While playing a few times I came upon other players – partly trustable, partly not. There were also discussions on the global chat, the local chat and direct messages – and if they'll be possible/useful/etc. or not. What I was thinking about (since nearly everyone today has a smartphone), was: What about instantly having a simple mobile phone (that'd be totally according to the real world) from the very start in the game, with a specific number the user himself only knows, but none of the others. He can communicate with them via global chat, and can share his number there; or he can visit people, and let specifically them know his number via the local chat, so that only these players – being there in person – get to know his telephone number. Sharing it this way, only these will make contact later – via the said private messages –, when the other one's already gone to another part of town/of the map. For saving the numbers one could use the mobile or additionally (and more usefully, since he has no data when the mobile's batteries are low) use a notebook and pen to update his address book. These would make even more sense when it comes up to call boxes in town, telephones in houses and businesses, and the emergency roadside telephones on the highways (if they're used in Kentucky, I dunno actually). What do you think? Best, rumpel