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So, a rant in another post gave me this idea : molding structures to pour more permanent materials into the definitive structure. Essentially : wood rot, metal rust. To a lesser extent concrete delaminate. What if you could make rain collector, composter, and a lot of the other existing crafting recipe out of other materials by molding them, then pouring the definitive material in place (then removing the temp mold gathering part of it's mats back). You could make rain collector out of molten plastics (or concrete), same for composters... but also walls, fences, etc. What need to be added is "blueprint-like molds" you can craft with carpentry/metalworking, then as the multi-stage walls you click on them to add the proper mats (mixed concrete, melted plastics). Melting plastics does not require a very hot forge like some mods do with metals, a small pot over a fire will do (but with a lot of fumes, better make this outdoor like generators). Mixing concrete is not hard, you can even add to the volume with a little gravel (up to a reasonable point where it'll be weaker then pure cement). If we had wheelbarrow, we could mix it in there then use a shovel to pour into the mold. (extra : a wheelbarrow would be extra useful to carry stuff without being encumbered... yet impairing movement slightly).