Jump to content

Search the Community

Showing results for tags 'error'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • News & Announcements
    • News
  • Project Zomboid
    • PZ Updates
    • General Discussions
    • Bug Reports
    • PZ Support
    • PZ Multiplayer
    • PZ Community & Creativity
    • PZ Suggestions
  • PZ Modding
    • Tutorials & Resources
    • Mods
    • Items
    • Mapping
    • Mod Ideas and Requests
  • General Games Development
    • Indie Scene
  • Other Discussions
    • General Discussion
    • Forum Games & Activities

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL








Found 27 results

  1. I've been playing on Build 41 for a while now and wanted to rollback to stable in order to play multiplayer, however the game won't display the menu UI after reinstalling. The red error pops up signalling that there is 1 error, but I'm not sure what it is or what to look for. It's happening to another friend of mine as well. Any help would be appreciated.
  2. I'm not sure if this is a bug with LuaManager or if I'm doing something wrong, but calling addVehicle spits out an invocation error on 41.21. The vehicle seems to be spawned correctly, but it disappears when the player leaves the cell. On Build 40 neither the error nor the despawning occurs. Code to replicate the error: addVehicle("Base.SmallCar") -- spawns a Chevalier Dart The error:
  3. when I'm fighting zombies and I go left the character doesn't push and when I start a save one appears in the corner of the screen
  4. I've been enjoying the new Build 41 beta recently and while generally having a lot of fun, i found a rather annoying, albeit minor, issue. When i try painting a wall with a brush and a paint bucket, the game just pops out the good ol red box with a number and doesn't do anything. I tried different paints, manually assigning the brush and the paint bucket to their respective hands, reloading the game and nothing changed. The fact that drawing symbols works fine makes it even more annoying. I can provide the log messages if needed. Pls fix i need those walls blue
  5. I made my map in WorldEd+TIleZed, did everything according to the guide from the official forum. I set the spawn points. But, when I select my location and click "Next" I get this error in the console: 1568270470051 STACK TRACE 1568270470051 ----------------------------------------- 1568270470051 function: clickNext - file: MapSpawnSelect.lua line # 169 1568270470052 function: onOptionMouseDown - file: MapSpawnSelect.lua line # 143 1568270470053 function: onMouseUp - file: ISButton.lua line # 55 at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1654) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:499) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1922) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1747) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:77) at zombie.ui.UIElement.onMouseUp(UIElement.java:995) at zombie.ui.UIElement.onMouseUp(UIElement.java:957) at zombie.ui.UIElement.onMouseUp(UIElement.java:957) at zombie.ui.UIManager.update(UIManager.java:1159) at zombie.GameWindow.logic(GameWindow.java:630) at zombie.GameWindow.run(GameWindow.java:1315) at zombie.GameWindow.maina(GameWindow.java:1091) at zombie.gameStates.MainScreenState.main(MainScreenState.java:184) What could be the problem?
  6. I found an error when translating. error contents UI_OnConnectFailed_NonAsciiCharacters = "Username contains non-Ascii characters.", line 992: UI_ServerOption_AllowNonAsciiUsername = "Allow Non Ascii Username, java.lang.StringIndexOutOfBoundsException: String index out of range: -1 at java.lang.String.substring(String.java:1967) at zombie.core.Translator.parseFile(Translator.java:466) at zombie.core.Translator.tryfillMapFromFile(Translator.java:303) at zombie.core.Translator.fillMapFromFile(Translator.java:322) at zombie.core.Translator.loadFiles(Translator.java:104) at zombie.GameWindow.init(GameWindow.java:1894) at zombie.GameWindow.maina(GameWindow.java:1086) at zombie.gameStates.MainScreenState.main(MainScreenState.java:182)
