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using tile zed slows down my computer


956Texas

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Here we go:

EDIT: actually these were the latest sry!:

 

TileZed/WorldEd 32-bit

TileZed/WorldEd 64-bit

 

This release is mainly so you can create custom .pack files and .tiles files, for mods that have custom tilesets.

 

For Build 27, you need to edit your Tilesets.txt file (in your user ./TileZed directory):

meta-enums
{
DoorW = 1
DoorN = 3
Seat = 5
Bed = 6
LightSwitch = 7
}

The important change is adding the "LightSwitch = 7" line.  This has to do with letting the game know where all the light switches are in the world, so when part of a room is streamed in, all the lights can be created for that room even if the light switch itself hasn't been streamed in yet.  After you edit Tilesets.txt, you must re-export your map from WorldEd.

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