Jump to content

Search the Community

Showing results for tags 'walking'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Announcements
    • News
  • Project Zomboid
    • PZ Updates
    • General Discussions
    • Bug Reports
    • PZ Support
    • PZ Multiplayer
    • PZ Community & Creativity
    • PZ Suggestions
  • PZ Modding
    • Tutorials & Resources
    • Mods
    • Items
    • Mapping
    • Mod Ideas and Requests
  • General Games Development
    • Indie Scene
  • Other Discussions
    • General Discussion
    • Forum Games & Activities

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Interests

Found 2 results

  1. Zombies don't move very fast and there has been lots of talk about making them faster. But what about things to make the player slower? Recently I fractured my leg then had to flee/crawl from my safe/dangerous house. I slowly make my way from one end of muld to the other to get to my other safeish house. not being able to out walk zombies makes life alot more interesting. I had a great time completely changing my style of play and truly fearing the zombies. Adjusting how weigh, exertion, lack of sleep, illness, health and terrain affect speed could really slow us down and force us to think and play in a completely (or slightly) different way.
  2. Hello, When I settle down somewhere and build myself a shelter. I usually clear the sorrounding area for zombies. And I get the impression that I never meet any more zombies at that location. What I would like to see in this game is random mobile zombie herds. - A pack of somewhere between 10 and 200 zombies - Entering at the edge of the map. - Perhaps every 3-7 days - Slowly walking across the map and exiting at the other side. - Or perhaps stopping at a random spot in town. This is an idea I got from the series, "The Walking Dead", where they have similar herds in different sizes that move over large distances. This would mean that no matter where you build your shelter, you could never feel completely safe. And no matter how many times you had visited an area, you could never be 100% sure there were no zombies there. Please let me know if this idea has been posted before. Or if its already something similar in the game that I havent noticed yet. And let me know what you guys think about it!
×
×
  • Create New...