Robshaw Posted March 13, 2016 Share Posted March 13, 2016 Rubber and latex gloves are consumed when making home made crystal meth. Bug? Link to comment Share on other sites More sharing options...
Robshaw Posted March 13, 2016 Share Posted March 13, 2016 (edited) Making a pillow consumes the ten feathers but leaves the pillow case and creates no pillow. Also pillows, i humbly think, should be made with any kind of feather not just white. Edited March 13, 2016 by Robshaw Link to comment Share on other sites More sharing options...
Nero's Shadow Posted March 13, 2016 Share Posted March 13, 2016 Can't figure out how to make a spike barrier. The recipe does not show up on default. What do I need for it? Link to comment Share on other sites More sharing options...
Hydromancerx Posted March 13, 2016 Author Share Posted March 13, 2016 14 minutes ago, Nero's Shadow said: Can't figure out how to make a spike barrier. The recipe does not show up on default. What do I need for it? The Spiked Barrier and Stone Pillar recipes were removed since the objects are currently broken. Link to comment Share on other sites More sharing options...
Nero's Shadow Posted March 13, 2016 Share Posted March 13, 2016 1 minute ago, Hydromancerx said: The Spiked Barrier and Stone Pillar recipes were removed since the objects are currently broken. Ah, butts. Welp. Back to log walls Link to comment Share on other sites More sharing options...
SereneAngel218 Posted March 13, 2016 Share Posted March 13, 2016 (edited) First time posting and I want to say I really enjoy the hell out of Hydrocraft since I love crafting. While I'm curious to see what the next update will detail, I have a bit of a problem that I could use help on. After at least five tries with the dog whistle, I managed to snag myself a collie so now I can track animals, but when I selected the option (making sure I had both cow poop and rope), no animal showed up and now I have to spend at least a full day or two finding more cow poop since I only had one and it took me a while to even find that. Is this a bug or what since I was looking forward to gaining a new source of milk and I don't want to risk losing the two goat poops I held on to? Edited March 13, 2016 by SereneAngel218 Spell Checking Link to comment Share on other sites More sharing options...
Hydromancerx Posted March 13, 2016 Author Share Posted March 13, 2016 1 hour ago, SereneAngel218 said: First time posting and I want to say I really enjoy the hell out of Hydrocraft since I love crafting. While I'm curious to see what the next update will detail, I have a bit of a problem that I could use help on. After at least five tries with the dog whistle, I managed to snag myself a collie so now I can track animals, but when I selected the option (making sure I had both cow poop and rope), no animal showed up and now I have to spend at least a full day or two finding more cow poop since I only had one and it took me a while to even find that. Is this a bug or what since I was looking forward to gaining a new source of milk and I don't want to risk losing the two goat poops I held on to? Just bad luck. Keep searching. Its 50/50 chance to get an animal or not. Link to comment Share on other sites More sharing options...
Arisher88 Posted March 17, 2016 Share Posted March 17, 2016 Found a small bug, when making corn cob. Which the recipe is corn, butter and frying pan the frying pan gets consumed. Link to comment Share on other sites More sharing options...
SereneAngel218 Posted March 17, 2016 Share Posted March 17, 2016 On 3/12/2016 at 4:49 PM, Hydromancerx said: Just bad luck. Keep searching. Its 50/50 chance to get an animal or not. Ah, Thanks for the response. I was just a bit irked since I was having a difficult time finding poop while I had no problem gathering berries and bugs (except for honeybees and beehives, grr...). I was finally able to snag two goats and a pig as well as a chicken, even if it was a male. I'm not going to give up until I get a cow and a female chicken, even if it kills me (or more likely my character, but you get what I mean.) Link to comment Share on other sites More sharing options...
