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  1. I'm not sure whats wrong, but I have been trying to fix this problem for 6 hours now, reinstalling and installing packages etc etc. I'm kinda tired so I will just ask on the forum now. I also don't understand the errors it throws, its random bullshit and honestly I think the whole server package is a mess anyways but I guess you guys know more, here is the log from last startup. Things I know: No other PZ is running on the same port, so that cant be it I reinstalled PZ from the normal release AND also IWBUMS and both have the same error. The error at the end about the map is confusing, I dont even know if thats the cause I doubt it is, I think some library is missing, but It worked before I updated. The user I am running the server with has all the permissions needed to access the folder and also /zomboid Update/Install script looks like this: ./steamcmd.sh +login #### #### +force_install_dir /home/gameserver/PZ/ +app_update 380870 validate +exit I did also try to use the normal game app ID, but same problems there, even worse cause shit's missing. Any help is greatly appreciated! pzlogs.txt TEMPORARY SOLUTION:
  2. tested & works on - "Debian 8 jessie" - "Ubuntu 14.04.1 LTS trusty" NOTE: for PZ-Version 32.2x and above DOWNLAOD How to use? 1. ) download "spiffo-service.sh" 2. ) put the script into your root account folder 3. ) open the script with "nano" or "vim" and add your steam account details 4. ) execute "./spiffo-service.sh" or with "sudo ./spiffo-service.sh" ** script must be run as root! enjoy && have fun ****** Spiffo's Zomboid Server Service Center ****** Author: Nightmare @ http://n8m4re.de
  3. Hi guys. As you can see, i'm new here. Trying to setting up a new PZ Server ver.30 on Ubuntu, but getting only 29.4. i've tryed those 3 options ./steamcmd.sh +login steamusername steampassword "+app_update 108600 -beta iwillbackupmysave" -betapassword iaccepttheconsequences validate +exit./steamcmd.sh +login steamusername steampassword "+app_update 108600 -beta" validate +exit./steamcmd.sh +login steamusername steampassword "+app_update 108600" validate +exitEach time i became this steam@s17968806:~/Steam/steamapps/common/ProjectZomboid$ ./projectzomboid-dedi-server.shLoading RakNet from: /home/steam/Steam/steamapps/common/ProjectZomboid/projectzomboidSVN REVISION 964versionNumber=Early Access v. 29.4 demo=falseserver name is "servertest"Am I doing something wrong? I'm sure there must be a way to start the Beta-brunch build >.<
  4. Hello fellow survivors. This is how I got PZ to start through Steam on Ubuntu 12.04 64Bit. First, install the 32Bit Java: sudo apt-get install openjdk-7-jre:i386Then set it as your default java: sudo update-alternatives --config javaIn the upcoming menu, select /usr/lib/jvm/java-7-openjdk-i386/jre/bin/java I then copied all the files containing "lwjgl" from the game Towns to ~/.local/share/Steam/SteamApps/common/ProjectZomboid/projectzomboid: cd ~/.local/share/Steam/SteamAppscp common/towns/lib/native/*liblwjgl*so common/ProjectZomboid/projectzomboid/I have attached the relevant .so files in bz2 compressed format. Rename as needed, uncompress and put into PZs directory. This way, PZ is now launching for me via Steam. liblwjgl.so.bz2.txt liblwjgl64.so.bz2.txt
  5. So for me pz doesn't work with 64bit linux mint through the steam download. I get a immediate crash when loading. Same with compatibility mode. I ran the projectzomboid.sh in ~/.local/share/Steam/SteamApps/common/ProjectZomboid to grab any terminal output. Here's what I got: $ bash projectzomboid.sh net.puppygames.steam.SteamException: Can't load native libraries at net.puppygames.steam.SteamAPI.create(SteamAPI.java:76) at net.puppygames.steam.Steam.create(Steam.java:40) at net.puppygames.steam.Steam.init(Steam.java:64) at zombie.core.Core.init(Core.java:1378) at zombie.GameWindow.init(GameWindow.java:1341) at zombie.GameWindow.maina(GameWindow.java:887) at zombie.gameStates.MainScreenState.main(MainScreenState.java:98)AL lib: (EE) alc_cleanup: 1 device not closedthis doesn't *look* similar to the xinitthreads problems I'll try installing 32bit java as recommended in the morning and see if that fixes it..
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