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Showing results for tags 'electrical'.
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As I was patiently spamming "Remove Grass" from a large field, I thought, wouldn't a lot of these nice homes have lawnmowers to do this job? Maybe just a cheap push job (that is tiring to use but makes little noise) or a gas-driven model (that makes a ton of noise). Maybe a big house might have one of those fancy ride-on mowers, which might be a bit quieter than the push model - but I'd need to know a lot about mechanics to keep it going. While I'm thinking about the grass, I'm wondering if putting up barbed fences will slow down the zombies [still not implemented??]. If I had a spare mower and a decent level of skill in making traps and wiring stuff up, I could use the blades to create a zombie trap - with a motor, maybe even a nasty spinning blades job I could install in my base in that bottleneck... Now if I was a real expert, maybe we could get all Mad Max on this town and stick some spinning blades on my truck's front bumper... EDIT: oh yeah, the ride-on mowers are rare, but the best bit is, you can't lift them into the back of your truck... you have to drive them home
The closest thing at the moment is a motion-sensor-rigged bomb, and motion sensors are rare. Couldn't you jury-rig a pressure plate with a shotgun cartridge and some duct tape? The downside is that it'll probably just blow their legs off and turn them into crawlers
If this is already a suggestion by another name, my apologies. Smoke detectors!! I just read this in another section. Something to alert you that the stove is about to destroy your base. Also (of course) another risk for giant hordes. Depending on implementation, maybe a smoke detector is near an open window and you start a fire outside... smoke alarm! Horde! Also could be a new random building state similar to burnt or boarded houses: fire in progress, alarm triggered, zombies en route. Also gives more content for electrical maybe.