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Showing results for tags 'food preservation'.
** Tested on build 30.16, NOT backwards compatible with build 29 ** I play games like Project Zomboid because I like the semi-realistic scenario and challenges to survive. No other mod has given me the realism I've wanted when it comes to food preservation and most specifically, canning. Ultimately, for a game that strikes to immerse the player into the game world, canning food for prolonged preservation shouldn't be as easy as simply putting food in a jar and sealing it. So I decided to make this mod to enhance my own gameplay and that of those that seek more realism from food preservation.
Long-term survival is a tricky proposition. Doubly so in that you can't preserve an enormous number and variety of foods-yet. Jars and Jar Lids are way rarer than they have any business to be. There's dozens of things that come in glass jars in even the most basic kitchen-pickles, salsa, premade pasta sauce, olives, applesauce, sauerkraut-and my mother's home canning business buys jars in bulk from K-Mart and the local hardware store. Furthermore, despite being in a farming state, nobody appears to can their own fruit-no jam, no jellies, no preserves, no marmalade. On top of that, there's no
What about a water mill in front, and a wind mill on the roof? Hey, I just have some ideas about interactions with water I was thinking about while building most preferably on coastal lines: Food preservation – I was thinking of lakes and rivers as a natural refrigerator; I'd love the possibility of building cooling units in coastal water since that's something I already made with friends for cooling drinks. I have something in mind that needs resources like the rain barrels; you need wood and nails to create a static furniture in the water, then you'd need bags for depositing stuff
******** DOWNLOAD LINK ******** **** Can be found HERE **** Inspired by this mod, I wanted to make a juice mod that would let you put juices into various other containers, and even make a custom juicer to use to make things harder (easier?)! I did most of the coding, and debugging, sprites, and distribution guiding was done by Bassair. Making recipes isn't that tough, but be sure sure sure to credit her for her lovely sprites. If you have a container in your game/mod that you want to add to this, though, go right ahead. The more the merrier! Just post and let me know, I might want