == 17 then player:getInventory():AddItem("Base.WeddingRing_Woman"); elseif metal == 16 then player:getInventory():AddItem("Base.Extinguisher"); elseif metal == 15 then player:getInventory():AddItem("Base.Doorknob"); elseif metal == 14 then player:getInventory():AddItem("Base.Hinge"); elseif metal == 13 then player:getInventory():AddItem("Base.Saw"); elseif metal == 12 then player:getInventory():AddItem("Base.Hammer"); elseif metal == 11 then player:getInventory():AddItem("Base.Screwdriver"); elseif metal == 10 then player:getInventory():AddItem("Base.308Bullets"); elseif metal == 9 then player:getInventory():AddItem("Base.223Bullets"); elseif metal == 8 then player:getInventory():AddItem("Base.ShotgunShells"); elseif metal == 7 then player:getInventory():AddItem("Base.Bullets9mm"); elseif metal == 6 then player:getInventory():AddItem("Base.CombinationPadlock"); elseif metal == 5 then player:getInventory():AddItem("Base.Needle"); elseif metal == 4 then player:getInventory():AddItem("Base.Wire"); elseif metal == 3 then player:getInventory():AddItem("Base.BarbedWire"); elseif metal == 2 then player:getInventory():AddItem("Base.Screws"); elseif metal == 1 then player:getInventory():AddItem("Base.Nails"); elseif metal == 0 then player:getInventory():AddItem("Base.Paperclip"); end end Hi, this could be a very newbie question but I can't seem to find Junkyardextra.lua in my Zomboid folder ... Could you give me the directory address for such file? When I looked into each folder, workshop folder in Users --> zomboid , all I saw was a example mods.. not hydrocraft... Link to comment Share on other sites More sharing options...
Cyrrent Eiledoll Posted April 22, 2016 Share Posted April 22, 2016 (edited) You must look under Programms//Steam/Steamapps/Workshop/Content/Folder with Number/ Folder with Hydrocraft Mod/Media/Lua/Server Or User/User PC/Zomboid/Mods Or just Download the Mod again and make a Copy on your Desktop (On this way i can fast look a few Recipes in the Script Folder or Spawnpoints for Items in HCloading.lua At least i have changed a few textures for my personal use ) Edited April 22, 2016 by Cyrrent Eiledoll Link to comment Share on other sites More sharing options...
quadrinka4 Posted April 22, 2016 Share Posted April 22, 2016 Just now, Cyrrent Eiledoll said: You must look under Programms//Steam/Steamapps/Workshop/Content/Folder with Number/ Folder with Hydrocraft Mod/Media/Lua/Server Or User/User PC/Zomboid/Mods found it under "folder with number" xD thanks ^^ you were great help Link to comment Share on other sites More sharing options...
_Goiano_ Posted April 23, 2016 Share Posted April 23, 2016 (edited) Hey Hydro, The Biogas is not working . Edited April 23, 2016 by _Goiano_ wrong grammar Link to comment Share on other sites More sharing options...
Hydromancerx Posted April 23, 2016 Author Share Posted April 23, 2016 1 hour ago, _Goiano_ said: Hey Hydro, The Biogas is not working . You need to pick it up near the end. Otherwise it will end up like all other drinkable items placed on the floor. Such as empty charcoal bags. Link to comment Share on other sites More sharing options...
nolanri Posted April 23, 2016 Share Posted April 23, 2016 Item List pages updated to 6.2: Link to New Items Link to New Recipies / Crafts @Hydromancerx I dont see anymore problems with the poison or anything else, thanks. but for the last thing can you change the credits from nolanri to just "www.AggressiveGaming.org" or "Aggressive Gaming" or "Nolan @ AggressiveGaming.org" if you want a spesific name to be mentioned. thanks Hydromancerx 1 Link to comment Share on other sites More sharing options...
EUDOXIO Posted April 23, 2016 Share Posted April 23, 2016 Spanish ES translation updated to 6.3 on the dropbox folder. Link to comment Share on other sites More sharing options...
a.bashinskiy@yahoo.com Posted April 23, 2016 Share Posted April 23, 2016 Anyone know the best Melee weapon to use in the game? I have Steel Bastard sword (after a few months I finally got the furnaces and tools necessary to even make this). It seems the amount of work I put in to get it and it seems like its even worse than the fire axe. Link to comment Share on other sites More sharing options...
Torres Posted April 24, 2016 Share Posted April 24, 2016 Hi there, is there a way to modify the time I can spend mining before my guy gets the massive penalty from getting tired? shouldn't a decently fed human being be able to work mining for at least 4 to 6 hours before feeling the need to fall unconscious? especially after you upgrade it and you have a pulley system aiding you :-/ Please and thanks! Link to comment Share on other sites More sharing options...
asval Posted April 24, 2016 Share Posted April 24, 2016 (edited) 16 hours ago, a.bashinskiy@yahoo.com said: Anyone know the best Melee weapon to use in the game? I have Steel Bastard sword (after a few months I finally got the furnaces and tools necessary to even make this). It seems the amount of work I put in to get it and it seems like its even worse than the fire axe. It's usually best to start with the knife or any 1 stab hit weapon since it lets you level up that skill fast. After that go with whatever sharp blade works for you. I seem to recall seeing something about spears working like the knives, only you could 1 hit zeds from farther away but it could've been some of the newer updated stuff that's coming in vanilla. Hi there, is there a way to modify the time I can spend mining before my guy gets the massive penalty from getting tired? shouldn't a decently fed human being be able to work mining for at least 4 to 6 hours before feeling the need to fall unconscious? especially after you upgrade it and you have a pulley system aiding you :-/ Please and thanks! What tools are you using? if you mine with the drill it should go a lot faster. Edited April 24, 2016 by asval Link to comment Share on other sites More sharing options...
a.bashinskiy@yahoo.com Posted April 24, 2016 Share Posted April 24, 2016 Why is there no way to get the chain? You can't make a flail without the chain. Link to comment Share on other sites More sharing options...
asval Posted April 24, 2016 Share Posted April 24, 2016 8 minutes ago, a.bashinskiy@yahoo.com said: Why is there no way to get the chain? You can't make a flail without the chain. I think you have to find the chain while you're looting or through the medium junkyard. Link to comment Share on other sites More sharing options...
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