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  1. InWelcome to Project Insanity .a unique, immersive experience that combines the survival elements of the game with roleplaying opportunities, creating a world where players can shape their own stories and survive in a post-apocalyptic world. Our server is well-modded, with carefully curated mods that enhance gameplay and make it more challenging and rewarding. We have a team of active staff members who are committed to creating a positive environment for players to enjoy, and a friendly and engaging community that welcomes new players. Features: Well-modded gameplay: Our server is carefully modded to provide an immersive, challenging, and rewarding experience for players. We added new items, weapons, and mechanics to the game, while ensuring that the core survival elements are still present. Roleplaying opportunities: Our server encourages roleplaying, with events, storylines, and player-driven interactions that allow players to shape their own stories and develop their characters. Whether you want to be a ruthless bandit or a heroic survivor, there are opportunities to do so. Active staff: Our team of staff members are active and committed to creating a positive environment for players. They are available to answer questions, resolve issues, and ensure that everyone is playing fairly and having fun. Engaging community: Our community is friendly, welcoming, and inclusive. New players are always welcome, and there are plenty of opportunities to make friends, join groups, and participate in events. Reasons to Join: Unique and immersive gameplay: Our server offers a unique experience that combines the survival elements of the game with roleplaying opportunities, creating a world where players can shape their own stories and survive in a post-apocalyptic world. Well-modded gameplay: Our carefully curated mods add new items, weapons, and mechanics to the game, ensuring that players have a challenging and rewarding experience. Active staff: Our team of staff members are committed to creating a positive environment for players, and are always available to answer questions and resolve issues. Engaging community: Our community is friendly, welcoming, and inclusive, with plenty of opportunities to make friends, join groups, and participate in events. Roleplaying opportunities: Our server encourages roleplaying, with events, storylines, and player-driven interactions that allow players to shape their own stories and develop their characters. Our Discord Code is: https://discord.gg/BMZep7BGG5
  2. In the middle of June, 1993, a mysterious viral outbreak began to infect the citizens of Kentucky. Before the end of the month, already 95% of the world's population was either killed, or infected with the virus. Survivors from across the nation struggled. The military did all that they could to keep the situation "Contained"... their mission was a Critical Failure. The president in Washington did all that he could to keep the nation calm. In the end, though, he was just another victim like the rest of us. Communications went dark. Somewhere within the Radio Tower, repeated messages from the days prior to the "End Times" would appear on the Televisions across the darkened streets, for the few who are lucky enough to hold a generator in their safehouses... a small, peaceful reminder of the days long gone. A few weeks have passed, now, and most, if not all that remains of humanity, now rests within the small town of Muldraugh, Kentucky... and a few handfuls of its surrounding areas. But food continues to grow scarce. In the end, the people are left to either ration out their supplies, or work for their own portions of food, water... even beds. The clock no longer ticks. Time has already run out for us all. Now, as you wake up from yet another nightmare, only one question remains. How long will you last, within ? The main goal of this server is to build a group of communities that, together, work as a whole to survive the end times. Loot will be Rare, and Everyone is "infected". However, PvP will only be used as either a way to "Put infected players out of their misery" (through THEIR consent, of course!) or to initiate "Faction VS Faction" battles, which are only to be done inside lootable buildings. Said buildings are to have at least ONE player from both factions camping its doors to avoid other players getting caught in the cross-fire! Should players wish to rob others, you are NOT to kill on sight! You are to approach them IC'ly, make your demands, and wait for them to respond. The maximum amount of items you can rob from them are 3 or less, and you can only rob the same player once every 3 in-game days (1 hour, 30 minutes IRL), regardless of their yields! If they don't have anything, then you are to let them leave, and only rob them again after the 3 day limit is up! If they choose to flee, give them five seconds to run, THEN tick your "PvP" to "On" and give chase! After thirty seconds (after the five seconds have passed), if you