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Here is a list of my suggestions... I don't really know if I should divide them into groups and make multiple threads. I would like to get lots of feedback - both positive and negative - as long as insults aren't included. I know its a very long list of suggestions, but in my opinion, some of them are pretty nice ideas for the current game. 1. Different character sprites for different body traits. (Obese, overweight, underweight.) - I understand this is too much work for too little outcome. (Because of different clothing and upcoming updates.) But it is one of my most wanted suggestion... 2. Changing primary/secondary hand to right/left hand. - During character creation, the player has an option to choose between right-handed and left-handed. - Depending on the player's main hand, a wound to that specific hand/arm will have more penalties than wounds to the other hand/arm. - Holding a weapon can be done in either both hands, main hand or sub hand, with best to worst weapon performance in that order. (This will affect gameplay during injuries/amputation.) 3. Ability to sit down - on the ground, on chairs, on benches and on beds. - (With a 1 second delay for both sitting down and getting up.) - Sitting down will replace resting and will have the same effect but with animation. - Sitting on the ground will have the minimum effect with beds having the maximum effect. 4. Ability to lie down - on the ground and on beds. - (With a 2-3 seconds delay for both lying down and getting up.) - Lying down will replace sleeping and will have the same effect but with animation. - Lying on the ground will have the minimum effect with beds having the maximum effect. - Waking up will make the screen blurry for about 5 seconds. (From the black screen) 5. Push-able objects - such as shopping carts, trolleys, strollers and wheelchairs. - Can carry lots of items with reasonable speed but with a lot of noise. (Loudness is proportional to the weight of items in the object.) - Wheelchairs can be used as a future vehicle for survivors with leg amputation or leg fracture. 6. Sprites for bags - for equipping on the back, in primary and in secondary. - Different sprites for each bag. 7. Sprites for carrying heavy objects - such as generators and corpses. - Different sprites for each object. 8. Sprites for character's injuries - scratches, bites, wounds and deep wounds. - Different sprites for each wound on each part of the body and a different moving sprite for fractures. (This helps in multiplayer for doctors/nurses to be able to immediately take action.) - Sprites for bandaged wounds and a different moving sprite for splinted limbs. - Sprites for dirty bandaged wounds. - Blood stains on clothes when worn above the wounds. 9. Sprites for blood stains on clothes. (Similar to blood stains on the walls and the floors.) - Blood stains on clothes from fighting zombies. - Blood stains can be removed from clothes in a similar way to removing them from walls and floors. 10. Craft-able and loot-able items to avoid getting wet. (From the rain.) - Umbrellas that can be found as a rare item and makeshift umbrellas. - Both umbrellas can only be used while holding in either primary or secondary. Holding them will reduce walking/running speed and have view penalties. - Raincoats that can be found as a rare item and makeshift raincoats. - Both raincoats can only be used while wearing. Wearing them will reduce walking/running speed and have view penalties. - All four items will reduce durability for time spent in the rain while holding/wearing them. The amount of durability from highest to lowest - umbrella, raincoat, makeshift umbrella, makeshift raincoat. - Umbrellas and raincoats cannot be repaired but makeshift umbrellas and raincoats can be. - All four items will only increase the time for each stage of getting wet. The amount of time increased from highest to lowest - raincoat, makeshift raincoat, umbrella, makeshift umbrella. 11. Decreased running speed while walking/running in the rain or on snow. - Rain boots can be found as a rare item to be able to walk/run at normal speed in the rain. - Snow boots can be found as a rare item to be able to walk/run at normal speed on snow. 12. Rename-able clothing. - Some of us like to collect different colors of clothing for cosmetic reasons, and being able to rename our clothing would be a nice add-on. - This feature would also remove the stacking of clothing, which would make it easier to see the color of each clothing. Thanks for reading, and again, any feedback is very much appreciated. Please let me know if there are any suggestions that have been mentioned before, and/or if they have been either approved or declined by the developers already. Cheers.
So , I bet lots of you wanted the need to take a dump or a piss in game, I mean imagine your character in 1 year , not taking a single s**t or piss, also, make some randomized intolerances , for example , milk intolerance , or peanut intolerance or egg intolerance or whatever, which gets you also with a new moodle , the , sick to the stomach , also diahreea and vomiting+ will they add periods(as in PMS)? Just to make the game more interesting.