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Showing results for tags 'swat'.
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Shotgun_Messiah posted a topic in BuildingsI think we need a city zone full of high skyscrapers ,highway roads full of cars blocking the drive way, tons of zombies roaming in the streets ,crashed useless helicopters that are like fun little set pieces ,military /swat vehicles that should be very hard to reach because of the large population of city zombies ,some of them should be difficult to fix and obtain like broken ,jammed military vehicles ,this should add more to players imagination ,giving a sense of deeper lore ,believability ,i really want this game to appeal a much bigger player base. even basic stuff like more types of detailed clothing (which would require , kinda increasing the resolution of playermodel) adding basic dialog like cursing while panniced etc ,would really give us more entertainment while playing ,and i lovr the new extreme weather system. also ,who wouldnt want to destroy everything with a tank in multiplayer with their friends like a small army of our own ,kinda like the governor from the walking dead . also ,i really would like to see players being able to hunt wild animals in this game like having a pet dog attacking zombies ,searching the ground for us ,or maybe wild wolfs ,and hungry dogs attacking both zombies and the player. oh man ,that would be so fun to mess around with !
I strongly suggest armor is a must. Yes I read that at the moment it is a Maybe. I have lucky perk and thick skin and I still get scratched very very often when a zombie never even touches me (animation wise). We need to be able to pick up trash can lids as shields Hunt for animals(future) and make leather Find leather jackets, biker gloves, SWAT/Riot gear. Anti blood splatter gear, gas masks, eye wear, breathing apparatus. I feel very helpless in the game when I leave my base, and I feel it makes the game more complex(better). One of the first things I would do in real life is to dress in some sort of protective armor.