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Showing results for tags 'fmodintegration'.
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Posted this in the IWBUMS thread already, but that might have been the wrong place. That being said, I'm getting this error every time I attempt to start the game. I'm running the latest auto-updated IWBUMS version and it seems to have borked my game. The main game window never opens and the running window closes. I have no mods installed nor have I ever. I've verified the game files and reinstalled the game and beta to no avail. I've even tried deleting fmodintegration32.dll and re-downloading it using the verify game cache option in steam. Not sure where to go from here. Thanks for any help and sorry about the double post, just trying to get this seen in the correct place. SVN REVISION 964 versionNumber=IWBUMS - 35.21 demo=false 1479161224636 [javafmodJNI] Init: Start Failed to load fmodintegration library java.lang.UnsatisfiedLinkError: E:\SteamLibrary\steamapps\common\ProjectZomboid\fmodintegration32.dll: Can't find dependent libraries at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary1(ClassLoader.java:1957) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1882) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1872) at java.lang.Runtime.loadLibrary0(Runtime.java:849) at java.lang.System.loadLibrary(System.java:1087) at fmod.javafmodJNI.init(javafmodJNI.java:34) at fmod.fmod.FMODManager.init(FMODManager.java:127) at zombie.GameWindow.maina(GameWindow.java:841) at zombie.gameStates.MainScreenState.main(MainScreenState.java:179) java.lang.UnsatisfiedLinkError: Can't load native libraries at fmod.javafmodJNI.init(javafmodJNI.java:48) at fmod.fmod.FMODManager.init(FMODManager.java:127) at zombie.GameWindow.maina(GameWindow.java:841) at zombie.gameStates.MainScreenState.main(MainScreenState.java:179)
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- fmodintegration
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