  7. Hi everyone, I'm looking for some help with installing zomboid mods on my NUC based linux server. I'm running an Intel NUC 6i5syh with 16gb ram, running Ubuntu Server 16.04 (just a command line, no gui). I've managed to run vanilla servers fine. I've used wget to download steamcmd, unzipped and run. After steamcmd has run, i've installed and run the zomboid server, port forwarded as necessary, and modified the servertest.ini file to get the basic game working the way I like. I've had a handful of friends playing this game no worries. Now though, I want to add a few mods like crematorium, and the learn medicine from dissecting zombie corpses mod. I've watched a few online tutorials and gathered that I have to again modify the servertest.ini file to change: MODS= WORKSHOP_ID= to MODS=CorpseStudy WORKSHOP_ID=1236360319 (multiple mods to be delineated by a ";") As far as I'm aware, doing the above should have the game auto download the updates necessary and run them when the server runs. Unfortunately, after doing this, when attempting to start the server, there are a bunch of notices like: Working: DownloadPending GetItemState()=NeedsUpdateDownloadPending<my photo clipped the rest of this> Finally, it shows: znet: OnDownloadItemResult Workshop: onItemNotDownloaded itemID=1236360319 result=37 Workshop: Item state DownloadPending --> Fail ID=1236360319 I would appreciate any help that can be given. If you need any more info let me know. I'm in Australia, so might no answer right away if you are located elsewhere in the world. Cheers, D.
  8. Hey everyone and merry christmas to all of you! I enjoyed playing PZ with friends for a long time. Recently we had a longer break and wanted to start again since the stable build (in GOG) 38.30.3 is out. I updated my copy with the Galaxy client, my friend installed the updated version directly (he owns a copy but doesn't want to use a client) and we wanted to play, so I hosted a server but when he wanted to join, every single connection try resulted in a failure. The error message in his dos box said that a no steam client would not be able to connect to a steam client. As I mentioned, we both own PZ on GOG, so steam isn't involved anywhere. For today I hosted a new server which was an exact copy of an old one (with the very same settings). The old servers ran without any problems so I assume that those problems are a result of the recent updates. Is this a common problem at the moment or am I missing something here? I would really appreciate some advice. If you need to know anything, please just ask. Have a nice evening and happy hollidays! styx
  9. Hey guys I need some help with TileZed's BuildingEd. I just finished a cool building that I worked so hard on, saved it and everything, didn't click on anything out of the ordinary. When I went to WorldEd, I clicked on my building, didn't show a preview image. When I dragged it out onto my Cell, it didn't show a building, neither did it plop a building when I placed it on my map itself. Then I went to BuildingEd to see if I messed something up, and instead I got an error saying, "Error Reading Building - Invalid Object Coordinates (1, -3 Line 2209, Column 72". What does this mean and how can I fix it without having to remake my whole tower? THANK YOU! My building's png is still in one of the .pzeditor folders, so idky it won't show in WorldEd or let me edit it either in BuildingEd.
  10. Hi Spiffo's Community, I have a problem when I tried to open the server settings at the build 33 of Project zomboid, when I opened the pz server settings from the folder "PZServerSettings", I opened the .bat and this problem appeared "to could not load the class zombie.PZServerSettings.MainWindow" I want an aswer as early as possible Thanks for you interesting on this topic.
  11. So my friends and I are playing on a server hosted by another friend. Long story short I left the oven on and burned down our farmhouse and crops and killed 2 of my friends. Accidents. We decided to restart completely, change some settings and load up a new map. First we loaded up and the map didn't change so we deleted everything in C:\Users\*****\Zomboid\Saves\Multiplayer and the hoster deleted some things including the servertest.db in the C:\Users\*****\Zomboid\db When we try to join server we all got errors, even the host. I attached the console.txt where it said more information was located. I glanced through it and it was saying that we didnt select spawn location and location xyz 0,0,0 doesn't exist. We just want to play a fresh server with a fresh beginning. console.txt
