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Libgdx engine + Blender + couple of sleepless months = my second Android game


thoughtshastra

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Friends, I have recently released my second Android game -

Battle of Tanks 3D War Game

 

You can get it from Play Store:

https://play.google.com/store/apps/details?id=com.thoughtshastra.battletank.android

 

A short description:

Strike fear in the heart of your enemy by destroying their tanks and capturing their headquarters. Destroy enemy’s communication tower, ammunition center, and cripple their supplies by capturing the connecting bridge. Climb the rank in your army by unlocking achievements and compete with your friends for high scores. 

 

Tools / frameworks used:

Blender: For 3D Modeling 

Libgdx game engine: 3D APIs, Bullet Physics APIs and 3D Particles

GIMP: For 2D image editing

Google Game Play Services and Android SDK

 

 

feature_graphic_705_344.png

 

 

Game Trailer:

 

https://www.youtube.com/watch?v=FjgRL2kLof0

 

Looking forward for your invaluable feedback.

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