blindcoder Posted October 8, 2014 Share Posted October 8, 2014 As the title says, this mod will give you food poisoning if you drink from a toilet or rain barrel.It also lets you take water from water tiles that you must distill before you can drink it. Features of dirty Water:Get sick drinking from a toilet or rainbarrelGet sick drinking water from a bottle, kettle, bowl, etc. filled from a toilet or rainbarrelCollect water from natural water sources (river, ocean, ponds, etc.)"Dirty" water in a bottle that is filled with "clean" water from a faucet is still considered "dirty" by pollution.Empty your "dirty" bottles before filling in "clean" water from faucets to not get sick anymore.Clean dirty water in containers with Bleach. A bottle of Bleach has 25 uses, one use is necessary to clean between 0.1 and 1.0 units of water.That means it takes 1 use of Bleach to clean a nearly empty bottle with 0.1 units left, but the same for 1.0 units, so be careful.Boil your water containers on stoves or campfires for at least 30 minutes if you have no bleach.This mod will change how Bleach appears and is handled in the game (it's no longer a Food, but an InventoryItem) and won't replace already spawned instances of Bleach, only new ones.It also implements stills, coolers and taking water from rivers and beaches. Features of salt Water:Pot stills. And Coolers.You can now collect saltwater from water tiles in any water container (yes, any!). This overwrites the water collection from the dirtyWater mod if both are active.You can pour saltwater into stills and light the fire below them to distill the water.If a cooler is positioned correctly next to the still, it will catch the distilled water.You can fill any water container from the cooler.Cooler changes sprite when it contains water.The rules of water states are:Adding clean water to clean water gives clean water.Adding dirty water to clean water gives dirty water.Adding clean water to dirty water gives dirty water.Adding saltwater to clean water gives saltwater.Adding clean water to saltwater gives saltwater.Adding dirty water to saltwater gives saltwater.Adding saltwater to dirty water gives saltwater. ISSUESIn Build 30, there's an issue with the amount of water being stored. This'll fix itself through this issue: http://theindiestone.com/forums/index.php/tracker/issue-1261-rain-barrel-bug/?gopid=3850#entry3850 TODO: Balancing.Make still do something.Make coolers do something.Check for possible bug duplicating stills and coolers.Make saltwater collectible. But from where? River? WONTDOI will not start calculating the dilution of saltwater to check if it's becoming drinkable. COMPATIBILITYVersion 0.9 is NOT backwards compatible to 0.8 and earlier. Too much has changed, sorry.Version 0.9.5 is NOT backwards compatible to 0.9. The separation of the mods has changed the items category from DirtyWater to SaltWater LICENSE: You are free to use this mod in any way, shape or form. I consider it public domain, as far as possible. It would still be nice if you credit me if you use it for anything amazing (do not credit me if you use it to annoy your neigbour).Sprites are © Thuztor, ask him before you do anything with it.dirtyWater_0.8.zipdirtyWater_0.9.zipdirtyWater_0.9.5.zipsaltWater_0.9.5.zip dnk3912, Dr_Cox1911, Thuztor and 16 others 19 Link to comment Share on other sites More sharing options...
Johnny Posted October 8, 2014 Share Posted October 8, 2014 Adding realism to the game (Till its added)! I can imagine... "Oh yeah, I drunk from the toilet when I left my house, and thats why I'm dead"... Seeing as people loooovvvveeee the toilet for some unknown reason. Link to comment Share on other sites More sharing options...
Gorkhun Posted October 8, 2014 Share Posted October 8, 2014 Actually if you take the water that is under the lid instead is less of a problem, though you'd still to get it cleaner Link to comment Share on other sites More sharing options...
Rathlord Posted October 8, 2014 Share Posted October 8, 2014 I should mention, I'm pretty sure the devs are attempting to have you take the water from the reservoir, which is in fact perfectly safe to drink. Sometimes the bowl will get some sediment in it, but that's all coming from your drinking water anyways. Just thought I'd point that out- don't mean to detract from what's an awesome mod. Cheers mate! blindcoder 1 Link to comment Share on other sites More sharing options...
Viceroy Posted October 8, 2014 Share Posted October 8, 2014 Takes a special kind of person to assume drinking it from the bowl and not the reservoir lol ToastedFishSandwich 1 Link to comment Share on other sites More sharing options...
