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Found 2 results

  1. This has been suggested years ago, and never really got any play.... so I thought I'd suggest it again, along with the quick fix that I'm using. I've always found that before I could start playing the game, I'd have to resize the "TYPE" column in the inventory window because it was too narrow and did not show the quantity of most long named items (such as ORGM ammo names)... However, every once in awhile, more often than not, closing and reopening the inventory window later would reveal the column width had reset back to default.... So rather than wait for a fix, I just made a simple mod to change the default size of the "TYPE" column width. Presto!!! columns are sized correctly and do not revert back to backwards mode.... Yay!!
  2. I found a Class Radio in the javadocs. Is this still alive? If i wanted to create an item out of it, what entry do i need for 'Type = ...' in the txt.file? Or even better: How would i use setClass()/setCat() via lua correctly?
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