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Found 4 results

  1. I think the light system needs to be adjusted, nights not really dark (Dark nights configuration)
  2. Hello guys, Iam sure that you've already reed same or simmilar topic last days, but cause of many ppl at mp found that like a really big issue and Ive tried to describe it at our discord channel with examples recently, so I decided to bother you a little too and share it with you, so sorry - but I think it should help a bit. First of all the differences between shaders on and off .. or if you want postprocesing on and off... Postprocesing off - flashlight off Postprocesing off - flashlight on Postprocesing on - flashlight off
  3. The linux mesa drivers currently only support up to glsl 1.3. Therefore, I have created drop-in replacement shaders based on the 2.9.9.11 one which compile and work properly on this platform. Just unpack it to your shaders directory. Now, for example, lights work in game! Updated version of the 2.9.9.15 shaders: This version eliminates warnings about deprecated functions that have been reported.
  4. I have a slight problem... I bought Project Zomboid on Desura, and I have it updated to it's most recent version (Alpha 2.9.9.10) and ever since I updated it to the latest version, now on the shaders option in the graphics settings doesn't work like it used to. Before the latest update, I could change the shaders option to the highest shader setting (I don't remember what the highest shader setting was called) and it ran fine. Now, the shader settings is just locked at "Shaders not supported by hardware." I have already checked my video card drivers, and they are all up to date to the latest
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