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  1. I found a bug making a mod in MultistageBuild Script with drainable items. When set drainable items in ItemsRequired string. Ex: ItemsRequired:Base.Brick=9;Base.PaintWhite=1;Base.PaintBrown=1, ContextMenu not becomes red if you don't have drainable item required, allowing the construction of that object. Also tooltip displays in red if you have 1/1 uses.
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