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The Company takes you on a brutal trip through the business world, simulating every aspect of a company's rise to world domination. Using more than 50 variables, the game's engine can calculate precise growth figures and takes into account a huge amount of factors, from political tensions in neighboring countries to your employee's happiness with their salaries. The game is currently in alpha stage and we're looking for feedback and ideas! We have no doubt that there is a huge market of potential entrepeneurs who are interested in this genre, so we'd like to know what are your opinions and comments on the game.Available (for free) at: http://gamejolt.com/games/thecompany/243782 http://www.indiedb.com/games/the-companyA few screenshots:Select one of four unique industries, weighing every factor before you decide. Choose how hardcore of an entrepeneur you are by selecting the continent where you will begin. Each continent has four different countries to further increase your choice of difficulty. Each country has different factors that are considered in your company's sales success, such as national investment on research or current economic situation. Use your initial capital and entrepeneurial drive to start building your company from the ground up. Choose from over 80 different upgrades in Logistics, Marketing, Strategy, Motivation and Company Culture to increase your market traction and company's success.Expect to encounter challenges around every corner as you surpass important milestones during the game. Your strategies will be constantly put at check by unexpected events.
Hi I'm Jorge and I wanted to show you my current project: Nomad Fleet. In this game you lead a fleet of spaceships across several randomized scenarios and encounters. You can see my latest trailer here: Recently I started a Steam Greenlight campaign, if you are interested please consider voting for my game here: http://steamcommunity.com/sharedfiles/filedetails/?id=427297728 Other links: Official Website IndieDB Page Twitter
Source: the Escapist Electronic Arts abruptly cancels its unreleased Command & Conquer sequel. Electronic Arts has pulled the plug on a Command & Conquer sequel that was scheduled for release this holiday season. The game, which was being developed by Victory Games, entered an alpha testing phase several months ago, and EA has not been pleased with the results. "Your feedback from the alpha trial is clear: We are not making the game you want to play," reads a post on the official Command & Conquer website. "That is why, after much difficult deliberation, we have decided to cease production of this version of the game. Although we deeply respect the great work done by our talented team, ultimately it's about getting you the game you expect and deserve." Unfortunately, this cancelation is going to be rough for the people at Victory Games. "This does mean that the Victory Games team will be disbanded," an EA representative told Game Informer. "Wherever possible, we are working to help these talented people find other opportunities with EA." Command & Conquer has always been an important franchise for Electronic Arts, so I'm sure we'll eventually see another sequel. In fact, the publisher has "already begun looking at a number of alternatives to get the game back on track." In the mean time, I may have to reinstall Windows 98, so I can replay Tiberian Sun. Read more at http://www.escapistmagazine.com/news/view/129133-EA-Nukes-Command-Conquer-Sequel#PhEFVAlIuVlJd7HJ.99 It seems that C&C Generals 2 (C&C officially) has been cancelled due to negative feedback from the alpha trial. C&C is not lost forever though, as it is very likely that the current work will be re-used for another C&C game. I'm kind of in two minds about this. On the one hand the F2P thing seemed a very bad descision for me, on the other hand I liked that there would be new content for the Generals series. What's your opinion?