I would like to ask you for access to the API for Lua because I can not find anything like that. Just looking through the game files I came up with such marvels as sendServerCommand or sendClientCommand. However, they are undocumented. Yes, I know how to use them due to the fact that we use them. However, I do not know if this will be changed / removed, and as the server side to get a list of players, because as far as the client side getSpecificPlayer player draws me, it server side it is always nil. Additionally IsoPlayer:getPlayers() returns a list of 4 nil (on the server is 1 player - on the client side is always nil, not even array). I could report the bug, but simply do not know what and where is the bug. I would also like to know how it differs from getSpecificPlayer getPlayer? What opportunities has the object returned by getCore () because I noticed that you are using the functions not described in the JavaDoc. What are global functions? Is client-side multi, you can read the data of other players? Thanks in advance