KerFerius Posted October 12, 2014 Share Posted October 12, 2014 Hi everyone,Me and my team-mate are working on a turn-based tactic game named Cold Contract.We use same mechanisms like X-Com and Divinity Original Sin for the combat module. Each time the player begins a new game, all components of the game are linked to a procedurally generated world.The goal of the game is to control a regional map by hiring several mercenaries organised in squads.The player moves in real-time on the regional map and fights the enemies on isometric maps with the turn-based system when hostiles are detected.Mercenaries can be improve with several perks and equipments. Their skills are improved with experience points.A HQ helps to gain more options along the game to defeat enemies.Our short trailer:http://youtu.be/Gd9JEgdd8jYWe have a demo of our combat module where you lead a small squad of mercenaries:http://www.indiedb.com/games/cold-contract/downloads/cold-contract-demoWe are currently on Steam Greenlight so if you like what you see, your vote is welcome!http://steamcommunity.com/sharedfiles/filedetails/?id=318472697Our website for more details:http://www.coldcontract.com Realmkeeper, RichCoconut and harakka 3 Link to comment Share on other sites More sharing options...
KerFerius Posted January 20, 2015 Author Share Posted January 20, 2015 Here's an update about our game. We have now a new demo, which shows the beginning of the game:http://www.indiedb.com/games/cold-contract/downloads/cold-contract-release-demo Cold Contract is also available now on Desura:http://www.desura.com/games/cold-contract We are really happy to discuss about our game so don't hesitate to test our demo ! RichCoconut 1 Link to comment Share on other sites More sharing options...
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