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World Filler


Brombarium

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From build 28's release thread:

 
  • Added experimental population management: after an area is abandoned by the player, new zombies will migraite slowly from this point. I'll need feedback on it.  :)
  • [MP] Added experimental loot respawn, you have to setup the serverOption "HoursForLootRespawn", if you set it as 48, it mean the zone will have to be unseen for 48 in game hour before loot respawning, same as zombies respawn, I'd LOVE to have feedback on it  :)
  • The zombie migration have also a server option : HoursForZombiesRespawn, same as the one for loot respawn.
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