  12. Hi all, Today i've a problem with my server and specially with the checksum verification, i've install Hydrocraft and no problem it works, client can acess to the server, etc... But I would had ORM Gun Mod, and they're error with checksum verification and I don't know why because we use the same version of the workshop... Someone can help me ?
  13. After having a break from the game I've started a new server, as I do upon new updates. It's not a public server, it's running on my home network and people will join locally on the same network. For some reason it won't let me connect to the server, as it's loading the map it errors and prompts me to quit. I've attached the file it asked me to look at. There was a bit that jumped out at me... I've recently bought a new gaming mouse as my last one broke, could this be what's causing the error? Specs: Windows 7 64-bit Intel i5-2500 3.3ghz Geforce GTX 780 Thank you. console.txt
  14. So, I bought project zomboid after I had played it at a friends house, but after I downloaded it, the game doesn't open. When I launch the game through either my desktop or library, a little command prompt window opens and closes after about half a second. I would really appreciate it if I got some help from you guys, I really want to play this game.
  15. Hey folks, I'm just throwing this up here as a sort of last ditch effort, I've all but given up on being able to play multiplayer with my friend on a server I'm hosting. I've tried several of the troubleshooting tips that you can find around the net, port forwarding, using Tunngle instead of Hamachi etc. Do any of you know if there's common slip-ups or mistakes when trying to get a friend to connect via LAN simulation? I feel like the ports are all forwarded, the Hamachi client is running, my server is running on my PC... we've tried a million permutations lol Feels like it should work, but it just fails to connect. Zomboid seems really fun online and I'd love to give it a whirl Thanks for your collective time
  16. I am trying to update my Fletchery mod to Build 27, but I am having sudden problems with the reload system. The code for it is here: local wepBow0 = { name = getItemText("Crossbow"), moduleName = 'Fletchery', reloadClass = 'ISShotgunWeapon', ammoType = 'Bolts', shootSound = 'arrowFire', clickSound = 'click', ejectSound = 'arrowReload', insertSound = 'arrowReload', rackSound = 'arrowReload', maxCapacity = 1, reloadTime = 20, rackTime = 10};local wepBow1 = { name = getItemText("Homemade Bow"), moduleName = 'Fletchery', reloadClass = 'ISShotgunWeapon', ammoType = 'Arrows', shootSound = 'arrowFire', clickSound = 'click', ejectSound = 'arrowReload', insertSound = 'arrowReload', rackSound = 'arrowReload', maxCapacity = 1, reloadTime = 15, rackTime = 10};local wepBow2 = { name = getItemText("Bow"), moduleName = 'Fletchery', reloadClass = 'ISShotgunWeapon', ammoType = 'Arrows', shootSound = 'arrowFire', clickSound = 'click', ejectSound = 'arrowReload', insertSound = 'arrowReload', rackSound = 'arrowReload', maxCapacity = 1, reloadTime = 10, rackTime = 10};local wepSling = { name = getItemText("Sling"), moduleName = 'Fletchery', reloadClass = 'ISShotgunWeapon', ammoType = 'Stones', shootSound = 'slingFire', clickSound = 'click', ejectSound = 'arrowReload', insertSound = 'arrowReload', rackSound = 'arrowReload', maxCapacity = 1, reloadTime = 10, rackTime = 10}; ReloadUtil:addWeaponType(wepBow0)ReloadUtil:addWeaponType(wepBow1)ReloadUtil:addWeaponType(wepBow2)ReloadUtil:addWeaponType(wepSling)The crossbow, sling and bow (wepBow0, wepBow2 and wepSling) work fine, but the Homemade Bow (wepBow1) will not reload in-game. When I attempt to do so, I get the following error message in the console: I have no idea what to do here, I've tried everything I can think of. Any help would be appreciated! EDIT: My guess would be that this is because both bows are trying to use the same ammo type, so the second is overwriting the first, but I want them to use the same arrows, so what I think I need is a workaround to use the same ammo.
