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Showing results for tags 'post processing'.
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Bejasc posted a topic in Bug ReportsPlaying on Build 40.32. My character has no perks affecting vision. Lighting mode is set to 'Normal' in sandbox settings. God Mode was enabled - tiredness etc was not a factor in these screenshots. I've noticed some real inconsistencies with lighting, particularly around the time of day, and whether or not post-processing has been enabled. The pictures really do speak for themselves, but here are a few points. Between about 11:30 pm and 4:30 am - Lights on cars seem to not work at all. Flashlights have a very blue tint / are almost invisible. Streetlights seem mostly unaffected. During the night, if post-processing is *enabled* - the ambient light is much brighter, to the point where one would not need a flashlight to see, giving them an advantage. During the night, flashlights seem almost completely useless. Vehicle headlights _are_ completely useless. Last night, playing in a multiplayer session, I noticed the change with car lights almost instantly. The blue/practically invisible car lights jarringly switched to the visible/illuminated cone sometime between 4 and 5 am. (These sandbox settings were set to Dark, rather than Normal - which all screenshots were taken on) Here are the screenshots I've taken this morning. The difference speaks for itself, really. 11pm- Post Processing OFF 11pm - Post Processing ON 12:30am - Post Processing OFF 12:30am - Post Processing ON 5am - Post Processing OFF 5am - Post Processing ON All of these screenshots were taken directly after another, going in and changing post-processing option, hitting apply, and okay. The weather was fine during taking these screenshots. The only time I had moved, was to check the car lights were even switched on (and battery not dead etc) at the 12:30am. The times the photos were taken are visible in the clock, and as you can see, there are no cats eyes perk etc. As god mode was enabled, I did not become tired etc - so that has not affected my vision.
Hello. I've been playing the latest IWBUMS build (as of 10/10/2018) version 40.25(Steam). I run windows 10 (version 1709), and a gtx 1060 6gb, ryzen 5 2600, 8gb ram. My screen resolution is 1440p (I think i'm running the game at 1080p though) The bug/s I've noticed is that for me the recent addition of shiny windows on cars doesn't work unless post processing is switched off in the video options. (I have also noticed that rain doesn't seem to "splash" when it hits the ground, but that might just be me not knowing what to look for.) I have updated my graphcis drivers, and so can't see any reason for it not to work (I have also validated my game files), so I am assuming this is a bug, and not intended behaviour. As far as I know, the only way to reproduce the bug is essentially to switch post processing on and off, and compare the windows before and after.