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Showing results for tags 'destruction'.
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I'll provide a video of this as soon as possible, but I have an issue where when I attempt to use the destroy option with a sledgehammer, my character will approach the object I wish to destroy, but then just play a bunch of walking animation sounds next to it. I have both sneaking and not sneaking while I attempt it, but it's still an issue for me.
I love the idea of zombies if strong or numerous enough being able to break down walls or even topple houses if you set them to extreme settings, but this is silly and I would only like it as an option. I'm sad that huge hordes of zombies can only break doors and windows. It seems a bit silly too in that way. I'm also disappointed that cars can't crash into signs or buildings and cause any actual damage. Cars crashing into buildings are not so uncommon and get reported on the news less often than they actually happen. I saw a news report once that a man got drunk or had a heart attack and drove his SUV right into a mans bathroom right through the cinderblock wall. Why can't we do this in PZ? I think there needs to be at least some small degree of realism in that sense. I also think it's silly that ramming a high speed car through a horde of zombies slows the car down so much, so fast. If you ever watch some of the crazy videos of car crashes on the internet (18 or older only! very warning!) There was a video of some women walking in the street doing a protest or march or some parade or something? in the street and a car drove them over and all the people in the street vanished into thin air as the car hit them and carried them out of the way of the camera, out of frame. The car didn't slow down and just kept going almost unaffected (but surely very damaged) I understand if cars in PZ slow down if they hit a large amount of zombies, but if the car is moving fast enough, it should go very fast through a large horde of zombies but it should become severely difficult to mantain control and the car should take serious damage. I think that would make it more realistic instead of always being slown down no matter what speed. tldr: zombies should be able to break more things given enough effort and large horde size or strength (or combination of some other factors) cars should be able to damage the environment more and handle driving through many z's at high speed'z cars should be able to drive through walls of buildings given enough speed with high damage to car and possibly driver Please take this suggestions and bite me! jk I love you. thanks for reading!
hey everyone, it may just be me, and maybe there are some things I haven't read yet that are going to be implemented later on, or have been recently but here goes... I would love to be able to "Modify" / "Upgrade" construction projects, i.e walls, floors, doors, crates, etc. so that as you level your construction ability you are able to change the strength and look of objects built in lower levels... On that same note, if that is not going to be something considered... (if we must tear down walls, etc, to replace them with new ones) can there be an option (right click a wall or item) for destroy like there is with furniture? I had walls built and a crate full of wood planks near the wall. I took down the wall and the crate and everything inside disappeared... Sleep...Takes forever... I understand it is good for the ambiance of the game. but can there at least be a way to wake the character? (have them be not fully rested, or drowsey?)