OldWorld Posted September 5, 2013 Share Posted September 5, 2013 It's only just occurred to me. Zombies have to be knocked down before they can be killed. That's why they never die by a single blow to the head, e.g. by a baseball bat or a pistol round. It's almost as if they have two states, standing and prone. They can only be killed whilst prone. You should make it so there's a chance for standing zombies to be able to be killed without going into the prone/dormant state. Link to comment Share on other sites More sharing options...
harakka Posted September 5, 2013 Share Posted September 5, 2013 how can i download from steam?i search Project Zomboid but i can't find it。http://theindiestone.com/forums/index.php/topic/1382-steam-keys/ Link to comment Share on other sites More sharing options...
Cdr.Keen Posted September 5, 2013 Share Posted September 5, 2013 little update there Link to comment Share on other sites More sharing options...
Rathlord Posted September 5, 2013 Share Posted September 5, 2013 So is this technically 'Released', or still 'Upcoming'? Sorry if I sound stupid, it's just that I noticed things like:Reduced the chance for a zombie to become a crawler when you hit him.And was wondering if this addition was applied to the Beta released an hour ago, because I still encountered the bug on the first Steam build. Zombies never dying by one shot, always being dormant instead.That is likely not on there. The version of 17 that's on there is really just a rough beta version, so not all features are there as Lemmy has already pointed out. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 5, 2013 Share Posted September 5, 2013 So is this technically 'Released', or still 'Upcoming'? Sorry if I sound stupid, it's just that I noticed things like:Reduced the chance for a zombie to become a crawler when you hit him.And was wondering if this addition was applied to the Beta released an hour ago, because I still encountered the bug on the first Steam build. Zombies never dying by one shot, always being dormant instead.As I said earlier, this is 17(d) . . . well . . . now 17(ultra-tron-mega-able-baker), but it's still not "Released." Link to comment Share on other sites More sharing options...
OldWorld Posted September 5, 2013 Share Posted September 5, 2013 So can you confirm, being a private tester, that this bug is now fixed? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 5, 2013 Share Posted September 5, 2013 So can you confirm, being a private tester, that this bug is now fixed? That's not even remotely what I said. Link to comment Share on other sites More sharing options...
Shotokan Posted September 5, 2013 Share Posted September 5, 2013 I noticed an odd issue in the steam build http://i.imgur.com/8kDF0Ez.jpg (besides the obvious issue of the road showing up) The pattern of black gaps in the road look somewhat like the pattern that teleported crops seem to follow. If I had to guess, I'd say that teleporting crops, invisible walls and perhaps this are all related. Some issue with terrain streaming I'd bet. Link to comment Share on other sites More sharing options...
feral_donkey Posted September 5, 2013 Share Posted September 5, 2013 Well, seeing as my $59 Rome Total War 2 game is shite I guess I'll go back to playing my $8 game. Marmotte971, Kaptain Kallum and kinyoshi 3 Link to comment Share on other sites More sharing options...
boogada Posted September 5, 2013 Share Posted September 5, 2013 Do areas seem to be loading very slowly for anyone else in the steam version? Running forward and areas stay black for an unusually long time. Kaptain Kallum 1 Link to comment Share on other sites More sharing options...
wjm17173 Posted September 6, 2013 Share Posted September 6, 2013 how can i download from steam?i search Project Zomboid but i can't find it。http://theindiestone.com/forums/index.php/topic/1382-steam-keys/ thank u!gay! i have fixed it!(pool english) Link to comment Share on other sites More sharing options...
the_game_hunt Posted September 6, 2013 Share Posted September 6, 2013 I dont know if I was dreaming, but I found a pistol in a zombie, and shot until it blew up without ever reloading. Is this happening to someone else or just me? Link to comment Share on other sites More sharing options...
feral_donkey Posted September 6, 2013 Share Posted September 6, 2013 Played it for a few minutes. Didnt have any slow downs. Fraps showed rates in my normal range. Possible bug (win 32):Ate everything in my inventory (quite a bit of stuff) to recover from a wound and never got a moodle for being fed. Light eater character. Of interest:Found two bags of concrete in my first five minutes. Link to comment Share on other sites More sharing options...
dieffenbachj Posted September 6, 2013 Share Posted September 6, 2013 Played it for a few minutes. Didnt have any slow downs. Fraps showed rates in my normal range. Possible bug (win 32):Ate everything in my inventory (quite a bit of stuff) to recover from a wound and never got a moodle for being fed. Light eater character. Of interest:Found two bags of concrete in my first five minutes. Were you sick or infected?When you're sick, I don't know if you're vomitting or just burning up food with a fever, but the fed moodle doesn't stick for more than a couple seconds. Side note of interest: if you're fully fed, your healing rate counteracts your zombification rate. So, when you're turning into a zombie, you can survive indefinitely... so long as you CONSUME EVERYTHING. Link to comment Share on other sites More sharing options...
