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Found 6 results

  1. I like playing games in ultrawide mode using 3 monitors spanning the game to a resolution of 5760x1080. Now this works by default and the game looks and runs great. The only downside is that the left and right ui are all the way on the edge of the left and right screen. Most games that support ultrawide/triple monitor setup have an option to keep all UI centered on the middel screen. So the UI would treat the game as if set to default 1920x1080p. Is it possible to mod the settings so the moodles and left options are moveable or centered on the middel screen?
  2. i really dont expect this to go anywhere, but i've always thought it would be cool to see a 2-day-before-initial-infection kind of thing. imagine starting a new game and you can do stuff like prepare, fix your car, buy or sell stuff, etc. it really would add some "immersion", since you would be in the shoes of your character. that and playable pianos lol
  3. So, here is the idea. This mod would add a smoke grenade/signal flare that is a SUPER rare loot drop. With a slightly better chance of spawning on military zombies. You would place it like you can with radios and walkie-talkies. When you place it if you right-click it, you can activate it causing a plume of smoke to appear and a helicopter event to spawn, this would also make a supply crate spawn with 50 LBs of random supplies ( canned food, bottled water, military guns and ammo, and some meds). You could also add variants of the signal flare. ( A blue one would give you more water and food, a red one more ammo and melee weapons like a katana, a green one could have tools and farming equipment, and a gray one would have a balanced amount of everything.). Also, the crate would be destructible, making it so you can't just call it in then leave and come back later. This would make the helicopter a blessing and a curse. As well as make it have a bit more of an impact on gameplay. Supplies could also be dropped as a para-drop or a free-drop, para-dropped would take about 2-3 minutes to hit the ground but would land in one spot and be in perfect condition (the box containing the supplies would act like a player build object and be destructible.) Free-drops would hit the ground in less than 30 seconds but would be scattered forcing the player to run around to collect them. Also some of them could break on impact ( water bottles could have less water or be empty, cans could break open, boxes of ammo could break open and scatter the rounds, and guns and melee weapons could have less condition). Which ever the mod maker thinks would be better ( or the devs, wink wink nudge nudge).
  4. I know I put a lot of things, but I can not stay without giving ideas, by I did not manage to create mods I keep thinking and giving ideas, so I thought, for that has tv you can not use?
  5. I was thinking, the game has gas and all, but because it has no battery? not battery put in the lantern but a battery to turn on the lights and for those who make mods can put it as other attributes such as car and others.
  6. I was playing PZ bit now and I thought, because I'm alone could have been others? I think that could invent a style strategy mod where you can command an NPC group to do what was given to you, like going to plant, create a such thing, hunt, looking for food, and other things, but not only mind giving orders, as WHAT do you do usually only have a larger group. will for me, you do not want to stay at the base alone right?
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