  17. Hi dear admins, recently i start the project zomboid server and found that java error [ADJUNTED] i need help i test to remove and turn install full game on steam but i cant start the server. If that try doesn't works i deduce is that a java error pls i need help. Thanks
  18. Hi, I come to present this problem that me comes happening very of followed, when I try to connect to an Internet server, since to a server route hamachi, it connects me, the presentation of the game appears and then it jumps a cartel saying "your lua files are not the same as the server's. the game will now exit, sorry", I hope that they could help me, since I cannot get to any server, hope that they could understand me, since I am using a translator, thanks
  19. Hi, I'm not particularly versed in Linux, I've setup servers in the past though, even PZ servers but this one is troubling me. I'm trying to run the server on what I think is CentOS (Server hosted by CreeperHost). I got through the Steam part, downloaded the game and everything no problems, but when I try to ./projectzomboid-dedi-server.sh I get this Java HotSpot(TM) 64-Bit Server VM warning: ignoring option UseSplitVerifier; support was removed in 8.0Loading RakNet from: /home/minecraft/steam/pz/projectzomboidException in thread "main" java.lang.UnsatisfiedLinkError: /home/minecraft/steam/pz/projectzomboid/libRakNet64.so: /lib64/libc.so.6: version `GLIBC_2.15' not found (required by /home/minecraft/steam/pz/projectzomboid/libRakNet64.so) at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1929) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1847) at java.lang.Runtime.loadLibrary0(Runtime.java:870) at java.lang.System.loadLibrary(System.java:1119) at zombie.core.raknet.RakNetPeerInterface.init(RakNetPeerInterface.java:19) at zombie.network.GameServer.main(GameServer.java:127)Any help would be greatly appreciated, I'm sure it's a minor thing that I've overlooked and I'll end up looking rather silly but as long as it gets the server working. Thanks.
  20. Hi everybody ! I'm trying to setup a pz server on a Linux server (ubuntu 14.04) with this tutorial : http://theindiestone.com/forums/index.php/topic/5841-buying-running-a-linux-project-zomboid-server/ and I get an error at this step : ./steamcmd.sh +login mylogin mypassword +force_install_dir /opt/Steam/ "+app_update 108600 -beta iwillbackupmysave -betapassword iaccepttheconsequences" validate +exitreturn : ERROR! invalid password for beta 'iwillbackupmysave'I tried this in one single command-line, and parameter by parameter too, with the same result. Is there something that I missed ? Thanks for your help. Olivier
  21. Hay! I watched a tutorial on how to make a map but it doesn't work out for me and my buds... You see here i tried to contact the video creator but he asked me to ask you guys.... Everything you need to know is there but if you need more info contact me, i'm online! Picture and some info: http://imgur.com/Q32cUAu Video how i do it: https://www.youtube.com/watch?v=fEZ23jD_mtc&feature=youtu.be
  22. Governor

    Game shut down

    When i try to launch multiplayer, game shut down to desktop when "Loading Lua". Why?
  23. I'm coming up with an error when I try to un-zip the map tools provided on this page. Here is a picture of the error when I double click on the zipped folder: Here is a picture of the error when I try to extract the folder: I'm using windows 8 64bit. I've tried re-installing, and downloading winrar instead of using the generic win8 to unzip the files. Please help! I really want to have a go at making my own maps.
  24. Ok, I am having a bit of error regarding picking up Project Zomboid using Dxtory, Is there anyway i can fix it? It appears to not even detect the Zomboid running on Dxtory, Any ideas on how to fix this? It doesn't record Project Zomboid at all >_>
  25. Greetings, I just bought PZ on Steam and I am very excited because I wanted to play this game for months. To my surprise though the game crashes after playing for a few minutes. It happens on both Survival and Sandbox, the game suddenly freezes after playing for 10-15 minutes and then closes, without popping up an error message. What can I do to solve this? Thanks for your time.
  • Create New...