Hydromancerx Posted March 18, 2016 Author Share Posted March 18, 2016 Hydrocraft v5.8 has been released! Which includes ... - Fixed Pickled Broccoli - Fixed Smoker - Replaced Corpse Art - Added Feral Poop - Fixed Tie Dye Shirt - Improved Gas Mask Added to Smelting - Hemp Seed Added to Mystery Seed Packet Results - Fixed Make Pillow - Fixed Disappearing Gloves from Making Meth - Bug Catching, Gather Flora and Mining make you tired now. - Added 10 New Lab Equipment - Added 6 New Astronomy Items - Added Nuts and Bolts - Added 6 New Pharmacy Items - Added 10 New Yogurts - Added a bunch of new Detonator items for Bombs - Added Napalm Making - Dismantling Electronics now gives you more items. - Kilns, Smelters, Blast Furnaces and Industrial Furnaces now can burn you and even cause fires! - Added Fire Protective Gear such as Fire Fighting Hat, Fire Fighting Suit and Fire Suit. - Added 3D Weapons by francogp (Requires Mod Loader By Jab to See them!)!! - Thanks to everyone who helped this week! Enjoy! francogp, Arisher88, NoMiS Plays and 3 others 6 Link to comment Share on other sites More sharing options...
EUDOXIO Posted March 18, 2016 Share Posted March 18, 2016 (edited) Cant unequip bags from the back, even if i threw them on the floor. Errors keep appearing on the console. Edit: You cant unequip anything, you can equip something over like weapons, but cant remove clothes or bags. Edited March 18, 2016 by EUDOXIO Link to comment Share on other sites More sharing options...
Hydromancerx Posted March 18, 2016 Author Share Posted March 18, 2016 Can anyone reproduce the reported bug above? I cannot seem to. Bags equip and unequip fine for me. EUDOXIO 1 Link to comment Share on other sites More sharing options...
EUDOXIO Posted March 18, 2016 Share Posted March 18, 2016 All the players at my server has the problem after the update, can you join to check it up? Link to comment Share on other sites More sharing options...
Jab Posted March 18, 2016 Share Posted March 18, 2016 (edited) 31 minutes ago, EUDOXIO said: Cant unequip bags from the back, even if i threw them on the floor. Errors keep appearing on the console. Edit: You cant unequip anything, you can equip something over like weapons, but cant remove clothes or bags. That's the ModelLoader workshop lua extension. Don't use it for multiplayer right now. You don't need it for the weapons portion. That'll solve the issue right away. Edited March 18, 2016 by Jab EUDOXIO 1 Link to comment Share on other sites More sharing options...
quadrinka4 Posted March 18, 2016 Share Posted March 18, 2016 Can you tell me where do fire suits and any other fire protecting gears can be found? I just died from making red bricks with Kiln.... Is there any alternate way not to get damage from using such furnitures? It seems like 100% you are getting damaged no matter what. Link to comment Share on other sites More sharing options...
strategiry Posted March 18, 2016 Share Posted March 18, 2016 Searching through the files, it looks like the Fire suit spawns in 'mechanic wardrobes'. Although you can get partial protection from a combo of Firefighter Jacket/BlacksmithApron + Firefighter Helmet/Welding Mask Link to comment Share on other sites More sharing options...
Cyrrent Eiledoll Posted March 18, 2016 Share Posted March 18, 2016 (edited) Have take a look and miss the switch for Detonator. Seed packages produce 1 sheet Paper if you open but consume no paper whn you pack the seeds in packages. Edit: Ok my mistake. Was the mystery Seed packege xD Edited March 19, 2016 by Cyrrent Eiledoll Link to comment Share on other sites More sharing options...
quadrinka4 Posted March 19, 2016 Share Posted March 19, 2016 Do I have to equip these "fire protection" gears? or having them in my Main inventory is enough? Link to comment Share on other sites More sharing options...
quadrinka4 Posted March 19, 2016 Share Posted March 19, 2016 7 hours ago, strategiry said: Searching through the files, it looks like the Fire suit spawns in 'mechanic wardrobes'. Although you can get partial protection from a combo of Firefighter Jacket/BlacksmithApron + Firefighter Helmet/Welding Mask Do u know how they look like? Link to comment Share on other sites More sharing options...
strategiry Posted March 19, 2016 Share Posted March 19, 2016 Link to comment Share on other sites More sharing options...
