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Found 4 results

  1. If you build stairs, then a floor as a roof, and then cover the stairs, you can still climb the stairs all the way to the roof and get stuck up there. And have to jump down again
  2. A picture is worth a thousand words. Roof tiles are the only ones that won't loose their snow texture once something is built overhead (wood floors). All other tiles don't behave this way : grass, dirt, sand, gravel, asphalt, floors, etc It makes for some strange sights For now, the solution is simple enough : build wood floors over the roofs. However, I suggest a change to them in the medium to long run.
  3. There is a bug *most likely the creators already know about it* where player made roofs don't disappear when you are inside and I think the reason this glitch happens is because most roofs in project zomboid are slanted so it counts it as a ground floor so thats why it doesn't disappear. its pretty annoying when your a creative player trying to make a awesome base and come to realize the roof/2nd floor isn't disappearing so placing down stuff inside is nearly impossible.
  4. Shooting down to street level from higher floors. ------------------------------------------------------------------------------------------------------------------------- One of the many strategies I've used, is rush with a buddy to a 2nd story building and barricade the door leading to the ladder. Sometimes there is a LOT of hordes waiting for me outside. It's kind of frustrating being able to see some of them but not being able to shoot. So what if, When standing next to a window, if you shoot it shoots on the first floor. This would work very well once, hunting rifles come out, you just sit on your safehouse, and if you see a zed. just Shoot. I would also like to implement the idea of being able to peek and look down windows. Because sometimes that's where i'm jumping down to, and sometimes there's just zombies waiting for me there.
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