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Found 2 results

  1. I would like to suggest changes for the sake of realism, or perhaps options in the menu when starting a new game to bring more realism to the game. I love the game and one of the things I like most about it is that it has a feeling of realism to it that other games always lack. It is brutal and unforgiving just like a situation like this in real life would be. To that end, there are a few things already in the game, or expected to be added to the game in the future, that I think would break immersion. 1 - Tool/Weapon durability. I understand that this was implemented to add difficulty
  2. Hello there people, so since about May, my brother and I have been working on our own game called Primal Hero and we're finally ready to actually tell people about it. Primal Hero is a monster taming, training, and fighting MMORPG in the works. Inspired by previous monster fighters such as Digimon, Pokemon, etc. We plan on including all the best features of those games and other role-playing games as well to create the perfect online environment for a monster fighter game. We've been posting tri-weekly updates on all of our social networking sites and don't plan on slowing down any time soon.
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