Jump to content

Blooo Item


Hydromancerx

Recommended Posts

 

Remove the "Item_" in the scripts and the ".png" they are not needed. if you make it just icon = Woodblock it should work

 

 

 

 

That did not seem to do anything either. :(

 

So I tried removing ...

        CanBarricade    =    false,        UseWhileEquipped    =    false,

From my code. So now its ...

module Hydrocraft{    imports    {        Base    } item WoodBlock    {        Weight    = 1.0,        Type    = Normal,        DisplayName         = Wood Block,        Icon = Woodblock,    } recipe Make Wood Block    {    Log,    keep Axe,    Result:WoodBlock=9,    Time:15,    } }
Link to comment
Share on other sites

 

 

Remove the "Item_" in the scripts and the ".png" they are not needed. if you make it just icon = Woodblock it should work

 

 

That did not seem to do anything either. :(

 

So I tried removing ...

        CanBarricade    =    false,        UseWhileEquipped    =    false,

 From my code. So now its ...

module Hydrocraft{    imports    {        Base    } item WoodBlock    {        Weight    = 1.0,        Type    = Normal,        DisplayName         = Wood Block,    } recipe Make Wood Block    {    Log,    keep Axe,    Result:WoodBlock=9,    Time:15,    } }

 

ack! no don't remove the entire icon line.

 

put this line in the item

Icon = Woodblock

 

EDIT:

Also, you don't have anything in your LUAs, you need to at a bare minimum declare your mod in an LUA for it to function right

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...