ManeM Posted September 6, 2013 Share Posted September 6, 2013 There are typohraphical errors mostly in the descriptions.like in the creation of characters, in the traits.there is a "/n" new line shown. Link to comment Share on other sites More sharing options...
wjm17173 Posted September 6, 2013 Share Posted September 6, 2013 oh fuck! when i clim throw window with sheet rope,i directely die!when i cilm up with sheet rope,i can't go into house.i am in the sky.when i move then drop down! Link to comment Share on other sites More sharing options...
kinyoshi Posted September 6, 2013 Share Posted September 6, 2013 I can't even run Steam.. It has to update (90+MB) and every time my internet freezes for a second the download cancels out and I have to restart the download , starting over because it doesn't save what it already downloaded.. Anyone know of a different way I can update it? Link to comment Share on other sites More sharing options...
Shivster Posted September 6, 2013 Share Posted September 6, 2013 Just had a Crash in .17 running my crafting nails,Jerky and Zspawn mod to test if my mods work and i got a crash. I was just running around and boom. Running windows 7 64 bit, java 7 System SpecsCPU: Intel Core i7 3930k 6 core OC @4,5GhzMobi: ASRock X79 Extreme11 LGA 2011 Intel X79RAM: 32 GB DDR3 at 2400Mhz of CORSAIR Dominator Platinum 16GB (4 x 4GBx2) 16gb RAM DiskGPU: 3x EVGA ACX Cooler GeForce GTX 780 3GB 384-bit GDDR5 Im running it on my Ram Disk not my SSD. This is the 1st time since i started playing i have ever crashed. Bag equipped on my back still resets when i unequipped another bag or restart the game.Other then the Bag and crash issue the game is running flawlessly. Link to comment Share on other sites More sharing options...
kinyoshi Posted September 6, 2013 Share Posted September 6, 2013 I can't even run Steam.. It has to update (90+MB) and every time my internet freezes for a second the download cancels out and I have to restart the download , starting over because it doesn't save what it already downloaded.. Anyone know of a different way I can update it? Never mind, I paid the measly $25 I pay monthly for my cell phone to restart my month early so I can get my bandwidth cap removed, so I can actually download with it tethered (which is against the phones TOA ) Link to comment Share on other sites More sharing options...
feral_donkey Posted September 6, 2013 Share Posted September 6, 2013 Nice to be able to play it on Steam. I quite like the new bag system. Makes it a choice to carry two bags in hand for heavy lifting or keeping a weapon out Bugs(?): Win32Fed moodles don't seem to be appearingLarge hiking bags might be negating all weight. I have one in hand and one on back, fully loaded. Total carry weight 4 / 16Large hiking bag on on back being unequipped by save/reload. But one in the hand stayed in my hand.tooltip info for professions during character creation display "/n" charactersHad one sheet rope death going out a south facing 2cd floor window. Lower part of rope was sightly in the buildilng. Link to comment Share on other sites More sharing options...
kinyoshi Posted September 6, 2013 Share Posted September 6, 2013 Never mind, I'll just have to wait for the Desura release. Link to comment Share on other sites More sharing options...
ManeM Posted September 6, 2013 Share Posted September 6, 2013 i noticed, that every windows that are behind the wall, like on a shadow side, is not clickable or cant interact when using right click on it.when right clicking on it, only "Walk to" is the only option.i tried click on different corner/edges of the windows, still no window option..... Link to comment Share on other sites More sharing options...
vonVile Posted September 6, 2013 Share Posted September 6, 2013 Hit detection for crawling attacking zombies needs to be fixed. A crawler will be attacking me, but when I attack with any weapon I'm not hitting anything. For example I'll have a Kitch3n Knife and attack like 4-6 times before I connect and I'm standing right of top of him. With the way it currently is they're way over powered and I've been bitten way too many times when there was no reason I should have. I'm at the point where I don't even bother and avoid them they're that unbalanced. Link to comment Share on other sites More sharing options...
VamyreLord Posted September 6, 2013 Share Posted September 6, 2013 So is the final release of this build will be posted here like usual? because honestly I don't have Steam. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 6, 2013 Share Posted September 6, 2013 So is the final release of this build will be posted here like usual? because honestly I don't have Steam.Hard to say at the moment . . . anything posted here through AWS directly costs them money. Link to comment Share on other sites More sharing options...
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