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Found 3 results

  1. While i was talking with friends about plant deseases & translations about them, to not give wrong infos about translations and all, i went on google to read some docs about these crop deseases. So i learnt that you can apparently make seeds immune to some of those common IRL deseases (including the two we got in PZ atm). I'd like to suggest the following mecanism to the game. Recipe : - grab some seeds (any type of) - fill a cooking pot with 9/10 water & 1/10 bleach - boil water in another cooking pot - put the seeds in the water/bleach pot for a few moment, seeds becoming "poisonous" due to the bleach but also gaining resistance to deseases - put the poisonous seeds into the boiling water for a longer time to remove all the poisonous effect - here are your seeds which cannot get infected by any deseases (or, for balance purpose, a really strong resistance to deseases like 80/90% chance of not getting sick) It could be any other water container but cooking pot is my fav & large, so i've choosen it ahah If you know some french (or wanna use translation anyways) here is a link providing informations i've said : https://www.canna.ca/fr-ca/fungi_le_royaume_des_champignons (you can find the "bleach" part down below in "Quelques conseils pour lutter contre la fonte des semis", first part below this subtitle). Thought it'd be pretty realistic since it apparently exists IRL and we got all the ressources needed to make it come into PZ, so here is my suggestion ! Thanks for reading ! Have a great day, take care and Happy Gaming *Edit : for balance purpose, this could be achieved at a medium/high Farming skill level only, obviously, i didn't knew it was possible 1hr ago, so it's fair to say not many people know it, then medium/high lvl skill required !
  2. Hello, I've only been playing for about a week, but I have logged over 100 hours of game play thanks to our Shelter In Place order. During that time I have noticed that there are a few naming conventions that are mixed and make sorting items a bit annoying. I understand these are small changes, but making them would add polish: -Have all books titled either Beginner's Mechanics, Intermediate's Mechanics (etc.) or Mechanics for Intermediates, Mechanics for Advanced (etc.) -Have seed packets named "Seed Packet (Strawberries)" "Seed Packet (Carrots)", etc. for sorting purposes. -Change "Dirty Rag"/"Ripped Sheet" to "Ripped Sheet (Dirty)"/"Ripped Sheet" or OR "Rag (Dirty)"/"Rag" -Change "Dirty Bandage" to "Bandage (Dirty)" -Change "Sanitized Bandage" to "Bandage (Sanitized)" -Sugar, rice, powdered milk and some other foods are categorized as "Items" instead of "Food" -When foraging, the window that pops up currently says "Scavenge". Change that to "Forage" -Change the map names to the format: "Map of Rosewood" instead of "Rosewood Map" I'm sure there are more little continuity issues, but those are the few that strike me most often. Happy surviving! -Maleficus
  3. I feel like there should be less seed packets because honestly I find seeds in almost every house I go in and that is not how it is in real life. Theres only 1 house on my street that grows things in their garden in real life, almost all of the houses in my area probably don't keep cabbage seeds in their kitchen. That's why i'm thinking they could add some kind of gardening shop that keeps seeds or maybe a smaller version of the global seed vault that they have in real life up in Norway. With this getting seeds to grow food could be another task completely because you'd have to break into the seed vault to find them, and you wouldn't just find long term survival in the cupboards of every house.. This could also make more people consider using trapping and berry picking as a way of long term suvival. (There could be seeds in some houses just not as common as they are now)
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