Realmkeeper Posted October 9, 2014 Share Posted October 9, 2014 I feel the need to announce that the 'correct' name for the toilet 'reservoir' is Cistern.A reservoir is generally considered a large water storage facility, and is often outdoors.A cistern on the other hand, is usually a smaller immobile water vessel. The main point of difference between the two is their size, implied by their etymology (Origin of the word).Reservoir is derived from a French term for 'storehouse', whereas Cistern is derived from Latin and Greek words for 'box' and 'basket'.Thus a Reservoir generally stores large quantities of liquid, such as a pool or town water supply, and a Cistern stores smaller (often measured) quantities of liquid such as a rainwater collector or a hot water cylinder. Knowledge is power! (and I was getting bothered by people referring to the toilet cistern as a reservoir) Viceroy and Mr. Monkey 2 Link to comment Share on other sites More sharing options...
Viceroy Posted October 9, 2014 Share Posted October 9, 2014 Thanks for the clarification Realmkeeper Link to comment Share on other sites More sharing options...
blindcoder Posted October 9, 2014 Author Share Posted October 9, 2014 Wow, that's a lot more feedback than I anticipated Regarding the most common idea that the cistern water is safe to drink: I disagree.while it certainly isn't a mix of last nights dorrito and the rotten remnants of Pizza-In-The-Back-Of-The-Fridge, a visible "slime" in the cistern is definately a sign of bacterial overgrowth. Quoting http://www.chemtechford.com/ironbacteria.htmlBlackening of water or dark slime coating the inside of toilet tank may also indicate a sulfur bacteria problem. It's these bacteria that I believe to be affecting the player when using this mod, although the idea of having a certain percentage chance of the water being clean anyway does have a nice charm.Also, if I remember my biology class correctly, standing waters are a nice place for bacteria to grow. Also, you won't die from "dirty" water as you do from bleach. You get 30 points of FoodPoisoning per Drinking action, which brings you just 5 points over the first "Sickness" moodle and will start to decrease immediately. You will probably just lose a few HP from it.Relying on "dirty" water for extended periods of time will kill you, though, as you get additional 30 points from the automatic drinking before the first 30 points have completely deteriorated. After about one gameday you will be near the level 3 sickness moodle if you only drink from a "dirty" waterbottle. An idea I really like is cleaning water using Bleach. That would not only make bleach a useful item, but add an alternative to the distilling mechanism I have in mind. Link to comment Share on other sites More sharing options...
Rathlord Posted October 9, 2014 Share Posted October 9, 2014 Using a drop of bleach to purify the water is a quite good idea. Regarding the cistern- it's not typically standing for too long (granted may be different after a few weeks of human population being gone), but I've had to work on toilets more times than I want to count over the years and the water in the tank has always been clean and fresh. Anyways- not trying to derail the discussion here. As you were! Link to comment Share on other sites More sharing options...
valrix Posted October 9, 2014 Share Posted October 9, 2014 A use for bleach would be quite nice! In regard to the cistern, why not check how many days have gone by and after a certain point all standing water becomes dirty? Like Rathlord said, maybe a couple weeks if that. Problem with bleach though is it takes very, very little bleach to sterilize most of PZ's water containers. I mean it would realistically take a single drop of bleach to clean the water bottle. Maybe have the still use bleach as a "fuel"? Link to comment Share on other sites More sharing options...
Rathlord Posted October 10, 2014 Share Posted October 10, 2014 Less than a drop would be optimal for a small water bottle, really. you can sterilize about 5 gallons of water with a single cap-full of bleach from a normal 1 gal bleach container. Link to comment Share on other sites More sharing options...
blindcoder Posted October 10, 2014 Author Share Posted October 10, 2014 For the sake of the game, I would give a bottle of bleach about 30 uses and then check how much water (in terms of uses) are purified, then empty the bleach bottle by between 1 use (for bowls and cups) to 3 uses (for a kettle or pot). Link to comment Share on other sites More sharing options...
blindcoder Posted October 15, 2014 Author Share Posted October 15, 2014 UPDATE You can now clean dirty water with Bleach. Note that already spawned bleach bottles will NOT be replaced, only newly spawned ones. And yes, you can still drink it, but it will no longer show its Happyness and Hunger values in the tooltip. Rathlord 1 Link to comment Share on other sites More sharing options...
valrix Posted October 19, 2014 Share Posted October 19, 2014 I've made some dirty variants of the water container sprites to help with the cause. Free for all to use. They were made by changing the color to match the soup bowl color, since it's a pretty nice green. Dirty Water Bottle: Dirty Water Bucket: Dirty Water Pan: Dirty Water Pop Bottle: Dirty Water Whiskey Bottle: Download:images.zip Kajin, ToastedFishSandwich, Realmkeeper and 3 others 6 Link to comment Share on other sites More sharing options...
blindcoder Posted October 19, 2014 Author Share Posted October 19, 2014 Cool! I'll see if I can temporarily set new sprites. Link to comment Share on other sites More sharing options...
