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  1. I've been playing a fair bit of Build 41 and dying. This leads to me spending a bit of time in character creation and it had me noticing that we lack a lot of basic colour options. My suggestion is that there's an overhaul to the clothing colour system be it adding in more colours to the existing swatches or switching over to a colour wheel type of system that still has presets set by the devs. This would allow for more variety in zombie clothing alongside player clothing. This could also be implemented into the new Tailoring system in that a dyeing system could be added. You could use either man made dyes you'd find as rare loot in certain locations (We lack arts and crafts stores. Ever noticed that? Would be really nice for Tailoring and maybe even a good glue source for weapon repair) or flex your foraging level and have natural dyes. If you wanted to go a step further: Knitting. Being able to make your own woolen sweaters, beanies, gloves, and scarves for when winter rolls around. Would work nicely with tailoring as a side thing. Ultimately I'd love to see the possibility of being able to keep a sheep you can sheer for wool and the tools needed to process it into woolen yarn. You could just skip out on that though and go with a finite amount of wool that spawns into certain locations. Either way it would be nice. All this because I wish I could have a grey tshirt for my character
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