Neutz Posted March 20, 2016 Share Posted March 20, 2016 (edited) With the way we can move furniture now, would it be possible to make some items, Like the carpenters bench for e.g. placeable as a piece of furniture and then interact with it that way, instead of just dropping them on the ground? Edited March 20, 2016 by Neutralnz1 Link to comment Share on other sites More sharing options...
Hydromancerx Posted March 20, 2016 Author Share Posted March 20, 2016 1 hour ago, Neutralnz1 said: With the way we can move furniture now, would it be possible to make some items, Like the carpenters bench for e.g. placeable as a piece of furniture and then interact with it that way, instead of just dropping them on the ground? Making new placble objects is still very difficult to do. We are still having issues with the spiked log berries and stone pillars. If we ever figure out those the maybe we can make more placable items. But for now having large items is WAY easier to do. francogp 1 Link to comment Share on other sites More sharing options...
quadrinka4 Posted March 20, 2016 Share Posted March 20, 2016 Where are these Fire protecting gears be found? I found Firefighter helmet at police station.. and that's it.. Aggressivegaming wiki is not updated it yet.. so could anyone help? Smithing Apron doesn't protect u from burns either.. just reduce the damage intake a bit. Seems bit underpowered considering the effort you had to put on it to make. Link to comment Share on other sites More sharing options...
Robshaw Posted March 20, 2016 Share Posted March 20, 2016 (edited) Hey hydromanxer this update is fucking awesome! thank you very much. I am having trouble figuring out exactly how the new smelters, forges and kilns work concerning fire damage. Every time you use one is there a random chance you will be burned? Fire starts on the ground you stand? You need a full fireman's suit and gear to blacksmith and not get burned? If this is the case then this needs a serious nerfing. As one of the few wierdos who actually does smelt (I am a plumber gas fitter and i collect copper scraps and melt them down in a tiny smelter the size of a flower pot in my back yard to make copper ingots for money at the recycler) I can tell you all you need is a good pair of gloves and you are fine. Maybe safety glasses would be a good idea and an apron would reduce any chance you ever had of hurting yourself to almost nothing. Needing fireman's gear is waaay over kill in my humble opinion. Both in terms of realism and game balance I humbly suggest you make only three items necessary, Gloves, apron and safety glasses. Edited March 20, 2016 by Robshaw Link to comment Share on other sites More sharing options...
Eila Posted March 20, 2016 Share Posted March 20, 2016 (edited) 43 minutes ago, Robshaw said: Hey hydromanxer this update is fucking awesome! thank you very much. I am having trouble figuring out exactly how the new smelters, forges and kilns work concerning fire damage. Every time you use one is there a random chance you will be burned? Fire starts on the ground you stand? You need a full fireman's suit and gear to blacksmith and not get burned? If this is the case then this needs a serious nerfing. As one of the few wierdos who actually does smelt (I am a plumber gas fitter and i collect copper scraps and melt them down in a tiny smelter the size of a flower pot in my back yard to make copper ingots for money at the recycler) I can tell you all you need is a good pair of gloves and you are fine. Maybe safety glasses would be a good idea and an apron would reduce any chance you ever had of hurting yourself to almost nothing. Needing fireman's gear is waaay over kill in my humble opinion. Both in terms of realism and game balance I humbly suggest you make only three items necessary, Gloves, apron and safety glasses. I'm trying to figure this out too, you can see how it works in HCFire.lua. As far as I can tell all you need is to have the items in your inventory and you should get between 50-75% protection depending on the gear you have, but with the blacksmith apron and welding mask I still get burned 90% of the time using the kiln, and most of the time its two burns. Edit: So what I'm gathering is, the fire protection gear only reduces the damage you take from a burn that comes from the smelter, forge, kiln. Each time you use one of these objects, the game rolls twice for burns. Once for head, once for body. Kiln is an 81% chance to be burned, the Smelter is an 86% chance to be burned, the Blast Furnace has a 91% chance to be burned, and the Industrial Furnace is a 96% chance to be burned. Also each object has different chances to do greater damage, a kiln will always do burntype 0, but a Industrial Furnace can roll between 0-3 burntypes. Edited March 20, 2016 by Eila Robshaw 1 Link to comment Share on other sites More sharing options...
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