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Found 2 results

  1. It rustles my jimmies that while the nutrition (hunger) for food and remaining condition of weapons is neatly displayed when you expand the item in inventory, it doesn't show the remaining amount of drainable items and water containers, making you having to hover on each item to figure out which item is partialy depleted and which is not. It's less problem for water as you can pour water from one container to another, it's really problematic with other items, if you want to take a item with more uses on you or use up the ones that are partially empty to gain some extra weight in containers, since you can't combine them (another feature I'd love to see BTW). I know the UI update is coming down the road (I think!), but would be nice to see that before it anyway
  2. I would like to see the pens and pencils have a UseDelta and be Drainable, with the pencil running out quick and the pen lasting longer. The only way to do this is to make the base vanilla pen and pencil into Drainable items instead of weapons. You could then add a weaponization crafting recipe using a ripped sheet or something and the pen or pencil to make it a weapon, once you make it a weapon you cannot change it back nor can you write with it.