fail to kill the victim, then they have escaped, and are no longer a target! Therefore, you are to turn your "PvP" off! (That's the red box at the bottom-right corner that replaced the green box you ticked first!) If you are seen walking around with the red box in check, your character will be seen as "having ill intent", and/or "open to PvP", which makes YOU as much a potential victim as everyone else! Only activate it when ABSOLUTELY necessary! The main goal of "PvP" is essentially to allow "Mercy Killing" the infected players by their consent, however! If they've been bitten or scratched by a zombie, they can request that someone put them out of their misery. In the case of a "Mercy Killing", it is recommended that the infected player be the one to turn "PvP" on, should the executioner not wish to have your blood on their records. (The "Players Killed" thing.) However, this option is up to the players in question. Should a safehouse not be "Claimable", you are to build a wooden sign in front of the entrance, and ask that I, Justin Daniels, paint it for you! In the "Options" tab, there's a way to change your character's "Voice Color". The sign will have your voice's color on it as "Proof of Ownership". Claimed Safehouses are NOT to be looted, if they have a painted sign outside! Should you wish to claim multiple safehouses, you are to let ME know, first, so that your claims can receive a routinely "Checkup". If you need a roof built, let me know, and I'll build you one! OOC chat is either done via ( <-These-> ) or "Global" chat. IC "Radio" Chat is done via HAM Radios and Walkies, now! If you fail to find any, let me know, and I can spawn you one for your safehouse(s)! Though it isn't a 24/7 Server, I hope to keep it running for as long as I can! If your character dies from lag, bugs, or unfair situations, let me know, and I'll help you regain your stats you've lost! (Recently reset everything, and opened it up via "Dedicated Steam Server". Should now be possible to join at any given time! Server will pause when everyone's offline, though, so it isn't a guarantee that you'll wake up from a 3-month nap!) Should be a no-brainer that burning houses is grounds for a ban. Fires CAN be spread, so be sure you burn responsibly, and NOT near any safehouses! The server is currently unmodded, but adjustments are more than welcome to be made, by players' requests! Finally, have fun! And let me know if you have any questions on the server, its rules, its lore, etc. and I'll be happy to assist! Bottom line, though, just think realistically, use common sense, don't associate "REAL LIFE" from "VIRTUAL LIFE", and if all else fails, let others know! Odds are, even that "Bandit" that just robbed you is actually a good person outside the game! Interested in joining the (relatively small) community? Feel free to join us! Search for "The Deadlands" in the Server Browser, and/or visit our Discord by clicking on > THIS < link, and say "Hi" to the community! The rules are further expanded on in the Discord Channel, after all!
  3. Suggested Occupation's. Librarian Bonus xp Read's faster (original I thought that librarians should have all recipes, but decide it would properly be to powerful) Prepper Knows all recipe's Don't work well with others (probably works better when npc's hit) Technician +2 Electrical +2 Metalwork (knows metalwork and electrical recipes) Architect +2 Carpentry +2 Metalwork (knows metalwork recipes) Truck driver -2 Fitness Night owl +4 extra points to spend Suggested traits. Don't work well with others -5 Randomly yells at other players and npc. Prepper +12 Knows all recipe's
  4. 4.7.2014 aka 28 days after the epidemic. Name: Jack Prefey Age:28 Gender:Male semblance:Brown hair, skinny. Wearing: Dark blue vest, white trousers and black shoes Any extra information:his 7 years old daughter got bitten 5 days ago and his wife died to cancer last year. He don't speak alot about it. Current location: Abandoned restaurant. Muldraugh 6.48am. I woke up to noise coming from outside the abandoned restaurant where me Jack Prefey and few others have made our safe heaven. I decide to watch what is going on outside and I saw three of those thing there standing and making noises. Water shut off about week ago so we made barrel to outside to collect rain water. Well I could eat now some baked beans. I'm starwing. I try to wake up my daughter to eat some but she don't wake, meaby she is just tired from staying up so late last night. I changed her bandage and the bite look worse than yesterday, but I hope she get better. 11.45am. Everybody have waked up expect my daughter and I'm keeping guard. We don't have lot of weapons. Only kitchen knife, hammer that we found about 3 weeks ago and my friend baseball bat. I borrowed baseball bat from him today to help me guarding this place. We have lot of empty bottles and only few cans of food. I guess we have to go loot again. I asked around do anyone wanna go loot the nearby mini mall with me.::
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