EvaN Posted October 19, 2014 Share Posted October 19, 2014 I'm considering starting a new game just for this mod, but i've looted a lot of houses already and may not find "fresh" bleach quick enough to survive this mod. Also, a few questions : If I have a bottle of dirty water in my main inventory, will my character automatically drink from it (like it already does with unmodded water bottles) ? Is it safe to water crops with dirty water ? (I assume it is, but it can't hurt to ask) Will the soup/stew cooked from dirty water be safe to drink ? (It was kind of boiled so... must be safe to drink, right ?) Talking about boiling, adding the ability to boil water to make it clean would be nice, like, in a Pot of (Dirty) Water or any other metal recipient, and ultimately making clean water an infinite ressource again (at the cost of fuel)... Just a suggestion I'm throwing there Link to comment Share on other sites More sharing options...
blindcoder Posted October 19, 2014 Author Share Posted October 19, 2014 If I have a bottle of dirty water in my main inventory, will my character automatically drink from it (like it already does with unmodded water bottles) ? Yes, and the caracter will gradually get sicker. After about a day or two you will be so sick, that you will (maybe) die from it. Is it safe to water crops with dirty water ? (I assume it is, but it can't hurt to ask) Yes, perfectly safe. Will the soup/stew cooked from dirty water be safe to drink ? (It was kind of boiled so... must be safe to drink, right ?) Right now, any crafted item should be safe to consume, as far as this mod is concerned. Talking about boiling, adding the ability to boil water to make it clean would be niceThat's on the roadmap. I'm looking into how to implement this without hurting performance. Checking every single water container EveryTenMinutes is going to make the game unplayable. Link to comment Share on other sites More sharing options...
EvaN Posted October 19, 2014 Share Posted October 19, 2014 Thanks for the answer blindcoder !Decided to start anew with this mod... haven't had the luxury to try it out yet, caught a cold and now a gigantic horde is following my every sneeze That's on the roadmap. I'm looking into how to implement this without hurting performance. Checking every single water container EveryTenMinutes is going to make the game unplayable. Oh, I didn't even know the mod worked like that. My bad. Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted November 8, 2014 Share Posted November 8, 2014 Talking about boiling, adding the ability to boil water to make it clean would be niceThat's on the roadmap. I'm looking into how to implement this without hurting performance. Checking every single water container EveryTenMinutes is going to make the game unplayable. Any news about this? Don´t want to be bitchy, just asking (please don´t punch me ) Link to comment Share on other sites More sharing options...
blindcoder Posted January 14, 2015 Author Share Posted January 14, 2015 So, yeah, it has been a bit quiet around this mod, mostly due to $EXCUSE. Anyway, I present version 0.3:In this version, you can now boil water containers on a stove or campfire to sterilize it and make it potable.To do this, just put a container with water (a pot, a kettle, a pop bottle, anything that you used "Fill <container>" with) on a stove or campfire and ignite it for at least two 10 minute ticks. So, if you put it on the stove on 10:50, keep it there until at least 11:10. If your campfire goes out at 11:00, you need to start over from 20 minutes. The mod somewhat keeps track of the items on the stoves, at least unless you save and re-load. I still have to figure out how to make this save-resistant. What this means is: always make sure to put your containers OUT of the stove and BACK INTO the stove to be sure! Otherwise your pot of dirty water becomes superconductive and will not get sterilized. Sorry. BTW, thanks to Thuztor I already have a few sprites for the stills. Just need to figure out how to use them. EnigmaGrey 1 Link to comment Share on other sites More sharing options...
blindcoder Posted February 4, 2015 Author Share Posted February 4, 2015 UPDATE v0.4 So I've finally figured out how to build stuff, so now you can build a simple still for distilling salt water. It doesn't work yet, and it somehow disappears between saving and reloading, but you can build it You can also only build it on Campfires.This version adds Big Funnels, Swivelgrill stands and Rubber Hoses which you need to build stuff. Any help with making the stills permanent between saves is appreciated! Link to comment Share on other sites More sharing options...
Wasteland Posted February 4, 2015 Share Posted February 4, 2015 Blindcoder, i just f*cking love you man! Link to comment Share on other sites More sharing options...
Thuztor Posted February 4, 2015 Share Posted February 4, 2015 And me for the textures? ;D Link to comment Share on other sites More sharing options...
thrandisher Posted February 5, 2015 Share Posted February 5, 2015 Wonder how i missed this when it first came out. Hmm. Great idea tho. Link to comment Share on other sites More sharing options...
blindcoder Posted February 5, 2015 Author Share Posted February 5, 2015 I'm a bit closer to this nowStills are now persistent, have water levels and I even can handle saltwater now Now I need to connect the stills to the coolers and check the campfire.As soon as this works I'll have the next version live Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now